TakaRikka
9ba9d7c06c
d_model / d_simple_model / d_stage + cleanup ( #181 )
...
* d_model / d_simple_model / cleanup
* d_stage work
* set up saveHIO / remove asm
* d_a_itembase
2022-02-19 14:22:47 +01:00
TakaRikka
2e1be6224f
jdflyer's work
...
Co-Authored-By: jdflyer <jdflyer10@gmail.com>
2022-02-07 17:47:45 -08:00
TakaRikka
92a4cd174e
c_dylink
2022-02-07 15:27:50 -08:00
TakaRikka
3a79e96e8b
d_meter2 wip / d_s_play / d_file_sel_info ( #179 )
...
* d_meter2 wip
* d_s_play
* d_file_sel_info
* format
* tag_lv5soup / tag_setBall / fix dKyeff
* d_cc_uty
2022-02-06 09:23:54 -05:00
TakaRikka
612f26c132
d_kankyo_wether / d_eye_hl ( #178 )
...
* d_eye_hl / d_kankyo_wether wip
* more d_kankyo_wether + format
* remove asm
* some d_kankyo wip
* fix dccs vtable
* some m_Do_graphic / d_meter2_draw work
2022-01-25 21:24:14 +01:00
jdflyer
252c5daba7
Formatting fixes
2022-01-17 20:19:43 -07:00
jdflyer
ecc987f34c
Hyrule field speedhack and shiftability fixes
2022-01-17 20:00:12 -07:00
jdflyer
824a9eabc9
Merge remote-tracking branch 'Upstream/master'
2022-01-16 15:20:32 -07:00
jdflyer
50471c025b
Merge remote-tracking branch 'Upstream/master'
2022-01-11 20:24:58 -07:00
jdflyer
7e97dfab7b
Match destructor and msl_c header include fixes
2022-01-11 19:36:28 -07:00
TakaRikka
035a24092e
format
2022-01-04 05:37:27 -08:00
TakaRikka
f8ce912342
d_menu_window
2022-01-04 04:53:20 -08:00
TakaRikka
15808a2011
Merge pull request #171 from TakaRikka/wip1
...
d_a_player / d_meter_map + misc
2022-01-04 03:46:52 -08:00
TakaRikka
4b60389c21
d_menu_window_HIO ok
2021-12-28 03:02:45 -08:00
TakaRikka
3c26cf452e
cleanup
2021-12-27 06:17:37 -08:00
TakaRikka
38037ea1a0
d_meter_map / some d_a_alink
2021-12-27 05:15:35 -08:00
Jasper St. Pierre
2ec3e1f189
Add an enum for the different procnames (actor types)
...
and switch over the stage data table to use it.
2021-12-23 16:46:48 -08:00
TakaRikka
2074bd72d9
wip
2021-12-21 06:06:57 -08:00
Jasper St. Pierre
c15d8fcb3e
more simple J2D/J3D funcs ( #166 )
...
* more simple J2D/J3D funcs
* JPABaseShape constructor
* fmt
Co-authored-by: lepelog <25211966+lepelog@users.noreply.github.com>
2021-12-06 12:51:53 +01:00
TakaRikka
751a4112a0
fixes
2021-12-04 16:27:19 -08:00
TakaRikka
942c375fe5
format / asm
2021-12-04 05:57:01 -08:00
TakaRikka
b88340aca7
merge
2021-12-04 05:29:00 -08:00
TakaRikka
fd9c4cafc4
wip
2021-12-04 05:10:59 -08:00
icogn
f6f7e7ce38
d_kankyo_data and d_kankyo work ( #158 )
...
