Ryan Dwyer
|
b6763b6719
|
Decompile objDeform
|
2022-04-14 17:17:51 +10:00 |
Ryan Dwyer
|
5592205da4
|
ntsc-beta and pal-final: Decompile lvRender
|
2022-02-09 23:44:19 +10:00 |
Ryan Dwyer
|
4636a96857
|
Decompile bgRenderScene
|
2022-02-07 21:11:30 +10:00 |
Ryan Dwyer
|
5dc0ecfd9a
|
Decompile debugProcessInput
|
2021-10-27 22:10:03 +10:00 |
Ryan Dwyer
|
4b7473d768
|
ntsc-beta: Get game functions in their correct places
|
2021-03-23 17:15:05 +10:00 |
Ryan Dwyer
|
79e40cdf0e
|
Distribute remaining .bss into lib
|
2021-03-15 23:28:01 +10:00 |
Ryan Dwyer
|
c7f9f9c319
|
Attempt to decompile func0f0061dc
|
2021-03-06 11:34:19 +10:00 |
Ryan Dwyer
|
ba12133cda
|
Decompile roomsHandleStateDebugging
|
2021-02-18 22:26:07 +10:00 |
Ryan Dwyer
|
0def2c5a4d
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
Ryan Dwyer
|
30eb19fc46
|
Decompile renderFrame
|
2020-11-28 16:11:23 +10:00 |
Ryan Dwyer
|
cf754509f9
|
Decompile func0000e324
|
2020-10-08 22:09:40 +10:00 |
Ryan Dwyer
|
019b77ab5a
|
Decompile objectiveCheck
|
2020-09-06 14:29:38 +10:00 |
Ryan Dwyer
|
f75d97074c
|
Attempt to decompile hudRenderMessages
|
2020-08-23 15:26:55 +10:00 |
Ryan Dwyer
|
9aea8ed2d2
|
Decompile currentPlayerUpdateVerticalMovement
|
2020-05-07 21:36:53 +10:00 |
Ryan Dwyer
|
a61078b1cb
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
Ryan Dwyer
|
9aeba51b3e
|
Split game_11ecf0.c into game_11ecf0.c and rename former to debug.c
|
2020-03-23 21:10:35 +10:00 |