Commit Graph

137 Commits

Author SHA1 Message Date
Ryan Dwyer ae3cf01dd2 Rename inventory files and functions 2021-01-02 19:11:36 +10:00
Ryan Dwyer 1a98fcbc01 Split game_1a3340.c into training/menus.c 2021-01-02 17:38:29 +10:00
Ryan Dwyer 85fd14a12e Rename mplayer files 2021-01-02 15:57:09 +10:00
Ryan Dwyer ebd90be449 Rename game_18e5a0.c to radar.c 2021-01-02 15:33:29 +10:00
Ryan Dwyer 641ef53ba1 Rename game_1371b0.c to credits.c 2021-01-02 14:26:44 +10:00
Ryan Dwyer 470cf27ac1 Rename smoke and explosion files 2021-01-02 12:35:50 +10:00
Ryan Dwyer 69a3b2883c Rename weather files 2021-01-02 12:00:34 +10:00
Ryan Dwyer 37160d0cff Rename sparks files 2021-01-02 11:57:10 +10:00
Ryan Dwyer 85515d4d1d Rename game_167ae0.c to core.c and rename associated symbols 2021-01-02 11:01:02 +10:00
Ryan Dwyer 1884a34a13 Rename active menu files and symbols 2021-01-02 08:29:36 +10:00
Ryan Dwyer 5b0b5e0ae7 Split game_166e40.c into gfxmemory.c and rename related symbols 2020-12-24 12:09:08 +10:00
Ryan Dwyer be09d69402 ntsc-beta: Get it building without errors 2020-12-20 22:06:23 +10:00
Ryan Dwyer d50d8c15f6 Rename font variables and segments to have meaningful names 2020-12-19 23:54:22 +10:00
Ryan Dwyer 67d7f47bfa Rename game_141820.c to bondview.c 2020-12-16 18:11:52 +10:00
Ryan Dwyer 4c200e9443 Rename bondview.c to bondhead.c 2020-12-16 18:11:51 +10:00
Ryan Dwyer 01d60f1bb7 Decompile func0f1420b0 2020-12-13 12:58:26 +10:00
Ryan Dwyer 2f59959fe5 Attempt to decompile texturesLoadConfigs 2020-12-12 23:34:38 +10:00
Ryan Dwyer 084a57082d Add support for simultaneous build jobs (make -j) 2020-12-12 21:54:19 +10:00
Ryan Dwyer ea2b43f532 Rename game_113220.c to bondview.c 2020-11-23 23:19:52 +10:00
Ryan Dwyer a73335640a Fix build errors on Debian 2020-11-02 18:05:10 +10:00
Ryan Dwyer 4e0c675dd2 Decompile func00015850 2020-10-31 23:14:41 +10:00
Ryan Dwyer 29a6304716 Convert unknown1 segment to C and rename to textureconfig 2020-10-11 15:24:19 +10:00
Ryan Dwyer 3a545ffdea Attempt to decompile mainInit 2020-10-10 21:56:37 +10:00
Ryan Dwyer 2ac5200ea4 Rename game_0e5ce0.c to menu/items.c 2020-10-09 18:56:25 +10:00
Ryan Dwyer 51d8d114ff Rename lib_0d520.c to main.c 2020-10-09 18:50:57 +10:00
Ryan Dwyer 6da8a8a02c Split boot.c into boot.c, reset.c and maptlbrdb.c 2020-10-09 18:46:53 +10:00
Ryan Dwyer cf754509f9 Decompile func0000e324 2020-10-08 22:09:40 +10:00
Ryan Dwyer 64d382372e Rename many libultra files 2020-10-04 15:18:15 +10:00
Ryan Dwyer d29ef5a4a6 Decompile func0f095350 2020-09-05 22:39:48 +10:00
Ryan Dwyer 01c9cefbf8 Rename game_16cfa0.c to music.c 2020-08-29 22:37:48 +10:00
Ryan Dwyer b3543b3b91 Allow relocation of ROM segments 2020-08-26 20:05:13 +10:00
Ryan Dwyer e050353016 Split fonts segment into one per font and and replace some segment pointers with linker variables 2020-08-26 17:24:06 +10:00
Ryan Dwyer 23b6bd2643 Restructure build workflow
* All segments are now extracted from the base ROM; the base ROM is no
longer a compile time dependency
* ROM segments are now positioned relatively to each rather than with
hard coded addresses
* Piracy checksums are calculated during build
2020-08-25 20:40:35 +10:00
Ryan Dwyer 6163d46dce Decompile frDifficultyDropdownMenuHandler 2020-08-13 21:25:23 +10:00
Ryan Dwyer 86307c5053 Decompile firingrange ROM segment 2020-08-08 19:15:39 +10:00
Ryan Dwyer 7336a45509 Attempt to decompile func0f19e7a8 2020-08-04 17:43:50 +10:00
Ryan Dwyer 6f62409dcd Rename game_19c990.c to training.c 2020-08-01 23:25:55 +10:00
Ryan Dwyer ffba9b1b8d Rename game_10ccd0.c to endscreen.c 2020-07-09 23:41:14 +10:00
Ryan Dwyer b30bfd3da7 Decompile smokeCreateSimple 2020-06-12 20:37:40 +10:00
Ryan Dwyer 3670dc8478 Decompile explosionCreateComplex 2020-06-11 23:15:52 +10:00
Ryan Dwyer b6ea52c810 Decompile sparksReset 2020-06-11 17:33:57 +10:00
Ryan Dwyer d16796d5d6 Decompile func0f1691c0 2020-06-05 20:34:19 +10:00
Ryan Dwyer c5adc4cd62 Rename game_016100.c to title.c 2020-06-02 19:52:12 +10:00
Ryan Dwyer d622b7f4e5 Decompile titleTickNintendoLogo 2020-05-30 23:57:02 +10:00
Ryan Dwyer 6d056da99a Decompile chrCanSeeChr 2020-05-29 22:09:44 +10:00
Ryan Dwyer de70513536 Introduce CIQUIP constants, improve command 01a2 and move some data into function files 2020-05-21 17:42:09 +10:00
Ryan Dwyer 501f554bc8 Decompile currentPlayerTickInventory 2020-05-13 23:06:22 +10:00
Ryan Dwyer e7d3399ade Decompile aiDamagePlayer 2020-05-11 20:20:04 +10:00
Ryan Dwyer f0522dbfcf Attempt to decompile mpLoadConfig 2020-04-30 21:06:06 +10:00
Ryan Dwyer 6f69f7deb5 Decompile mpstrings segments 2020-04-27 17:42:02 +10:00