* Copy over progress
* Comment other d_kankyo_data dat section stuff
* Compiling
* Progress
* Progress
* Close
* Match
* Clean
* Change loop
* Clean
* Clean
* Before attempt clean
* Work on dKy_F_SP121Check, not compiling
* Adjust comparisons
* Adjust headers
* Close
* Matching
* Remove
* Comments
* Fix u8 pointer
* Comment
* Adjust
* Comment stage names
* Rename member
* Decomp dKy_darkworld_spot_check
* Decomp dKy_darkworld_Area_set
* Adjust
* Comments, small adjust
* Add phase1 base txt
* Working through d_s_play phase_1
* Finish function outline
* Comments
* Add darkLv enum
* Rename enum
* Refactor
* Comment
* Documentation
* Move out notes
* Comments
* Adjust
* Rename structs
* Comments
* Minor adjust
* Comment
* Adjust and Comments
* Adjust
* Adjust
* Comment
* Clean
* Add back addresses
* Adjust comment
* Adjust comments
* Comments
* Comment
* Adjust for clang-format-10
* Edit getName
* Fix fog table
* Make l_field_data use placeholder struct
* Make l_envr_default use placeholder struct
* Make l_vr_box_data use placeholder struct
* Make l_pselect_default use placeholder struct
2021-12-02 23:43:22 +01:00
TakaRikka
70eabb12bd
wip
2021-11-10 23:54:31 -08:00
TakaRikka
74ed2da8bc
d_bg_s ( #159 )
...
* wip
* d_bg_s
* most of d_bg_s
* small cleanup
* clang
* fixes
2021-11-10 19:56:51 +01:00
TakaRikka
5020395dfd
J2D structs + print / fix GX + MSL string headers ( #157 )
...
* J2D structs + print / fix GX + MSL string headers
* remove msl_c/string.h
2021-10-24 23:35:00 +02:00
TakaRikka
a2636e84c3
J3D setup ( #155 )
...
* setup j3d classes
* remove asm
* fixes
* fix newDifferedDisplayList
2021-10-11 18:38:53 +02:00
TakaRikka
5390dfe55f
Z2AudioMgr / various JAudio setup ( #152 )
...
* audioMgr setup
* bunch of JAudio setup
2021-09-30 10:13:49 -04:00
Julgodis
bf12ea7a11
Removed JUtility.h and added './tp format'
2021-09-26 12:11:21 +02:00
TakaRikka
7d271be857
m_Do cleanup, d_resource, drawlist stuff ( #145 )
...
* d_resource / some d_stage
* setup dDlst_list_c / d_select_icon OK
* JUTXfb / some JUTVideo + various
* some J2D classes / JUTVideo/Fader attempts
* bunch of m_Do cleanup + matches / f_ap_game OK
* mDoLib_clipper::setup OK
* most of d_meter_HIO OK
* pane_class / kantera_icon_meter
2021-09-24 11:11:10 -04:00
TakaRikka
daf45f768d
move J2D / JUTResFont ( #144 )
...
* move some JSystem and meter2_info stuff
* more J2D / JUTTexture / JUTPalette
* setup dScnKy_env_light_c
2021-08-28 16:25:03 +02:00
TakaRikka
e14b04c54a
move more of d_save / d_com_inf_game ( #141 )
...
* some d_save matches / fixes
* more d_save cleanup
* fopAc_ac_c changes
* move a bunch of d_save / d_com_inf_game stuff
* format + remove asm
* move bit labels to correct header
* format
* move d_item
* fix check_itemno doc
* move
* fixes
* getLayerNo_common_common almost matching
just regalloc issues
* small fixes
* few more matches
* fix
2021-08-23 22:47:18 +02:00
lepelog
38eca47ad5
__sinit_d_com_inf_game_cpp OK ( #140 )
...
* mass mng header
* d_cc_d start
* c_cc_d ok
* tmp commit
* almost, reordering of vtable functions
* progress
* more progress
* cleanup, still non matching
* mark all of d_cc_d as nonmatching to OK
* c_cc_s
* c_cc_s OK
* d_cc_mass_s OK
* cleanup
* gameinfo __sinit, not OK
* a bit of cleanup
* format
* remove asm
Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-08-16 20:59:00 -04:00
kipcode66
6867475c36
Fix for item slots ( #137 )
...
* fix item slots
* formatting
2021-08-14 13:20:23 +02:00
TakaRikka
ba5ad31b54
d_stage / d_lib ( #136 )
...
