mm/include
Isghj f21f393fcc
EnBigpo (Big Poh) (#250)
* EnBigpo: start

* EnBigpo: uhh, this struct is weird

* EnBigpo: progress

* EnBigpo: so many of these functions are tiny

* EnBigpo nasty four loop function

* EnBigpo: hate draw functions

* EnBigpo: all functions attempted

* EnBigpo: data migrated, does not OK, 2 bytes off...

* Multi: Attempting to OK, issues

* EnBigpo: more docs

* EnBigpo: more docs2

* EnBigpo: more docs and cleaning

* EnBigpo: removed data to try to find the issues, matched a draw function thanks to Tharo

* EnBigpo: progress? maybe not

* EnBigpo: matched another function

* EnBigpo: overwrite limbdraw matches now

* EnBigpo: one more nonmatching rejected

* EnBigPo: not actual progress, probably

* Match Init, down to single stack pointer on second func

* EnBigPo OK

* EnBigpo: docs and cleaning

* EnBigpo: more docs and cleaning

* EnBigpo: back to OK with no warnings

* EnBigpo: more docs and cleaning

* EnBigpo: docs and cleaning

* EnBigpo: hmm, rename_sym doesn't like renaming system functions but I'm 98% sure I know what these are

* Multiple: changed some function names, maybe changed too much... hmm

* EnBigpo: even more changes to docs

* EnBigpo: formater pass

* EnBigpo: small fixes

* EnBigpo: c file description

* Apply suggestions from code review

Apply camera suggestions from eng124

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* EnBigpo: updating all requested changes and reverting one incorrect macro

* Apply suggestions from code review

Some of eng124's recommendations, need to add the last by hand

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* EnBigpo: back to OK

* EnBigpo: Minor cleanup changes

* Functions fixed: added function changes to actorfixer and fixed dinofos

* EnBigpo: BINANG_ROT180

* Apply suggestions from code review

First batch of requested changes, the simpler ones that shouldn't require checking

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* EnBigpo: fixes to recommended changes, back to OK

* EnBigpo: move idleTimer docs out of struct

* Sprite: removed old commented out pragma, it matches, I still dont get it

* EnBigpo: more changes I had to check first

* EnBigpo: more requested changes, and some macro uses found

* EnBigpo: forgot a requested change

* Update src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* EnBigPo: missed a disphead array access

* Apply suggestions from code review

More requested changes

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* EnBigpo: more hex to dec

* EnBigpo: more hex to dec 2

* Update src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update include/functions.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* EnBigpo: build being weird

* EnBigpo: weird, rename_sym didn't catch this earlier

* Tools: fixed actorfixer to use Play_CameraSetAtEye forgot I blew this change away trying to get build again,

* Update src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.h

Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>

* EnBigpo: cutscene functions changed name to indicate they are stages

* EnBigpo: Rename Particles to Effect

* EnBigpo: changed draw function names, changed function comment format

* EnBigpo: renamed limbdraw functions, formater pass

Co-authored-by: isghj8 <isghj8@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
2021-09-01 18:44:42 -04:00
..
PR sched.c OK (#248) 2021-08-07 12:43:11 -04:00
io Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
ultra64 Migrated a lot of `boot` bss, matched a few NON_MATCHINGs in `boot` (#266) 2021-08-18 11:12:35 -04:00
assert.h Dump current status 2018-10-25 22:09:52 -05:00
bstring.h Dump current status 2018-10-25 22:09:52 -05:00
color.h Color_RGBAu32 (#253) 2021-08-15 10:56:20 -04:00
command_macros_base.h Update ZAPD to use scene macros, improve texture system and others (#129) 2021-06-02 18:18:38 -04:00
convert.h z_lib fully matched (#85) 2021-04-07 17:16:16 -04:00
functions.h EnBigpo (Big Poh) (#250) 2021-09-01 18:44:42 -04:00
global.h Split headers to be more similar to OOT (#13) 2020-08-31 19:02:37 -04:00
ichain.h Split headers to be more similar to OOT (#13) 2020-08-31 19:02:37 -04:00
initvars.h General Cleanup (#155) 2021-05-20 21:24:47 -04:00
macro.inc Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
macros.h EnBigpo (Big Poh) (#250) 2021-09-01 18:44:42 -04:00
math.h Matched last function in Ovl_en_encount2 (#252) 2021-08-08 23:08:01 -04:00
os.h Migrated a lot of `boot` bss, matched a few NON_MATCHINGs in `boot` (#266) 2021-08-18 11:12:35 -04:00
os_internal.h Some OOT transfers, some renaming, etc (#75) 2021-03-27 16:17:41 -05:00
osint.h sched.c OK (#248) 2021-08-07 12:43:11 -04:00
prevent_bss_reordering.h Color_RGBAu32 (#253) 2021-08-15 10:56:20 -04:00
ramrom.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
rdb.h Use hex instead of decimal 2018-11-16 22:14:07 -06:00
regs.h Some OOT transfers, some renaming, etc (#75) 2021-03-27 16:17:41 -05:00
rmon.h Dump current status 2018-10-25 22:09:52 -05:00
segment_symbols.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sfx.h `ovl_En_Ma4` matched and mostly documented (#199) 2021-07-13 21:49:05 -04:00
stdarg.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
stdbool.h Scene Changes (#114) 2021-05-09 22:12:42 -04:00
stdint.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
stdlib.h Use structs.h generated from Ghidra project 2019-09-29 01:37:21 -05:00
string.h Dump current status 2018-10-25 22:09:52 -05:00
ultra64.h Migrated a lot of `boot` bss, matched a few NON_MATCHINGs in `boot` (#266) 2021-08-18 11:12:35 -04:00
ultraerror.h Fix variadic function typedef to be legal C 2020-04-28 15:11:14 -05:00
ultralog.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
unk.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
variables.h Migrated a lot of `boot` bss, matched a few NON_MATCHINGs in `boot` (#266) 2021-08-18 11:12:35 -04:00
viint.h Migrated a lot of `boot` bss, matched a few NON_MATCHINGs in `boot` (#266) 2021-08-18 11:12:35 -04:00
vt.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
xstdio.h Fix gcc warnings (#246) 2021-08-04 08:14:38 -04:00
z64.h Migrated a lot of `boot` bss, matched a few NON_MATCHINGs in `boot` (#266) 2021-08-18 11:12:35 -04:00
z64actor.h EnBigpo (Big Poh) (#250) 2021-09-01 18:44:42 -04:00
z64animation.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z64bgcheck.h Document most of global context (#198) 2021-07-05 21:14:27 -04:00
z64collision_check.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z64cutscene.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z64cutscene_commands.h Adds in scene support (#117) 2021-04-29 18:56:18 -04:00
z64dma.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z64effect.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z64item.h En_Dnq (#240) 2021-09-01 18:03:51 -04:00
z64light.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z64math.h En_Dinofos (#235) 2021-08-06 17:14:09 -04:00
z64object.h ovl en sob1 OK and Documented (#224) 2021-07-28 22:26:40 -04:00
z64player.h ovl_en_suttari OK (#219) 2021-07-25 02:07:19 -04:00
z64save.h Obj_Warpstone - Tiny PR to address final suggestions from previous PR's code review. (#251) 2021-08-08 09:33:59 -04:00
z64scene.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z64transition.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00