tmc/src
Henny022p 2e310e51cc fix formatting 2021-10-23 02:12:40 +02:00
..
enemy rename functions and clean some code 2021-10-23 02:10:42 +02:00
gba Split npc files 2021-05-27 22:16:22 +02:00
item Split item files 2021-07-04 16:03:58 +02:00
manager merge changes from master 2021-10-22 23:30:04 +02:00
npc fix formatting 2021-10-23 02:12:40 +02:00
object merge changes from master 2021-10-22 23:30:04 +02:00
playerItem Split item files 2021-07-04 16:03:58 +02:00
projectile Rename projectiles 2021-10-16 17:31:57 +02:00
arm_proxy.c Disassemble functions 2021-06-23 08:30:45 +02:00
audio.c Use ifdefs in linker file 2021-06-23 08:30:45 +02:00
code_080A29BC.c Decompile some projectiles 2021-06-10 21:27:27 +02:00
code_0804AA84.c use object enum in object creation 2021-05-02 02:27:18 +02:00
code_0805EC04.c Unify nonmatching namings 2021-05-13 01:16:24 +02:00
code_0805F9A0.c Use ifdefs in linker file 2021-06-23 08:30:45 +02:00
code_0807CC3C.c Unify nonmatching namings 2021-05-13 01:16:24 +02:00
code_08018C58.c more cleanup 2021-03-15 23:40:11 +01:00
code_08049CD4.c
code_08077B98.c Split item files 2021-07-04 16:03:58 +02:00
code_08077DF4.c Split item files 2021-07-04 16:03:58 +02:00
code_080300AC.c collapse TUs 2021-03-21 20:51:08 -07:00
code_0805436C.c Unsplit managerF to avoid conflicts with the pr of Ibot02 2021-09-26 22:09:22 +02:00
code_0808091C.c Unsplit managerF to avoid conflicts with the pr of Ibot02 2021-09-26 22:09:22 +02:00
code_08078778.c
coord.c collapse TUs 2021-03-21 20:51:08 -07:00
createEnemy.c more cleanup 2021-03-15 23:40:11 +01:00
createEntity.c fix entity.c search prototypes, add documentation 2021-03-21 22:04:04 -07:00
createNPC.c more cleanup 2021-03-15 23:40:11 +01:00
createObject.c use object enum in object creation 2021-05-02 02:27:18 +02:00
debugScreen.c merge + fix 2021-04-20 21:24:44 -07:00
demoScreen.c Move demo screen into own file 2021-06-23 22:53:11 +02:00
eeprom.c Add EU variant 2021-06-23 08:30:45 +02:00
enemy.c rename functions and clean some code 2021-10-23 02:10:42 +02:00
entity.c Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
ezloNag.c Unify nonmatching namings 2021-05-13 01:16:24 +02:00
fade.c collapse TUs 2021-03-21 20:51:08 -07:00
fileScreen.c Add EU variant 2021-06-23 08:30:45 +02:00
flags.c more cleanup 2021-03-15 23:40:11 +01:00
game.c Add EU variant 2021-06-23 08:30:45 +02:00
intro.c Add EU variant 2021-06-23 08:30:45 +02:00
item.c merge + fix 2021-04-20 21:24:44 -07:00
loadRoom.c Split item files 2021-07-04 16:03:58 +02:00
loadRoomEntityList.c
main.c Use ifdefs in linker file 2021-06-23 08:30:45 +02:00
manager.c Unsplit managerF to avoid conflicts with the pr of Ibot02 2021-09-26 22:09:22 +02:00
npc.c decomp vaati reborn npc 2021-05-28 16:26:09 +02:00
object.c decompile object31 (frozenFlower) 2021-06-21 11:01:34 +02:00
player.c Unsplit managerF to avoid conflicts with the pr of Ibot02 2021-09-26 22:09:22 +02:00
playerItem.c Prefix all Items and PlayerItems 2021-03-24 23:27:31 +01:00
room.c Unsplit managerF to avoid conflicts with the pr of Ibot02 2021-09-26 22:09:22 +02:00
save.c Disassemble functions 2021-06-23 08:30:45 +02:00
script.c merge + fix 2021-04-20 21:24:44 -07:00
sub_080A3B84.c Add EU variant 2021-06-23 08:30:45 +02:00
sub_080A554C.c
sub_0805E3A0.c
sub_0805E374.c
sub_0807B820.c fix entity.c search prototypes, add documentation 2021-03-21 22:04:04 -07:00
sub_0807C998.c collapse TUs 2021-03-21 20:51:08 -07:00
sub_08055E08.c
sub_08127D30.c
sub_08050008.c collapse TUs 2021-03-21 20:51:08 -07:00
textbox.c Disassemble functions 2021-06-23 08:30:45 +02:00
utils.c collapse TUs 2021-03-21 20:51:08 -07:00