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data
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enemy
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Document Keese
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2022-06-21 22:24:55 +01:00 |
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gba
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…
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item
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Match sub_08076088
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2022-05-21 19:37:34 +03:00 |
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manager
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Match sub_0805ACC0
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2022-05-21 00:15:10 +03:00 |
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menu
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Add TextCategory enum
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2022-04-28 09:19:46 +03:00 |
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npc
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Decompile some functions
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2022-06-11 22:58:02 +02:00 |
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object
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Decompile some functions
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2022-06-11 22:58:02 +02:00 |
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playerItem
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Match PlayerItemCellOverwriteSet
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2022-05-06 00:50:31 +03:00 |
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projectile
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Decompile some functions
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2022-06-11 22:58:02 +02:00 |
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affine.c
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…
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beanstalkSubtask.c
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Match sub_0801A9F0
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2022-05-22 18:44:02 +03:00 |
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code_0805EC04.c
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…
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code_08049CD4.c
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…
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code_08049DF4.c
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Decompile some functions
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2022-04-11 18:55:07 +02:00 |
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collision.c
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…
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color.c
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Match sub_0801D48C
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2022-05-21 00:09:09 +03:00 |
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common.c
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Match zFree
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2022-05-21 00:09:09 +03:00 |
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createEnemy.c
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…
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debug.c
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…
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demo.c
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Put const data in demo
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2022-04-19 22:39:08 +03:00 |
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droptables.c
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…
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eeprom.c
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…
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enemy.c
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…
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enemyUtils.c
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…
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enterPortalSubtask.c
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Decompile Subtask_FadeIn/Out
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2022-04-10 20:27:22 +03:00 |
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entity.c
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Rename managers
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2022-05-18 13:07:06 +02:00 |
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fade.c
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Add fade flags enum
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2022-04-05 22:56:37 +03:00 |
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fileselect.c
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Match sub_08051738
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2022-04-25 06:23:48 +03:00 |
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flagDebug.c
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…
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flags.c
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Use enums for GivePlayerItem and SoundReq in scripts
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2022-05-15 08:45:38 +03:00 |
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game.c
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Decompile some functions
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2022-06-11 22:58:02 +02:00 |
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interrupts.c
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Rename managers
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2022-05-18 13:07:06 +02:00 |
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item.c
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…
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itemMetaData.c
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Add TextCategory enum
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2022-04-28 09:19:46 +03:00 |
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kinstone.c
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Match sub_08018500
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2022-05-10 08:16:21 +03:00 |
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main.c
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Rename managers
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2022-05-18 13:07:06 +02:00 |
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manager.c
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Rename managers
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2022-05-18 13:07:06 +02:00 |
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message.c
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Extract ui.h
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2022-04-06 11:03:32 +03:00 |
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movement.c
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Decompile some functions
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2022-06-11 22:58:02 +02:00 |
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npc.c
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Decompile some functions
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2022-06-11 22:58:02 +02:00 |
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npcDefinitions.c
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…
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npcUtils.c
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Add TextCategory enum
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2022-04-28 09:19:46 +03:00 |
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object.c
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Decompile code_0808C964
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2022-05-07 09:37:39 +03:00 |
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objectDefinitions.c
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…
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objectUtils.c
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…
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physics.c
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Match sub_080186C0
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2022-05-09 18:10:05 +03:00 |
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player.c
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Use dec for actionDelay in a lot of entities
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2022-06-21 22:21:51 +01:00 |
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playerHitbox.c
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…
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playerItem.c
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…
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playerItemDefinitions.c
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…
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playerItemUtils.c
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Match sub_08018BB4 and adjust types
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2022-05-08 23:49:52 +03:00 |
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playerUtils.c
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Use dec for actionDelay in a lot of entities
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2022-06-21 22:21:51 +01:00 |
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projectile.c
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…
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projectileUtils.c
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…
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room.c
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Rename managers
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2022-05-18 13:07:06 +02:00 |
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roomInit.c
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Rename managers
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2022-05-18 13:07:06 +02:00 |
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save.c
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…
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screenTilemap.c
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…
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script.c
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Use enums in more scripts
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2022-05-13 23:52:03 +03:00 |
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scroll.c
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Decompile some functions
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2022-06-11 22:58:02 +02:00 |
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sineTable.c
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Removed Fake Global gCosinePosition
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2022-04-15 21:58:19 +02:00 |
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sound.c
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…
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staffroll.c
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Add fade flags enum
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2022-04-05 22:56:37 +03:00 |
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sub_08055E08.c
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Add fade flags enum
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2022-04-05 22:56:37 +03:00 |
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subtask.c
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Rename managers
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2022-05-18 13:07:06 +02:00 |
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subtask2.c
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Rename managers
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2022-05-18 13:07:06 +02:00 |
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text.c
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Replace int with s32
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2022-04-17 10:10:17 +03:00 |
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title.c
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Decompile some playerUtils
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2022-04-21 20:34:07 +02:00 |
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ui.c
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Use DmaSet macro in several places
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2022-04-10 09:27:01 +03:00 |
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vram.c
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…
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