Ryan Dwyer
|
0edd1b5131
|
Decompile aiShowCountdownTimer
|
2019-10-10 22:28:09 +10:00 |
Ryan Dwyer
|
d259298a5b
|
Decompile aiIfTimerGreaterThanRandom
|
2019-10-10 21:35:24 +10:00 |
Ryan Dwyer
|
f755ba6398
|
Decompile aiIfTimerStopped
|
2019-10-10 21:25:52 +10:00 |
Ryan Dwyer
|
7cb3c711cf
|
Decompile aiResumeTimer
|
2019-10-10 21:21:47 +10:00 |
Ryan Dwyer
|
9c4be63714
|
Decompile aiPauseTimer
|
2019-10-10 21:18:19 +10:00 |
Ryan Dwyer
|
27ebbb56da
|
Decompile aiResetTimer
|
2019-10-10 21:14:32 +10:00 |
Ryan Dwyer
|
1ec19f9e5a
|
Decompile aiRestartTimer
|
2019-10-10 21:12:13 +10:00 |
Ryan Dwyer
|
73085d6071
|
Decompile aiShowText
|
2019-10-10 21:05:46 +10:00 |
Ryan Dwyer
|
57de503a23
|
Decompile aiSetRoomToSearch
|
2019-10-10 19:04:04 +10:00 |
Ryan Dwyer
|
5a5057d0e9
|
Decompile aiSetChrSpecialDeathAnimation
|
2019-10-10 18:48:01 +10:00 |
Ryan Dwyer
|
f2d79a3858
|
Decompile aiSetObjHealth
|
2019-10-10 18:16:12 +10:00 |
Ryan Dwyer
|
50f756cdd6
|
Decompile aiIfObjHealthLessThan
|
2019-10-10 18:11:25 +10:00 |
Ryan Dwyer
|
175056c31f
|
Decompile eepromSet
|
2019-10-10 17:58:30 +10:00 |
Ryan Dwyer
|
42f867f3a6
|
Decompile eepromUnset
|
2019-10-10 17:55:17 +10:00 |
Ryan Dwyer
|
999ecab1b0
|
Decompile eepromGet
|
2019-10-10 17:52:18 +10:00 |
Ryan Dwyer
|
3e666b5d24
|
Decompile aiIfEepromUnset
|
2019-10-10 07:16:20 +10:00 |
Ryan Dwyer
|
1672220af3
|
Decompile aiIfEepromSet
|
2019-10-10 07:15:06 +10:00 |
Ryan Dwyer
|
fe9e717790
|
Decompile aiEepromUnset
|
2019-10-10 07:12:05 +10:00 |
Ryan Dwyer
|
e2dc36f10b
|
Decompile aiEepromSet
|
2019-10-10 07:10:42 +10:00 |
Ryan Dwyer
|
2301fa6d90
|
Decompile chrUnsetFlags
|
2019-10-10 07:03:26 +10:00 |
Ryan Dwyer
|
b648be4069
|
Decompile chrHasFlag
|
2019-10-09 22:43:37 +10:00 |
Ryan Dwyer
|
74f05b4455
|
Decompile chrSetFlags
|
2019-10-09 22:40:18 +10:00 |
Ryan Dwyer
|
185924d7d8
|
Decompile chrSetPadPreset
|
2019-10-09 22:35:13 +10:00 |
Ryan Dwyer
|
3eff23ce87
|
Decompile chrSetChrPreset
|
2019-10-09 22:32:49 +10:00 |
Ryan Dwyer
|
7135764329
|
Decompile chrSetPath
|
2019-10-09 22:27:59 +10:00 |
Ryan Dwyer
|
bc2368a260
|
Decompile objFindByTagId
|
2019-10-09 22:21:32 +10:00 |
Ryan Dwyer
|
94bb08bcb7
|
Decompile tagFindById
|
2019-10-09 22:14:45 +10:00 |
Ryan Dwyer
|
f4cc5e5684
|
Fix position struct
|
2019-10-09 20:11:43 +10:00 |
Ryan Dwyer
|
0d642c23f3
|
Decompile ai0051
|
2019-10-09 19:07:26 +10:00 |
Ryan Dwyer
|
521a9a1e7a
|
Decompile ai0050
|
2019-10-09 19:05:20 +10:00 |
Ryan Dwyer
|
c939d49ce5
|
Decompile dprint
|
