Ryan Dwyer
|
4052aa9a6d
|
Decompile alarmActivate
|
2019-10-08 23:26:43 +10:00 |
Ryan Dwyer
|
546f5744fe
|
Decompile ai0047
|
2019-10-08 22:14:38 +10:00 |
Ryan Dwyer
|
ec2560d4ba
|
Decompile aiIfNeverBeenOnScreen
|
2019-10-08 22:11:55 +10:00 |
Ryan Dwyer
|
6ff82c129f
|
Decompile ai0045
|
2019-10-08 22:08:13 +10:00 |
Ryan Dwyer
|
dec761f9e7
|
Decompile aiIfShotAtCloseRange
|
2019-10-08 22:00:03 +10:00 |
Ryan Dwyer
|
41b5e6faa0
|
Decompile aiIfInLoadedRoom
|
2019-10-08 21:57:15 +10:00 |
Ryan Dwyer
|
f991d3bfa5
|
Document a coord in setup
Found it while attempting to decompile cmd 001a
|
2019-10-08 20:54:39 +10:00 |
Ryan Dwyer
|
4e68fb7479
|
Decompile aiIfSeesPlayer
|
2019-10-08 20:13:35 +10:00 |
Ryan Dwyer
|
8218307db7
|
Decompile aiIfSawDeath
|
2019-10-08 20:00:42 +10:00 |
Ryan Dwyer
|
9f9169ca28
|
Decompile aiIfAlarmInactive
|
2019-10-08 19:50:26 +10:00 |
Ryan Dwyer
|
72978c522d
|
Rename aiIfAlarmActive to aiIfChrAlarmActive and decompile real aiIfAlarmActive
|
2019-10-08 19:49:10 +10:00 |
Ryan Dwyer
|
2bbbf77d0d
|
Decompile aiIfRandomGreaterThan
|
2019-10-08 19:44:44 +10:00 |
Ryan Dwyer
|
c56572e61f
|
Decompile aiIfRandomLessThan
|
2019-10-08 19:43:15 +10:00 |
Ryan Dwyer
|
8cfba0597c
|
Decompile aiRandom
|
2019-10-08 18:55:23 +10:00 |
Ryan Dwyer
|
6810d014f6
|
Resolve ld issues and link random
|
2019-10-08 18:46:05 +10:00 |
Ryan Dwyer
|
abf368da9c
|
Decompile aiIfPathStarted
|
2019-10-08 08:24:54 +10:00 |
Ryan Dwyer
|
17b9b82f0c
|
Decompile aiIfAlarmActive
|
2019-10-08 08:12:52 +10:00 |
Ryan Dwyer
|
c09f1fa4fb
|
Decompile aiStartPath
|
2019-10-08 08:07:41 +10:00 |
Ryan Dwyer
|
2efc8d1115
|
Decompile aiSetPath
|
2019-10-08 08:06:03 +10:00 |
Ryan Dwyer
|
0ab3c6ee1d
|
Decompile aiRunToPad
|
2019-10-08 08:04:01 +10:00 |
Ryan Dwyer
|
704e85c10f
|
Decompile aiWalkToPad
|
2019-10-08 08:02:35 +10:00 |
Ryan Dwyer
|
2cbd8d1342
|
Decompile aiGoToPadPreset
|
2019-10-08 00:14:03 +10:00 |
Ryan Dwyer
|
6c39e3b490
|
Decompile aiJogToPad
|
2019-10-07 23:14:46 +10:00 |
Ryan Dwyer
|
85e60cc2e5
|
Rename ai0036 to aiRandom
|
2019-10-07 23:07:29 +10:00 |
Ryan Dwyer
|
40a47ee5c2
|
Decompile aiRunToChr
|
2019-10-07 23:06:28 +10:00 |
Ryan Dwyer
|
50f82ba0f6
|
Decompile aiGoToChr
|
2019-10-07 23:01:46 +10:00 |
Ryan Dwyer
|
c7d14e2354
|
Decompile aiDeactivateAlarm
|
2019-10-07 22:45:06 +10:00 |
Ryan Dwyer
|
1a932821c2
|
Decompile aiActivateAlarm
|
2019-10-07 22:43:41 +10:00 |
Ryan Dwyer
|
f716542462
|
Decompile aiRemoveChr
|
2019-10-07 22:38:14 +10:00 |
Ryan Dwyer
|
32c4b5905d
|
Decompile aiFadeOut
|
2019-10-07 22:33:38 +10:00 |
Ryan Dwyer
|
967addefb6
|
Decompile aiSurrender
|
2019-10-07 22:32:28 +10:00 |
Ryan Dwyer
|
3a7006a553
