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enemy
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Decompile most of FrozenOctorok
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2022-03-07 21:42:07 +01:00 |
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gba
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decompile code_0804B9F8.s
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2021-11-18 19:46:05 +00:00 |
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object
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decomp deathFx.c
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2022-02-09 00:15:58 +01:00 |
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area.h
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Remove struct from gArea.unk_0c
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2022-02-11 14:59:14 +02:00 |
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asm.h
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Use same names for arm functions and their trampolines
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2022-03-07 12:29:01 +01:00 |
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color.h
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Decompile some vram
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2022-03-05 17:46:57 +01:00 |
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common.h
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doc entity.h
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2022-01-05 17:52:39 -08:00 |
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coord.h
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cleanup
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2022-03-17 19:16:43 -07:00 |
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definitions.h
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Decompile CrenelBeanSprout
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2022-02-22 23:15:13 +01:00 |
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droptables.h
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moved gCurrentAreaDroptable into gRoomVars properly
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2022-02-10 01:29:15 +01:00 |
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effects.h
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cleanup
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2021-12-14 23:31:27 -08:00 |
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enemy.h
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Use new entity struct for octorok boss
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2022-03-07 20:59:38 +01:00 |
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entity.h
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cleanup
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2022-03-17 19:16:43 -07:00 |
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fade.h
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doc entity.h
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2022-01-05 17:52:39 -08:00 |
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fileselect.h
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Decompile staffroll
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2022-03-19 01:09:40 +01:00 |
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flags.h
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Merge playerUtils
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2022-03-02 22:33:12 +01:00 |
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functions.h
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Misc prototype cleanup
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2022-03-20 16:57:09 +00:00 |
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game.h
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sorted kinstone and figurine menu
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2022-01-25 00:44:48 +01:00 |
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global.h
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Remove boolcast uses from code
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2022-02-11 14:55:35 +02:00 |
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hitbox.h
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Decompile ItemForSale
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2022-02-27 14:27:32 +01:00 |
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interrupts.h
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header overhaul
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2021-12-20 10:31:02 -08:00 |
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item.h
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CreateRandomDrop and droptables
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2022-02-03 05:52:50 +01:00 |
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itemMetaData.h
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extract item metadata table
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2022-02-10 02:21:52 +01:00 |
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kinstone.h
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Merge playerUtils
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2022-03-02 22:33:12 +01:00 |
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main.h
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Decompile enterPortalSubtask
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2022-03-06 23:25:36 +01:00 |
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manager.h
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Improve LayerStruct
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2022-03-05 19:09:49 +01:00 |
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map.h
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Improve LayerStruct
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2022-03-05 19:09:49 +01:00 |
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menu.h
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sorted pause menu
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2022-01-31 17:21:01 +01:00 |
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message.h
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Decompile objectB9 (cuccoMinigame)
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2022-03-18 13:40:47 +02:00 |
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new_player.h
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Merge playerUtils
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2022-03-02 22:33:12 +01:00 |
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npc.h
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Decompile houseDoorInterior
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2022-03-05 21:23:26 +02:00 |
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object.h
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Decompile objectB9 (cuccoMinigame)
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2022-03-18 13:40:47 +02:00 |
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player.h
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cleanup
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2022-03-17 19:16:43 -07:00 |
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playeritem.h
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Add newline in playeritem.h
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2022-02-18 18:20:12 +02:00 |
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projectile.h
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doxygen groups
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2022-01-05 20:49:51 -08:00 |
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room.h
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New RoomMemory struct
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2022-03-20 16:57:09 +00:00 |
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save.h
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Decompile stockwell asm_funcs
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2022-02-14 06:25:19 +02:00 |
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screen.h
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decomp kinstone menu
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2022-01-16 23:32:07 +01:00 |
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script.h
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Decompile roomInit.c asm_funcs
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2022-02-10 02:52:50 +02:00 |
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sound.h
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Decompile the rest of playerItemBottle (renamed from sword spin)
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2022-02-13 07:05:15 +02:00 |
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sprite.h
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pressure plate ok
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2022-01-22 11:32:56 -08:00 |
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structures.h
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Decompile staffroll
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2022-03-19 01:09:40 +01:00 |
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subtask.h
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sorted pause menu
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2022-01-31 17:21:01 +01:00 |
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tiles.h
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add tiles.h
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2021-10-26 22:06:24 -07:00 |