2019-10-09 18:59:55 +10:00 |
Ryan Dwyer
|
409d9360d1
|
Decompile decrementByte
|
2019-10-09 18:50:56 +10:00 |
Ryan Dwyer
|
d90f7f8831
|
Decompile incrementByte
|
2019-10-09 18:48:58 +10:00 |
Ryan Dwyer
|
7bc5b82238
|
Decompile func0f04a2b4 (chr wrapper around alarmIsActive)
|
2019-10-09 18:40:19 +10:00 |
Ryan Dwyer
|
e43342eb7a
|
Decompile alarmIsActive
|
2019-10-09 18:35:09 +10:00 |
Ryan Dwyer
|
2305f45b57
|
Decompile alarmDeactivate
|
2019-10-09 18:20:17 +10:00 |
Ryan Dwyer
|
36a6745d7f
|
Decompile getDifficulty
|
2019-10-09 18:08:37 +10:00 |
Ryan Dwyer
|
d884828a05
|
Decompile chraiGetCommandLength
|
2019-10-09 17:56:23 +10:00 |
Ryan Dwyer
|
747e914fe2
|
Create chrai.c and decompile chraiGoToLabel
|
2019-10-09 17:41:33 +10:00 |
Ryan Dwyer
|
797a88305f
|
Identify textGet
|
2019-10-09 08:22:08 +10:00 |
Ryan Dwyer
|
cc6f41be1b
|
Identify ailistFindById
|
2019-10-09 08:21:52 +10:00 |
Ryan Dwyer
|
49b8425d89
|
Decompile padResolve
|
2019-10-08 23:38:45 +10:00 |
Ryan Dwyer
|
4052aa9a6d
|
Decompile alarmActivate
|
2019-10-08 23:26:43 +10:00 |
Ryan Dwyer
|
7de6e2e969
|
Decompile ai004b
|
2019-10-08 22:27:49 +10:00 |
Ryan Dwyer
|
d4036f9f41
|
Decompile ai004a
|
2019-10-08 22:26:43 +10:00 |
Ryan Dwyer
|
55a9a16711
|
Decompile ai0049
|
2019-10-08 22:24:23 +10:00 |
Ryan Dwyer
|
546f5744fe
|
Decompile ai0047
|
2019-10-08 22:14:38 +10:00 |
Ryan Dwyer
|
ec2560d4ba
|
Decompile aiIfNeverBeenOnScreen
|
2019-10-08 22:11:55 +10:00 |
Ryan Dwyer
|
6ff82c129f
|
Decompile ai0045
|
2019-10-08 22:08:13 +10:00 |
Ryan Dwyer
|
dec761f9e7
|
Decompile aiIfShotAtCloseRange
|
2019-10-08 22:00:03 +10:00 |
Ryan Dwyer
|
5c58b483e3
|
Decompile ai0043
|
2019-10-08 21:58:10 +10:00 |
Ryan Dwyer
|
41b5e6faa0
|
Decompile aiIfInLoadedRoom
|
2019-10-08 21:57:15 +10:00 |
Ryan Dwyer
|
f991d3bfa5
|
Document a coord in setup
Found it while attempting to decompile cmd 001a
|
2019-10-08 20:54:39 +10:00 |
Ryan Dwyer
|
4e68fb7479
|
Decompile aiIfSeesPlayer
|
2019-10-08 20:13:35 +10:00 |
Ryan Dwyer
|
8218307db7
|
Decompile aiIfSawDeath
|
2019-10-08 20:00:42 +10:00 |
Ryan Dwyer
|
b6654970f1
|
Decompile ai003d
|
2019-10-08 19:57:02 +10:00 |
Ryan Dwyer
|
37c3d8f1e4
|
Decompile ai003c
|
2019-10-08 19:54:24 +10:00 |
Ryan Dwyer
|
9f9169ca28
|
Decompile aiIfAlarmInactive
|
2019-10-08 19:50:26 +10:00 |
Ryan Dwyer
|
72978c522d
|
Rename aiIfAlarmActive to aiIfChrAlarmActive and decompile real aiIfAlarmActive
|
2019-10-08 19:49:10 +10:00 |
Ryan Dwyer
|
2bbbf77d0d
|
Decompile aiIfRandomGreaterThan
|
2019-10-08 19:44:44 +10:00 |
