Ryan Dwyer
878158e596
Decompile eyespyFindGround
2020-03-15 19:08:05 +10:00
Ryan Dwyer
ebc190394a
Decompile func0f167c88
2020-03-15 17:23:04 +10:00
Ryan Dwyer
fcd609246e
Decompile func0f167af8
2020-03-15 09:38:53 +10:00
Ryan Dwyer
18e41ca662
Decompile setVar80084040
2020-03-15 09:37:34 +10:00
Ryan Dwyer
58d36368c8
Decompile getVar80084040
2020-03-15 09:36:56 +10:00
Ryan Dwyer
7e4b06572c
Decompile currentPlayerRecordDistanceMoved
2020-03-15 09:30:39 +10:00
Ryan Dwyer
bd83767902
Decompile setVar80084014
2020-03-15 09:22:28 +10:00
Ryan Dwyer
451e0fc426
Rename functions that set MP limits and change addFfff2bcf to sub54321
2020-03-15 09:13:45 +10:00
Ryan Dwyer
894122bb91
Decompile updateCutsceneTime
2020-03-15 00:22:49 +10:00
Ryan Dwyer
97059725cd
Attempt to decompile func0f16b96c
2020-03-14 22:40:10 +10:00
Ryan Dwyer
c694263399
Decompile add43214321
2020-03-13 22:10:54 +10:00
Ryan Dwyer
d9878b36e6
Decompile addFfff2bcf
2020-03-13 22:07:33 +10:00
Ryan Dwyer
144e357c8f
Decompile xorBabebabe
2020-03-13 21:49:43 +10:00
Ryan Dwyer
517ee0903c
Decompile xorDeadbabe
2020-03-13 21:46:23 +10:00
Ryan Dwyer
caf658374d
Decompile xorDeadbeef
2020-03-13 21:45:41 +10:00
Ryan Dwyer
fbc82f97b4
Decompile xorBoobless
2020-03-13 21:43:15 +10:00
Ryan Dwyer
d34c18c8d8
Decompile xorBabeffff
2020-03-13 21:42:16 +10:00
Ryan Dwyer
6eed7907f2
Decompile xorBaffbeff
2020-03-13 21:38:07 +10:00
Ryan Dwyer
1a19b3db18
Decompile func0f02ddbf
2020-03-13 21:34:50 +10:00
Ryan Dwyer
8210181302
Decompile propAllocateEyespy
2020-03-13 21:24:25 +10:00
Ryan Dwyer
98605e40e5
Decompile func0f15cd28
2020-03-13 19:22:20 +10:00
Ryan Dwyer
b0b6a9d9cf
Attempt to decompile func0f15c920
2020-03-13 17:35:37 +10:00
Ryan Dwyer
2262f5c6c8
Decompile alertNearbyChrsToNoise
2020-03-13 17:05:33 +10:00
Ryan Dwyer
bbb692bef0
Decompile weaponGetName
2020-03-12 22:36:06 +10:00
Ryan Dwyer
08854728d6
Decompile weaponGetNameId
2020-03-12 22:34:12 +10:00
Ryan Dwyer
bff65e8a06
Decompile weaponGetShortName
2020-03-12 22:25:02 +10:00
Ryan Dwyer
f4c957bdbf
Decompile chrGiveUplink
2020-03-12 22:20:04 +10:00
Ryan Dwyer
65e979d147
Decompile propPlayPickupSound
2020-03-12 20:22:11 +10:00
Ryan Dwyer
845c8cd59d
Attempt to decompile aibotGiveAmmo
2020-03-12 18:28:30 +10:00
Ryan Dwyer
51e037ca80
Rename chr->unk2d4 to chr->aibot
2020-03-12 17:41:25 +10:00
Ryan Dwyer
4bedb8b8ad
Decompile aibotGetInvItemType
2020-03-12 17:35:08 +10:00
Ryan Dwyer
13f4c1ec2b
Decompile aibotGetWeaponPad
2020-03-12 17:22:21 +10:00
Ryan Dwyer
057eb2e0a6
Decompile aibotGiveDualWeapon
2020-03-12 17:11:56 +10:00
Ryan Dwyer
367bf940d9
Decompile propobjHandlePickupByAibot
2020-03-12 17:05:29 +10:00
Ryan Dwyer
77b60340af
Decompile menuCountDialogs
2020-03-11 20:48:31 +10:00
Ryan Dwyer
e09bd334b5
Identify g_MenuRoot
2020-03-11 20:40:30 +10:00
Ryan Dwyer
36aa07e5cf
Attempt to decompile func0f028590
2020-03-11 19:54:09 +10:00
Ryan Dwyer
396199f9e2
Decompile menuhandlerOpenCopyFile
2020-03-11 17:19:41 +10:00
Ryan Dwyer
88582b3407
Decompile menuhandlerSaveLocation
2020-03-11 17:18:59 +10:00
Ryan Dwyer
ecd2614cc2
Decompile func0f109bb4
2020-03-11 17:17:35 +10:00
Ryan Dwyer
71e6d89ced
Decompile func0f10d770
2020-03-11 17:10:54 +10:00
Ryan Dwyer
1ff5defcb7
Fix location of g_MenuStack
2020-03-11 17:02:52 +10:00
Ryan Dwyer
555cf2fe8d
Identify more libultra functions
2020-03-10 20:55:53 +10:00
Ryan Dwyer
45efb92286
Introduce L constants for lang
2020-03-10 17:22:43 +10:00
Ryan Dwyer
7f42776b51
Fix setup files
2020-03-10 17:03:32 +10:00
Ryan Dwyer
457f94cec1
Rename a bunch of game files
2020-03-09 19:05:27 +10:00
Ryan Dwyer
cce82ea5e8
Identify more libultra functions
2020-03-09 18:33:08 +10:00
Ryan Dwyer
dc26469aba
Decompile fadeCancel
2020-03-09 17:50:24 +10:00
Ryan Dwyer
cf2a8502b6
Decompile func0f167e7c
2020-03-09 17:44:45 +10:00
Ryan Dwyer
ec398a7432
Make switch addresses use function name + offset
...
With this change, there is now partial support for shifting the game
.text section. Code can be removed but not added, and any non-trivial
edits will trigger anti piracy features which may crash the game.
2020-03-08 23:01:37 +10:00