* d_lib move
* move / work on d_stage
* add mDoExt funcs to header
* d_kyeff/kyeff2, d_bg_s_poly_pass_chk
* use array_size in d_stage
2021-06-18 09:33:51 -04:00
TakaRikka
4448c08ac0
move / fix bunch of stuff ( #133 )
...
* fix some class structures / d_event wip
* d_event wip
* move gamepad stuff
* move m_Do_main
* move d_bomb / partial m_Do_reset
* format
* remove asm
* add Z2SoundID enum
* move some Z2 classes
* fix
* move more Z2 stuff
* fix fopAc_ac_c more
2021-06-12 18:22:36 -04:00
lepelog
5be309a186
c_cc_d ( #132 )
...
* gnd check
* more c_bg_s
* start adding static asserts for size
* Add more size checks
* c_cc
* c_cc progress
* failed implementing cCcD_*Attr
* progress
* format
* try destructor
* data
* remove unused asm
* remove inlineCross
* remove functions that didn't belong there
* naming fix
* match cCcD_SphAttr::CalcAabBox
* cCcD_Stts::ClrTg
* c_cc_s and mass fixes
2021-06-12 18:20:45 -04:00
lepelog
b728ec1ef5
J3duclip, fop_actor_mng and related stuff ( #131 )
...
* J3DUClipper sinit
* sincosTable_ etc
* decompile JMATrigonometric sinit
* f_op_actor_mng
* move f_op_actor_mng and parts of mDo_ext
* J3DSys sinit
* f_op_scene_req
* failed matching attempt for decodeSZS__9JKRDecompFPUcPUcUlUl
* mX -> x
* fix mCull and fopAcM_prm_class members
* fix a few function parameters
* move missing NON_MATCHING
* remove some unneeded data
* turns out that data was not unused
* remove unused asm
* readd asm deleted by accident
2021-06-02 08:13:31 -04:00
TakaRikka
e915df66c8
move d_a_alink and some related stuff ( #130 )
...
* clean up d_a_player
* move some of daalink
* more daalink / daplayer
* setup some daalink members
* rest of daalink members setup
* remove comment
* few more matches
* remove asm
* more matches
* more matches + move e_wb_class
* fix some d_save classes
Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-23 12:09:59 +02:00
TakaRikka
a83a461e54
move some of d_com_inf_game ( #128 )
...
* move most d_com_inf_game
* remove temp
2021-05-02 20:04:42 -04:00
TakaRikka
2f4904dae2
move d_a_itembase_static / d_a_item_static / Z2StatusMgr ( #123 )
...
* move d_a_itembase_static
* move d_a_item_static
* moved Z2StatusMgr
* clang
* fixes
* clang?
* move d_save
* move d_meter2_info
* some d_meter2_info fixes
* move most d_a_player
* move d_bg_s stuff
* move c_cc_s stuff
* move d_cc stuff
* move d_attention / d_event / d_stage
2021-05-02 13:13:14 -04:00
Julgodis
815c1a2039
clang-format
2021-03-29 00:10:25 +02:00
Julgodis
d244b7cb0d
dol2asm OK
2021-03-28 22:49:05 +02:00
lepelog
88eb837a9c
fpc symbol names ( #119 )
...
* fpcCtIt_filter_JudgeInLayer
* dStage_roomControl_c::getZoneNo
* fix fpc symbol names
* format
* mUnk0 -> mLayerID
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-03-28 14:07:21 -04:00
Pheenoh
a94009b139
fopMsgM_messageGet OK + rename g_meter2_info global
2021-03-27 19:53:05 -04:00
Pheenoh
1e029a8cb1
fopMsgM_create OK
2021-03-27 19:25:05 -04:00
Pheenoh
1af35692a2
fopMsgM_SearchByID OK
2021-03-27 19:00:25 -04:00
lepelog
80ba3d9fd2
Fix symbol names ( #118 )
...
* checkpoint
* checkpoint
* rename f_pc
* checkpoint
* small symbol rename and fix some fpc symbols
* remove unneeded entries from ldscript
* simplify ok check, update docker container
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-03-15 02:12:44 -04:00
lepelog
368135b3da
Some fopAcM functions ( #116 )
...