Ryan Dwyer
|
c56572e61f
|
Decompile aiIfRandomLessThan
|
2019-10-08 19:43:15 +10:00 |
Ryan Dwyer
|
5fb064b42f
|
Improve aiRandom
|
2019-10-08 18:56:27 +10:00 |
Ryan Dwyer
|
8cfba0597c
|
Decompile aiRandom
|
2019-10-08 18:55:23 +10:00 |
Ryan Dwyer
|
6810d014f6
|
Resolve ld issues and link random
|
2019-10-08 18:46:05 +10:00 |
Ryan Dwyer
|
abf368da9c
|
Decompile aiIfPathStarted
|
2019-10-08 08:24:54 +10:00 |
Ryan Dwyer
|
17b9b82f0c
|
Decompile aiIfAlarmActive
|
2019-10-08 08:12:52 +10:00 |
Ryan Dwyer
|
c09f1fa4fb
|
Decompile aiStartPath
|
2019-10-08 08:07:41 +10:00 |
Ryan Dwyer
|
2efc8d1115
|
Decompile aiSetPath
|
2019-10-08 08:06:03 +10:00 |
Ryan Dwyer
|
0ab3c6ee1d
|
Decompile aiRunToPad
|
2019-10-08 08:04:01 +10:00 |
Ryan Dwyer
|
704e85c10f
|
Decompile aiWalkToPad
|
2019-10-08 08:02:35 +10:00 |
Ryan Dwyer
|
2cbd8d1342
|
Decompile aiGoToPadPreset
|
2019-10-08 00:14:03 +10:00 |
Ryan Dwyer
|
6c39e3b490
|
Decompile aiJogToPad
|
2019-10-07 23:14:46 +10:00 |
Ryan Dwyer
|
85e60cc2e5
|
Rename ai0036 to aiRandom
|
2019-10-07 23:07:29 +10:00 |
Ryan Dwyer
|
40a47ee5c2
|
Decompile aiRunToChr
|
2019-10-07 23:06:28 +10:00 |
Ryan Dwyer
|
532b5fb688
|
Fix missed increment statement
|
2019-10-07 23:03:52 +10:00 |
Ryan Dwyer
|
16df150af0
|
Decompile ai0030
|
2019-10-07 23:03:03 +10:00 |
Ryan Dwyer
|
50f82ba0f6
|
Decompile aiGoToChr
|
2019-10-07 23:01:46 +10:00 |
Ryan Dwyer
|
e71dad4412
|
Decompile ai002e
|
2019-10-07 22:55:22 +10:00 |
Ryan Dwyer
|
0d7a60d008
|
Decompile ai002d
|
2019-10-07 22:53:37 +10:00 |
Ryan Dwyer
|
5d372deb3e
|
Decompile ai002c
|
2019-10-07 22:53:16 +10:00 |
Ryan Dwyer
|
1896343ee2
|
Decompile ai002b
|
2019-10-07 22:49:41 +10:00 |
Ryan Dwyer
|
bdce16ce5e
|
Decompile ai002a
|
2019-10-07 22:48:14 +10:00 |
Ryan Dwyer
|
c7d14e2354
|
Decompile aiDeactivateAlarm
|
2019-10-07 22:45:06 +10:00 |
Ryan Dwyer
|
1a932821c2
|
Decompile aiActivateAlarm
|
2019-10-07 22:43:41 +10:00 |
Ryan Dwyer
|
19bfc1492e
|
Decompile ai0027
|
2019-10-07 22:41:59 +10:00 |
Ryan Dwyer
|
f716542462
|
Decompile aiRemoveChr
|
2019-10-07 22:38:14 +10:00 |
Ryan Dwyer
|
32c4b5905d
|
Decompile aiFadeOut
|
2019-10-07 22:33:38 +10:00 |
Ryan Dwyer
|
967addefb6
|
Decompile aiSurrender
|
2019-10-07 22:32:28 +10:00 |
Ryan Dwyer
|
7055f11c77
|
Decompile ai001c
|
2019-10-07 22:30:09 +10:00 |
Ryan Dwyer
|
3a7006a553
|
Decompile aiConsiderGrenadeThrow
|
2019-10-07 22:24:34 +10:00 |
Ryan Dwyer
|
a5de0fc679
|
Decompile aiFaceEntity
|
2019-10-07 21:51:23 +10:00 |
Ryan Dwyer
|
bf431e027d
