perfect_dark/src/game
Ryan Dwyer bbb692bef0 Decompile weaponGetName 2020-03-12 22:36:06 +10:00
..
chr Rename chr->unk2d4 to chr->aibot 2020-03-12 17:41:25 +10:00
data Introduce L constants for lang 2020-03-10 17:22:43 +10:00
pak Decompile menuCountDialogs 2020-03-11 20:48:31 +10:00
bondbike.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
bondeyespy.c Decompile weaponGetName 2020-03-12 22:36:06 +10:00
bondgrab.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
bondmove.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
bondwalk.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
camdraw.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
cheats.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
dlights.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_000000.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0abe70.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0b28d0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0b63b0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_00b190.c
game_00b200.c
game_00b210.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_00b320.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0b0420.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_00b480.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_00b820.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0b2150.c Decompile currentPlayerGetSight 2020-03-03 23:03:24 +10:00
game_0b3350.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0c33f0.c
game_00c240.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_00c490.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0c3620.c
game_0d5a90.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0d4690.c Rename a bunch of game files 2020-03-09 19:05:27 +10:00
game_0d7070.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0dcdb0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0e5ce0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0e0770.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0f09f0.c Decompile menuCountDialogs 2020-03-11 20:48:31 +10:00
game_0fd660.c Decompile weaponGetShortName 2020-03-12 22:25:02 +10:00
game_1a78b0.c
game_1a3340.c Decompile weaponGetName 2020-03-12 22:36:06 +10:00
game_01afc0.c
game_01b0a0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_01bea0.c Decompile menuCountDialogs 2020-03-11 20:48:31 +10:00
game_01d9f0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_01d770.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_01d860.c Replace hardcoded addresses with pointers where they can be resolved directly 2020-03-06 22:43:35 +10:00
game_01d990.c
game_01de30.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_01e250.c Rename chr->unk2d4 to chr->aibot 2020-03-12 17:41:25 +10:00
game_02cde0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_005fd0.c Update includes 2020-03-08 00:29:16 +10:00
game_006bd0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0008e0.c
game_0008f0.c
game_010b20.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_10c9c0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_10ccd0.c Identify g_MenuRoot 2020-03-11 20:40:30 +10:00
game_11ecf0.c Find last remaining references to rodata, move rodata into correct files, and utilise late_rodata in lots of places 2020-03-07 12:49:23 +10:00
game_11f000.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_12d3f0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_012d50.c Replace hardcoded addresses with pointers where they can be resolved directly 2020-03-06 22:43:35 +10:00
game_12f6c0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_13b670.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_13c510.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_013cf0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_013ee0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_014f10.c Rename a bunch of game files 2020-03-09 19:05:27 +10:00
game_16ce10.c Identify more libultra functions 2020-03-09 18:33:08 +10:00
game_16cfa0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_16e810.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_17f930.c Decompile weaponGetShortName 2020-03-12 22:25:02 +10:00
game_18e5a0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_19aa80.c Rename chr->unk2d4 to chr->aibot 2020-03-12 17:41:25 +10:00
game_19c990.c Attempt to decompile aibotGiveAmmo 2020-03-12 18:28:30 +10:00
game_000090.c
game_091e10.c Decompile propobjHandlePickupByAibot 2020-03-12 17:05:29 +10:00
game_096b20.c
game_096ca0.c Find last remaining references to rodata, move rodata into correct files, and utilise late_rodata in lots of places 2020-03-07 12:49:23 +10:00
game_097a50.c Find last remaining references to rodata, move rodata into correct files, and utilise late_rodata in lots of places 2020-03-07 12:49:23 +10:00
game_097aa0.c
game_097ba0.c Decompile weaponGetName 2020-03-12 22:36:06 +10:00
game_107fb0.c Identify g_MenuRoot 2020-03-11 20:40:30 +10:00
game_0108d0.c
game_0109d0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0125a0.c Replace hardcoded addresses with pointers where they can be resolved directly 2020-03-06 22:43:35 +10:00
game_128f30.c
game_000130.c Replace hardcoded addresses with pointers where they can be resolved directly 2020-03-06 22:43:35 +10:00
game_0132a0.c Replace hardcoded addresses with pointers where they can be resolved directly 2020-03-06 22:43:35 +10:00
game_135c70.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0147a0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0147d0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0150a0.c
game_0151f0.c
game_152fa0.c Find last remaining references to rodata, move rodata into correct files, and utilise late_rodata in lots of places 2020-03-07 12:49:23 +10:00
game_0153f0.c
game_157db0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_166e40.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_167ae0.c Identify g_MenuRoot 2020-03-11 20:40:30 +10:00
game_173a00.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_175f50.c
game_175f90.c
game_177e00.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_0601b0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_000840.c
game_000850.c
game_000860.c
game_000870.c
game_000880.c
game_000900.c
game_000910.c
game_0969d0.c Find last remaining references to rodata, move rodata into correct files, and utilise late_rodata in lots of places 2020-03-07 12:49:23 +10:00
game_1371b0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_1531a0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_1655c0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_1668e0.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_1999b0.c Decompile propPlayPickupSound 2020-03-12 20:22:11 +10:00
game_011110.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_012450.c
game_013010.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_013260.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_013540.c Find last remaining references to rodata, move rodata into correct files, and utilise late_rodata in lots of places 2020-03-07 12:49:23 +10:00
game_013550.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_015010.c Decompile propobjHandlePickupByAibot 2020-03-12 17:05:29 +10:00
game_015260.c
game_015270.c
game_015280.c
game_015330.c Replace hardcoded addresses with pointers where they can be resolved directly 2020-03-06 22:43:35 +10:00
game_015400.c
game_015410.c
game_015420.c
game_015470.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_016100.c Decompile weaponGetName 2020-03-12 22:36:06 +10:00
game_092610.c Identify more libultra functions 2020-03-10 20:55:53 +10:00
game_095320.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_096360.c Rename a bunch of game files 2020-03-09 19:05:27 +10:00
game_096700.c Decompile func0f0cbf50 2020-03-01 19:40:31 +10:00
game_096750.c Find last remaining references to rodata, move rodata into correct files, and utilise late_rodata in lots of places 2020-03-07 12:49:23 +10:00
game_096890.c
game_097890.c
game_097970.c
game_102230.c
game_102240.c Decompile weaponGetName 2020-03-12 22:36:06 +10:00
game_111600.c Decompile weaponGetNameId 2020-03-12 22:34:12 +10:00
game_113220.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_127910.c Rename a bunch of game files 2020-03-09 19:05:27 +10:00
game_129210.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_129900.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_131060.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_141820.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_150820.c Rename a bunch of game files 2020-03-09 19:05:27 +10:00
game_165360.c Find last remaining references to rodata, move rodata into correct files, and utilise late_rodata in lots of places 2020-03-07 12:49:23 +10:00
game_165670.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_176000.c
game_176080.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_179060.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
game_190260.c Decompile propPlayPickupSound 2020-03-12 20:22:11 +10:00
game_197600.c Decompile propPlayPickupSound 2020-03-12 20:22:11 +10:00
lang.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
mplayer.c Decompile weaponGetName 2020-03-12 22:36:06 +10:00
pad.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
padhalllv.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
pdoptions.c Identify g_MenuRoot 2020-03-11 20:40:30 +10:00
propobj.c Decompile weaponGetName 2020-03-12 22:36:06 +10:00
splat.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
utils.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
wallhit.c Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00