* some fopAcM_create functions
* a few more functions
2021-02-26 09:19:46 -05:00
Pheenoh
3d9ee632af
createAppend OK
2021-02-21 21:24:52 -05:00
Pheenoh
eeecf4cf69
fopScnM_ChangeReq OK
2021-02-21 17:50:16 -05:00
Pheenoh
d102f73e7a
Merge branch 'master' of https://github.com/zeldaret/tp
2021-02-20 10:25:31 -05:00
Pheenoh
b0499177ef
fopScnM_SearchByID attempt
2021-02-20 10:25:13 -05:00
lepelog
5c83d2532c
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
...
* data for c_angle
* data c_sxyz
* partially migrated c_xyz data
* c_xyz data
* c_xyz data decomp
* c_math data
* c_math data
* c_lib data, some cleanup
* rename some unnamed functions and create header for them
* header for string functions
* format and fix fabsf
* cleanup
* remove more unneded function prototypes
* move fpclassify to math.h
2021-02-19 10:51:02 -05:00
Pheenoh
1d3c5cd1cf
fopCam_Draw OK, fopCam_IsDelete OK, fopCam_Delete OK
2021-02-15 18:19:39 -05:00
Pheenoh
b3a4f9f7c5
most of f_op_overlap_mng OK
2021-02-15 13:34:16 -05:00
Pheenoh
c29034f4bd
fopOvlpM_Done OK, fopOvlpM_ToldAboutID OK, fopOvlpM_IsPeek OK, fopOvlpM_IsDone OK
2021-02-14 13:36:25 -05:00
Pheenoh
7f95de6c60
f_op_camera_mng OK
2021-02-14 12:07:38 -05:00
lepelog
aff4c171fc
f_op_actor_mng split & started decomp ( #112 )
...
* fop-actor-mng
* rodata
* more actor mng progress
* actor mng progress
* format
* cleanup
* fix Mtx function signatures
* PR suggestion
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-12 19:47:46 -05:00
Pheenoh
4d1d865921
debugDisplay and Debug_console attemp
2021-02-07 17:20:16 -05:00
Pheenoh
9cb88fdb31
main attempt
2021-02-03 15:12:27 -05:00
jdflyer
f1924e91f4
d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic ( #109 )
...
* Split d_kyeff
* Partially matched d_kyeff
* split d_kyeff2
* Match d_kyeff2
* split m_Do_printf
* m_Do_printf partially matched
* hotfix and clang-format
* split m_Do_graphic
* rename symbols in m_Do_graphic
* Match a few functions in m_Do_graphic
* Fix Merge Errors
* Delete sh.exe.stackdump
* Update OSReportInit
2021-01-31 20:03:38 -05:00
Pheenoh
fb0493b171
Merge branch 'functions'
2021-01-31 15:39:31 -05:00
Pheenoh
90578d539a
remove functions.h
2021-01-31 15:33:34 -05:00
lepelog
1e105b87f1
some c_m3d ( #97 )
...
* decompiled some bgs_chk funcs
* c_m3d_g
* c_math progress
* remove duplicate SComponent headers
* move some variables and decompile a function
* some inlined from debug
* cM3d_2PlaneLinePosNearPos
* fix fabsf and decompile cM3d_CrawVec
* format
* cleanup
* more cleanup
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-26 17:48:47 -05:00
LC
ec9b03241d
Z2AudioLib: Migrate declarations out of functions.h to respective files ( #96 )
...
Removes the strong dependency on a single header file and moves
declarations to their respective header file.
This allows for making dependencies explicit in cpp files and other
headers, and also makes it much easier to track where everything related
to a particular component is.
This change also creates a few header files that previously didn't
exist, making it much nicer for people implementing things, as they
won't need to create the header file, it'll just be there ready to go.
Ideally functions.h wouldn't even be a thing, as this header adds a lot
of preprocessing overhead due to its size, and will continue to grow
significantly larger over the lifespan of the project, which can also
impact the performance of editors that do dependency lookups and
context-aware syntax highlighting.
2021-01-25 12:57:46 -05:00
notyourav
6e7708652e
J2DPane.cpp ( #91 )
...