|
Decompile aiAimAndFire2
|
2019-10-07 21:43:05 +10:00 |
Ryan Dwyer
|
7581015e0f
|
Decompile ai00f1
|
2019-10-07 21:33:58 +10:00 |
Ryan Dwyer
|
63f6eaf7c6
|
Decompile ai00f0
|
2019-10-07 21:29:24 +10:00 |
Ryan Dwyer
|
b56b7b0f1c
|
Decompile ai01ba
|
2019-10-07 21:19:59 +10:00 |
Ryan Dwyer
|
cf117ab036
|
Decompile aiKneelAndFire
|
2019-10-07 21:18:24 +10:00 |
Ryan Dwyer
|
5caebeffd8
|
Decompile aiAimAndFire1
|
2019-10-07 21:16:31 +10:00 |
Ryan Dwyer
|
c86af0391f
|
Decompile aiRollAndFire
|
2019-10-07 21:07:33 +10:00 |
Ryan Dwyer
|
c34f8ff03e
|
Decompile aiRunAndFire
|
2019-10-07 21:06:23 +10:00 |
Ryan Dwyer
|
89cebe7f22
|
Decompile aiWalkAndFire
|
2019-10-07 21:04:43 +10:00 |
Ryan Dwyer
|
bf6c85b3f3
|
Split setup.c into smaller files
|
2019-10-07 19:25:37 +10:00 |
Ryan Dwyer
|
f87c39fb42
|
Decompile aiRunSideways
|
2019-10-07 18:51:34 +10:00 |
Ryan Dwyer
|
858bfcd03b
|
Decompile aiHopSideways
|
2019-10-07 18:49:38 +10:00 |
Ryan Dwyer
|
9389166211
|
Decompile aiStepSideways
|
2019-10-07 18:47:33 +10:00 |
Ryan Dwyer
|
d5de6fd537
|
Decompile aiIfPlayerInSight
|
2019-10-07 18:43:53 +10:00 |
Ryan Dwyer
|
0bbe2f5efe
|
Decompile aiIfChrUnloaded
|
2019-10-07 18:38:23 +10:00 |
Ryan Dwyer
|
d000ee0ee0
|
Decompile aiIfDying
|
2019-10-07 18:29:15 +10:00 |
Ryan Dwyer
|
055cb7aa8b
|
Decompile aiIfStopped
|
2019-10-07 18:02:32 +10:00 |
Ryan Dwyer
|
7929cd346f
|
Decompile ai000e
|
2019-10-07 17:56:57 +10:00 |
Ryan Dwyer
|
e8e0de100c
|
Decompile ai000d
|
2019-10-07 17:56:07 +10:00 |
Ryan Dwyer
|
222324a046
|
Decompile aiIfIdle
|
2019-10-07 17:55:02 +10:00 |
Ryan Dwyer
|
8cc9fc069c
|
Restructure files
* Create chraicommands.c
* Move include to src/include
* Use .o files next to each .c file
|
2019-10-07 17:50:26 +10:00 |
Ryan Dwyer
|
384e0a11f3
|
Decompile aiKneel
|
2019-10-07 08:15:50 +10:00 |
Ryan Dwyer
|
383402a8b1
|
Decompile aiStop
|
2019-10-07 08:11:24 +10:00 |
Ryan Dwyer
|
b93ca7a9c3
|
Decompile aiReturn
|
2019-10-06 23:57:44 +10:00 |
Ryan Dwyer
|
b03597fa46
|
Decompile aiSetPlayerDeadList
|
2019-10-06 23:26:15 +10:00 |
Ryan Dwyer
|
37de186ff3
|
Decompile aiSetDarkRoomList
|
2019-10-06 23:22:17 +10:00 |
Ryan Dwyer
|
0c384e6494
|
Decompile aiSetShootingAtMeList
|
2019-10-06 23:18:15 +10:00 |
Ryan Dwyer
|
e909f2376f
|
Decompile aiSetPunchDodgeList
|
2019-10-06 23:10:28 +10:00 |
Ryan Dwyer
|
f5c6e46ebd
|
WIP decompilation for aiSetShotList
|
2019-10-06 23:08:27 +10:00 |
Ryan Dwyer
|
16875a3d63
|
Decompile aiSetReturnList
|
2019-10-06 11:32:18 +10:00 |
Ryan Dwyer