|
Decompile aiConsiderGrenadeThrow
|
2019-10-07 22:24:34 +10:00 |
Ryan Dwyer
|
a5de0fc679
|
Decompile aiFaceEntity
|
2019-10-07 21:51:23 +10:00 |
Ryan Dwyer
|
bf431e027d
|
Decompile aiAimAndFire2
|
2019-10-07 21:43:05 +10:00 |
Ryan Dwyer
|
63f6eaf7c6
|
Decompile ai00f0
|
2019-10-07 21:29:24 +10:00 |
Ryan Dwyer
|
b56b7b0f1c
|
Decompile ai01ba
|
2019-10-07 21:19:59 +10:00 |
Ryan Dwyer
|
cf117ab036
|
Decompile aiKneelAndFire
|
2019-10-07 21:18:24 +10:00 |
Ryan Dwyer
|
5caebeffd8
|
Decompile aiAimAndFire1
|
2019-10-07 21:16:31 +10:00 |
Ryan Dwyer
|
c86af0391f
|
Decompile aiRollAndFire
|
2019-10-07 21:07:33 +10:00 |
Ryan Dwyer
|
c34f8ff03e
|
Decompile aiRunAndFire
|
2019-10-07 21:06:23 +10:00 |
Ryan Dwyer
|
89cebe7f22
|
Decompile aiWalkAndFire
|
2019-10-07 21:04:43 +10:00 |
Ryan Dwyer
|
bf6c85b3f3
|
Split setup.c into smaller files
|
2019-10-07 19:25:37 +10:00 |
Ryan Dwyer
|
f87c39fb42
|
Decompile aiRunSideways
|
2019-10-07 18:51:34 +10:00 |
Ryan Dwyer
|
858bfcd03b
|
Decompile aiHopSideways
|
2019-10-07 18:49:38 +10:00 |
Ryan Dwyer
|
9389166211
|
Decompile aiStepSideways
|
2019-10-07 18:47:33 +10:00 |
Ryan Dwyer
|
d5de6fd537
|
Decompile aiIfPlayerInSight
|
2019-10-07 18:43:53 +10:00 |
Ryan Dwyer
|
0bbe2f5efe
|
Decompile aiIfChrUnloaded
|
2019-10-07 18:38:23 +10:00 |
Ryan Dwyer
|
d000ee0ee0
|
Decompile aiIfDying
|
2019-10-07 18:29:15 +10:00 |
Ryan Dwyer
|
055cb7aa8b
|
Decompile aiIfStopped
|
2019-10-07 18:02:32 +10:00 |
Ryan Dwyer
|
222324a046
|
Decompile aiIfIdle
|
2019-10-07 17:55:02 +10:00 |
Ryan Dwyer
|
8cc9fc069c
|
Restructure files
* Create chraicommands.c
* Move include to src/include
* Use .o files next to each .c file
|
2019-10-07 17:50:26 +10:00 |
Ryan Dwyer
|
384e0a11f3
|
Decompile aiKneel
|
2019-10-07 08:15:50 +10:00 |
Ryan Dwyer
|
383402a8b1
|
Decompile aiStop
|
2019-10-07 08:11:24 +10:00 |
Ryan Dwyer
|
b93ca7a9c3
|
Decompile aiReturn
|
2019-10-06 23:57:44 +10:00 |
Ryan Dwyer
|
b03597fa46
|
Decompile aiSetPlayerDeadList
|
2019-10-06 23:26:15 +10:00 |
Ryan Dwyer
|
37de186ff3
|
Decompile aiSetDarkRoomList
|
2019-10-06 23:22:17 +10:00 |
Ryan Dwyer
|
0c384e6494
|
Decompile aiSetShootingAtMeList
|
2019-10-06 23:18:15 +10:00 |
Ryan Dwyer
|
e909f2376f
|
Decompile aiSetPunchDodgeList
|
2019-10-06 23:10:28 +10:00 |
Ryan Dwyer
|
16875a3d63
|
Decompile aiSetReturnList
|
2019-10-06 11:32:18 +10:00 |
Ryan Dwyer
|
d1f7a94221
|
Decompile aiSetAilist
|
2019-10-06 10:14:15 +10:00 |
Ryan Dwyer
|
3cbaed1e7f
|
Decompile aiEndList
|
2019-10-05 22:42:47 +10:00 |
Ryan Dwyer
|
980d3b6032
|
Decompile aiYield and add some structs including chrdata
|
2019-10-05 22:25:21 +10:00 |
Ryan Dwyer
|
505f1e8e36
|
Decompile aiGoToNext