* split J2DPane.cpp
* J2DPane first pass
* consolidate headers and typedef mtx
* remove duplicate J2DScreen.h
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-25 09:57:35 -05:00
notyourav
d26898feee
Merge branch 'master' into polypass2
2021-01-24 21:30:58 -08:00
Lioncash
8738700bc1
dBgS: Add declaration for cBgS_PolyPassChk's destructor
2021-01-22 23:43:10 -05:00
Lioncash
54cccdeb12
dBgS: Add release-elided functions to interface
2021-01-22 21:58:45 -05:00
Lioncash
b5c8715cb9
dBgS: Decomp dBgS_PolyPassChk constructor and destructor
...
Fairly basic empty destructor, and a constructor that uses an initializer
list.
2021-01-22 21:58:45 -05:00
Lioncash
628596ffe6
dBgS: Decomp dBgS_PolyPassChk::ChkNoHorse
...
The only querying function within the poly pass interface.
2021-01-22 21:58:42 -05:00
Lioncash
4bcd3d4ca1
dBgs: Implement all dBgS_PolyPassChk Set and Clr functions
2021-01-22 21:57:43 -05:00
Lioncash
8d2599d1b7
dBgS: Initial dBgS_PolyPassChk class skeleton
2021-01-22 08:15:33 -05:00
Lioncash
9f4104aca8
dBgS: Initial splitting of dBgS_PolyPassChk code
2021-01-22 08:15:30 -05:00
jdflyer
64bb8562fa
Merge remote-tracking branch 'upstream/master' into m_Do_audio2
2021-01-21 21:58:53 -07:00
jdflyer
ff7ac962f1
m_Do_audio
2021-01-21 21:47:28 -07:00
Erin Moon
a072e71c33
Z2AudioLib misc decomp ( #75 )
...
* Z2SoundHandles: decomp portions
* start decomping: Z2SpeechMgr2, Z2SoundHandles
* Z2SoundHandles::stopAllSounds(): ok
* Z2SoundHandles::getHandleUserData(): ok
* Z2SoundInfo: header
* Z2SoundObjBase::framework(): ok
* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok
* Z2SoundObjBase::~Z2SoundObjBase(): ok
* Z2SoundObjBase::stopOK(): ok
* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()
* clang-format
* Z2SoundObjBase::dispose(): ok
* JAISound::operator->(): null assert
* JAIAudience: stub
* Z2SoundObject::{init, deleteObject, isAlive}: ok
* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)
* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()
* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok
* Z2MultiSeMgr::resetMultiSePos(): ok
* Z2WolfHowlMgr.h: decls
* Z2SoundStarter: move to decls and fix postprocess.py symbol pass
* Z2AudioArcLoader: decls
* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()
additionally elaborates parts of the Z2Creature hierarchy
* delete unused .s files and add tool to find them (only runs on linux)
* run clang-format
* postprocess.py: comment out debugging
* add python step to ok-check workflow
* address review comments
* address review comments
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
2021-01-21 23:16:51 -05:00
Erin Moon
c70d485d35
normalize header guards to {tu_name}_H_ ( #87 )
...
i previously had a bad habit of using double underscores in include
guard macro names, which are implementation-reserved per
the C++98 standard (see 17.4.3.1.2 Global names).
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-18 14:02:51 -05:00
TakaRikka
7b97550cee
d_com_inf_game / d_save improvements ( #82 )
...
* some dcominfg funcs
* add dcom inlines to d_save
* format
* format
2021-01-11 11:32:56 -05:00
TakaRikka
8cf6641bd4
fully split / more work on d_com_inf_game ( #81 )
...