|
d1f7a94221
|
Decompile aiSetAilist
|
2019-10-06 10:14:15 +10:00 |
Ryan Dwyer
|
3cbaed1e7f
|
Decompile aiEndList
|
2019-10-05 22:42:47 +10:00 |
Ryan Dwyer
|
980d3b6032
|
Decompile aiYield and add some structs including chrdata
|
2019-10-05 22:25:21 +10:00 |
Ryan Dwyer
|
505f1e8e36
|
Decompile aiGoToNext
|
2019-10-05 19:20:22 +10:00 |
Ryan Dwyer
|
bfa3b794a7
|
Decompile aiGoToFirst
|
2019-10-05 19:12:54 +10:00 |
Ryan Dwyer
|
7abfa5655b
|
Identify menu handler functions
|
2019-10-05 12:02:35 +10:00 |
Ryan Dwyer
|
1eaf843870
|
Remove duplicate glabels
|
2019-10-05 11:26:26 +10:00 |
Ryan Dwyer
|
a365606fd1
|
Identify menu dialog functions
|
2019-10-05 11:21:11 +10:00 |
Ryan Dwyer
|
ffd9247113
|
Rename AI commands
|
2019-10-05 10:02:11 +10:00 |
Ryan Dwyer
|
3ef569abfd
|
Add aiLabel to setup's command_pointers array
|
2019-10-04 23:43:42 +10:00 |
Ryan Dwyer
|
4c1b603d15
|
Match aiLabel
|
2019-10-04 23:28:39 +10:00 |
Ryan Dwyer
|
8dbe3ae083
|
Add cmd tags
|
2019-10-04 20:24:56 +10:00 |
Ryan Dwyer
|
58d2c4705f
|
Discover functions in game binary using setup references
|
2019-10-04 20:13:01 +10:00 |
Ryan Dwyer
|
9773523fb0
|
Discover strings in library binary
|
2019-10-04 19:11:13 +10:00 |
Ryan Dwyer
|
84bf256884
|
Discover strings in game binary
|
2019-10-04 18:36:17 +10:00 |
Ryan Dwyer
|
77cd742ed4
|
Assembly statements for main game code
|
2019-10-04 17:29:31 +10:00 |
Ryan Dwyer
|
114a3c6c75
|
Add boot.c
|
2019-10-02 08:23:06 +10:00 |
Ryan Dwyer
|
c95707bef5
|
Link library with setup and match getCurrentStageId
|
2019-10-01 20:28:33 +10:00 |
Ryan Dwyer
|
dfbcf962f0
|
Get matching library.c file
|
2019-09-29 15:18:36 +10:00 |
Ryan Dwyer
|
0994436231
|
Reorganise repository and rename globals to setup
|
2019-09-29 11:57:51 +10:00 |
Ryan Dwyer
|
66e581a77c
|
Discover another table
|
2019-09-29 09:35:33 +10:00 |
Ryan Dwyer
|
ed4e48168c
|
Discover prop explosion types table
|
2019-09-29 08:52:13 +10:00 |
Ryan Dwyer
|
f20360fb99
|
Discover another unknown structure
|
2019-09-29 08:30:45 +10:00 |
Ryan Dwyer
|
776fa6a6c0
|
Discover another structure
|
2019-09-28 17:20:31 +10:00 |
Ryan Dwyer
|
084b82be76
|
Discover some unknown pointer structutres
|
2019-09-28 17:05:43 +10:00 |
Ryan Dwyer
|
21587f7d38
|
Discover stagethinglists
|
2019-09-28 16:44:34 +10:00 |
Ryan Dwyer
|
d79e48525c
|
Discover menu structures
|
2019-09-28 15:37:10 +10:00 |
Ryan Dwyer
|
e9c2525b0f
|
Discover hoverprops
|
2019-09-25 00:07:31 +10:00 |
Ryan Dwyer
|
84ab9d29dc
|
Discover sky structures
