..
PR
sched.c OK ( #248 )
2021-08-07 12:43:11 -04:00
io
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
ultra64
sched.c OK ( #248 )
2021-08-07 12:43:11 -04:00
assert.h
Dump current status
2018-10-25 22:09:52 -05:00
bstring.h
Dump current status
2018-10-25 22:09:52 -05:00
color.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
command_macros_base.h
Update ZAPD to use scene macros, improve texture system and others ( #129 )
2021-06-02 18:18:38 -04:00
convert.h
z_lib fully matched ( #85 )
2021-04-07 17:16:16 -04:00
functions.h
z_face_reaction OK ( #255 )
2021-08-08 23:14:07 -04:00
global.h
Split headers to be more similar to OOT ( #13 )
2020-08-31 19:02:37 -04:00
ichain.h
Split headers to be more similar to OOT ( #13 )
2020-08-31 19:02:37 -04:00
initvars.h
General Cleanup ( #155 )
2021-05-20 21:24:47 -04:00
macro.inc
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
macros.h
En_Dno ( #238 )
2021-08-08 14:05:52 -04:00
math.h
Matched last function in Ovl_en_encount2 ( #252 )
2021-08-08 23:08:01 -04:00
os.h
sched.c OK ( #248 )
2021-08-07 12:43:11 -04:00
os_internal.h
Some OOT transfers, some renaming, etc ( #75 )
2021-03-27 16:17:41 -05:00
osint.h
sched.c OK ( #248 )
2021-08-07 12:43:11 -04:00
ramrom.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
rdb.h
Use hex instead of decimal
2018-11-16 22:14:07 -06:00
regs.h
Some OOT transfers, some renaming, etc ( #75 )
2021-03-27 16:17:41 -05:00
rmon.h
Dump current status
2018-10-25 22:09:52 -05:00
segment_symbols.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
sfx.h
`ovl_En_Ma4` matched and mostly documented ( #199 )
2021-07-13 21:49:05 -04:00
stdarg.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
stdbool.h
Scene Changes ( #114 )
2021-05-09 22:12:42 -04:00
stdint.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
stdlib.h
Use structs.h generated from Ghidra project
2019-09-29 01:37:21 -05:00
string.h
Dump current status
2018-10-25 22:09:52 -05:00
ultra64.h
sched.c OK ( #248 )
2021-08-07 12:43:11 -04:00
ultraerror.h
Fix variadic function typedef to be legal C
2020-04-28 15:11:14 -05:00
ultralog.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
unk.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
variables.h
Matched last function in Ovl_en_encount2 ( #252 )
2021-08-08 23:08:01 -04:00
viint.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
vt.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
xstdio.h
Fix gcc warnings ( #246 )
2021-08-04 08:14:38 -04:00
z64.h
sched.c OK ( #248 )
2021-08-07 12:43:11 -04:00
z64actor.h
En_Dno ( #238 )
2021-08-08 14:05:52 -04:00
z64animation.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
z64bgcheck.h
Document most of global context ( #198 )
2021-07-05 21:14:27 -04:00
z64collision_check.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
z64cutscene.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
z64cutscene_commands.h
Adds in scene support ( #117 )
2021-04-29 18:56:18 -04:00
z64dma.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
z64effect.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
z64item.h
En_Dno ( #238 )
2021-08-08 14:05:52 -04:00
z64light.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
z64math.h
En_Dinofos ( #235 )
2021-08-06 17:14:09 -04:00
z64object.h
ovl en sob1 OK and Documented ( #224 )
2021-07-28 22:26:40 -04:00
z64player.h
ovl_en_suttari OK ( #219 )
2021-07-25 02:07:19 -04:00
z64save.h
Obj_Warpstone - Tiny PR to address final suggestions from previous PR's code review. ( #251 )
2021-08-08 09:33:59 -04:00
z64scene.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
z64transition.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00