* split d_com_inf_game
* fix func name
* start some dcomifg funcs
* fix
* clang-format
* change dComIfGs_setWarpItemData back to inline asm for now
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-10 09:00:45 -05:00
Pheenoh
2d1d72e1c9
convert dStage_roomControl_c::init method
2021-01-10 03:04:59 -05:00
Pheenoh
adf65faa28
dStage_startStage_c::set OK
2021-01-10 02:25:21 -05:00
Pheenoh
1eb2cc39a8
clang-format
2021-01-10 01:27:16 -05:00
Pheenoh
b51b5abd14
Merge branch 'master' of https://github.com/zeldaret/tp
2021-01-10 01:24:52 -05:00
Pheenoh
3c0fe08bdc
dStage_roomDt_c methods decomp'd
2021-01-09 23:04:11 -05:00
Jonathan Wase
82d5e0f796
JKRAram and JKRAramStream ( #80 )
...
* before __register_global_object
* JKRThread::sThreadList, JKRHeap::sSystemHeap, etc.
* cleanup and started on JKRDvdArchive
* before changing JKRCompression
* more JKRDvdArchive, abs, and memset
* fixed JKRArchive::setExpandSize split
* JKRArchive::sCurrentDirID, JKRDvdFile::sDvdList, and matching JKRDvdFile constructors
* problems
* merge fixes and formatting
* updated clang version in clang-format-all to version 10
* Added OSPhysicalToCached and struct for global memory
* remove useless __attribute__
* changed from defines and macros to const variable and function
* changed FLAG_HAS to FLAG_ON
* JKRAram, linking problems
* fix JKRAram
* remove nonmatching stuff
* renamed static data
* more static class members
* JKRAramStream OK
* formatting
Co-authored-by: Julgodis <>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-09 20:15:52 -05:00
TakaRikka
8bd3d07e23
more daalink / d_item improvements ( #79 )
...
* some daalink funcs
* more d_item inlines / setShieldChange
* more daalink stuff
getlife, getrstatus, setitemlifecount, getrupee, setitemrupeecount
* format
* format
2021-01-09 19:59:35 -05:00
Pheenoh
872cd076aa
convert dStage_roomDt_c methods
2021-01-09 19:20:36 -05:00
Pheenoh
9349690253
convert dStage_stageDt_c methods
2021-01-09 17:00:47 -05:00
Pheenoh
f1ff8a45ee
split d_stage
2021-01-08 13:01:37 -05:00
Pheenoh
92e9a5ce63
dStage_roomDt_c initial class mapping
2021-01-08 03:46:59 -05:00
Pheenoh
cff2beec9c
dStage_stageDt_c initial mapping
2021-01-08 03:05:50 -05:00
Pheenoh
52a53ba135
clang-format
2021-01-07 22:58:47 -05:00
Pheenoh
c1d05bc46c
main01 attempt, fix dcomifg_play_c members
2021-01-07 22:56:08 -05:00
Jonathan Wase
88fca194f8
JKRSolidHeap ( #69 )
...
* JKRSolidHeap progress
* JKRSolidHeap, added const to virtual functions, and JKRHeap::TState
* fixed braces
* fix function overload
* clang-format
Co-authored-by: Julgodis <>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 20:33:03 -05:00
lepelog
0cf65151b3
Split SComponent ( #45 )
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* split c_math
* split c_angle
* split c_API_controller_pad
* split c_API_graphic
* split c_bg_s_chk
* c_bg_s_gnd_chk split
* more c_bg split
* split c_cc_d
* delete asm
* split c_cc_s
* split c_lib
* split c_m2d and c_m3d_g_aab
* split c_m3d_g_cir
* split c_m3d_g_cps
* split rest of c_m3d_g
* split c_m3d
* split c_malloc
* split c_request
* split c_sxyz
* split and partly decompile c_xyz
* format
* c_angle.h
* begin c_angle decomp
* c_angle
* progress adding stub classes for SComponent
* more c_m3d
* remove some asm and format
* more m3d headers
* more c_angle decomp
* c_lib headers
* add public to classes
* fix csXyz member names
* c_sxyz partly OK
* move Zero csXyz to c_sxyz header
* c_API_graphic
* delete some unused asm
* move math extern data, decompile some functions
* delete unused asm
* fix duplicated c_angle.h
* fix an inlined function name, add more inlined functions for c_angle.h (currently unused)
* format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 20:04:53 -05:00
Jonathan Wase
792509e0a1
JKRFileCache matched 22/24 ( #73 )
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* progress
* strlen, strcat, and strcchr
* more functions from JKRFileCache
* JKRFileCache 22/24 matched
Co-authored-by: Julgodis <>
2021-01-06 19:47:07 -05:00
lepelog
689d83dd23
Move and type PSVEC and PSMTX funcs and follow includes in functions.h ( #68 )
...