|
2019-09-24 20:55:24 +10:00 |
Ryan Dwyer
|
6c639da920
|
Discover inventory_menupos
|
2019-09-23 23:42:43 +10:00 |
Ryan Dwyer
|
99846b92a5
|
Improve types
|
2019-09-23 23:14:23 +10:00 |
Ryan Dwyer
|
c034f62448
|
Rename field_0x17e to target
|
2019-09-23 22:23:31 +10:00 |
Ryan Dwyer
|
30e98a1629
|
Rename all commands containing the word 'group'
|
2019-09-23 21:19:59 +10:00 |
Ryan Dwyer
|
7a1863c3ef
|
Discover orders field
|
2019-09-23 20:44:36 +10:00 |
Ryan Dwyer
|
29fde0d09c
|
Rename group to squadron and add constants
|
2019-09-23 19:29:18 +10:00 |
Ryan Dwyer
|
d71943050b
|
Rename alliance to team and add constants for all values
|
2019-09-23 19:19:58 +10:00 |
Ryan Dwyer
|
a00b6092f5
|
Rename var_a to morale
|
2019-09-23 18:15:49 +10:00 |
Ryan Dwyer
|
89fdc7311b
|
Rename set_unknown_function to set_darkroom_function
|
2019-09-23 18:09:49 +10:00 |
Ryan Dwyer
|
d33234ace3
|
Discover more tables in globals.c
|
2019-09-23 18:04:30 +10:00 |
Ryan Dwyer
|
6e0806bbf7
|
Improve quip related commands and data
|
2019-09-23 18:04:08 +10:00 |
Ryan Dwyer
|
02b7c43738
|
Discover mpteamcolors and other unknown tables
|
2019-09-23 00:03:03 +10:00 |
Ryan Dwyer
|
2a1654069d
|
Discover mppresets, mpsimulantcommands and challenges
|
2019-09-22 23:18:03 +10:00 |
Ryan Dwyer
|
7db82fe44a
|
Discover more stage related tables
|
2019-09-22 22:29:45 +10:00 |
Ryan Dwyer
|
dcfa7e32cd
|
Discover local pointers in globals.c
|
2019-09-22 20:46:39 +10:00 |
Ryan Dwyer
|
1b552e8ab6
|
Rename inventory symbols to be more meaningful
|
2019-09-22 18:42:58 +10:00 |
Ryan Dwyer
|
902edeca66
|
Flesh out globals.c and make it match
|
2019-09-22 16:03:20 +10:00 |
Ryan Dwyer
|
893a56ac50
|
Rename commands 004d, 004f, 0050 and define 0051
|
2019-09-18 22:27:14 +10:00 |
Ryan Dwyer
|
f27cf33efb
|
Start decompiling rarezip binary
|
2019-09-18 22:27:03 +10:00 |
Ryan Dwyer
|
deea77aed1
|
Don't combine common lang _str files
Turns out they're not common in other versions of the game.
|
2019-09-18 22:24:56 +10:00 |
Ryan Dwyer
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0de8b2ab59
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Decompile language files
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2019-09-07 22:07:13 +10:00 |
Ryan Dwyer
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c9dec5deac
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Replace assembly implementation with C implementation
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2019-09-07 16:12:32 +10:00 |