|
2019-10-05 19:20:22 +10:00 |
Ryan Dwyer
|
bfa3b794a7
|
Decompile aiGoToFirst
|
2019-10-05 19:12:54 +10:00 |
Ryan Dwyer
|
7abfa5655b
|
Identify menu handler functions
|
2019-10-05 12:02:35 +10:00 |
Ryan Dwyer
|
a365606fd1
|
Identify menu dialog functions
|
2019-10-05 11:21:11 +10:00 |
Ryan Dwyer
|
ffd9247113
|
Rename AI commands
|
2019-10-05 10:02:11 +10:00 |
Ryan Dwyer
|
3ef569abfd
|
Add aiLabel to setup's command_pointers array
|
2019-10-04 23:43:42 +10:00 |
Ryan Dwyer
|
4c1b603d15
|
Match aiLabel
|
2019-10-04 23:28:39 +10:00 |
Ryan Dwyer
|
c95707bef5
|
Link library with setup and match getCurrentStageId
|
2019-10-01 20:28:33 +10:00 |
Ryan Dwyer
|
66e581a77c
|
Discover another table
|
2019-09-29 09:35:33 +10:00 |
Ryan Dwyer
|
f20360fb99
|
Discover another unknown structure
|
2019-09-29 08:30:45 +10:00 |
Ryan Dwyer
|
776fa6a6c0
|
Discover another structure
|
2019-09-28 17:20:31 +10:00 |
Ryan Dwyer
|
21587f7d38
|
Discover stagethinglists
|
2019-09-28 16:44:34 +10:00 |
Ryan Dwyer
|
d79e48525c
|
Discover menu structures
|
2019-09-28 15:37:10 +10:00 |
Ryan Dwyer
|
e9c2525b0f
|
Discover hoverprops
|
2019-09-25 00:07:31 +10:00 |
Ryan Dwyer
|
84ab9d29dc
|
Discover sky structures
|
2019-09-24 20:55:24 +10:00 |
Ryan Dwyer
|
6c639da920
|
Discover inventory_menupos
|
2019-09-23 23:42:43 +10:00 |
Ryan Dwyer
|
99846b92a5
|
Improve types
|
2019-09-23 23:14:23 +10:00 |
Ryan Dwyer
|
c034f62448
|
Rename field_0x17e to target
|
2019-09-23 22:23:31 +10:00 |
Ryan Dwyer
|
30e98a1629
|
Rename all commands containing the word 'group'
|
2019-09-23 21:19:59 +10:00 |
Ryan Dwyer
|
7a1863c3ef
|
Discover orders field
|
2019-09-23 20:44:36 +10:00 |
Ryan Dwyer
|
29fde0d09c
|
Rename group to squadron and add constants
|
2019-09-23 19:29:18 +10:00 |
Ryan Dwyer
|
d71943050b
|
Rename alliance to team and add constants for all values
|
2019-09-23 19:19:58 +10:00 |
Ryan Dwyer
|
a00b6092f5
|
Rename var_a to morale
|
2019-09-23 18:15:49 +10:00 |
Ryan Dwyer
|
89fdc7311b
|
Rename set_unknown_function to set_darkroom_function
|
2019-09-23 18:09:49 +10:00 |
Ryan Dwyer
|
6e0806bbf7
|
Improve quip related commands and data
|
2019-09-23 18:04:08 +10:00 |
Ryan Dwyer
|
7db82fe44a
|
Discover more stage related tables
|
2019-09-22 22:29:45 +10:00 |
Ryan Dwyer
|
dcfa7e32cd
|
Discover local pointers in globals.c
|
2019-09-22 20:46:39 +10:00 |
Ryan Dwyer
|
902edeca66
|
Flesh out globals.c and make it match
|
2019-09-22 16:03:20 +10:00 |
Ryan Dwyer
|
893a56ac50
|
Rename commands 004d, 004f, 0050 and define 0051
|
2019-09-18 22:27:14 +10:00 |
Ryan Dwyer
|
c9dec5deac
|
Replace assembly implementation with C implementation
|
2019-09-07 16:12:32 +10:00 |