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-05 12:32:20 -05:00
TakaRikka
e9607ae760
add a lot of dComIfGs inlines ( #65 )
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* item_func inlines
* some getcheck func inlines
* remove asm
* format
* format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-05 11:48:08 -05:00
TakaRikka
7215cc6a51
some daAlink_c funcs ( #62 )
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* checkMagicArmorHeavy / checkBootsOrArmorHeavy / setSpecialGravity ok
* onFroollCrashFlg / setMidnaTalkStatus ok
* add setZStatus inline
* format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-04 10:43:09 -05:00
Pheenoh
6f22d27503
swap in memcpy for func_80003540, correct some minor issues in dvd.h and JKRDVDFile.h
2021-01-03 21:08:33 -05:00
Pheenoh
4e085c9c84
make gameinfo members private
2021-01-03 16:13:28 -05:00
TakaRikka
ab8dee5c14
dSv_player_item_c setWarashibeItem ( #56 )
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* dsv_player_item_c::setWarashibeItem
* add slot name
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03 05:15:52 -05:00
Pheenoh
d7ece32bbb
dSv_info_c::revSwitch OK
2021-01-03 04:22:09 -05:00
Pheenoh
777bf2d3eb
dSv_info_c::isSwitch OK
2021-01-03 03:51:44 -05:00
Pheenoh
47c40cce41
dSv_info_c::isItem OK
2021-01-03 03:35:54 -05:00
Pheenoh
5abaebc40d
dSv_info_c::isActor OK
2021-01-03 03:22:30 -05:00
Erin Moon
5c4ac052c3
decomp some small files, do some cleanup ( #42 )
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* remove leftover asm: JSUList.s
* d_save_init: decomp
* JMath/random: decomp
* J3DUDL: fixup label
* JAUClusterSound: decomp
* c_API_controller_pad: decomp, elaborate globals/types
* clang-format
* don't add guards to functions.h
* semantic merge of m_cpadInfo stuff
* fix undef symbols
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03 01:04:15 -05:00
Jonathan Wase
d2e9db3748
Fixed _savegpr etc. ( #54 )
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* renamed func_XXX to _savegpr_XX
* renamed func_XXX to _restgpr_XX
* renamed func_XXX to _savefpr_XX
* renamed func_XXX to _restfpr_XX
* cleanup functions.h and moved intrisics to mwcc.h
* formatting
* cleanup functions.h
* fix bad-formatting from master
Co-authored-by: Julgodis <>
2021-01-02 23:15:12 -05:00
Pheenoh
609891bc25
adjust gameinfo sizing, rename inline register funcs
2021-01-02 19:09:04 -05:00
Pheenoh
e375712d23
Merge branch 'master' of https://github.com/zeldaret/tp
2021-01-02 17:49:20 -05:00
Pheenoh
458be4d8cb
more d_save funcs OK, initial map out of dcomifg_play_c and it's classes
2021-01-02 17:47:43 -05:00
Erin Moon
ad62061cfc
Split d_meter, d_meter2 ( #49 )
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* d_meter2*: split
- d_meter2
- d_meter2_info
- d_meter2_draw
* d_meter_*: split
- d_meter_button
- d_meter_haihai
- d_meter_hakusha
- d_meter_HIO
- d_meter_map
- d_meter_string
* d_kantera_icon_meter: split
* clang-format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02 10:47:18 -05:00
Erin Moon
8821a84a70
d_camera: split ( #51 )
...
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02 10:37:11 -05:00
jdflyer
e42d44e6cb
M_do_controller_pad split and partially matched ( #36 )
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* m_Do_controller_pad split
* Attempt to match and match mDoCPd_c::recalibrate
* Fix Merge Errors
* clang-format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02 02:02:19 -05:00
Erin Moon
69faf591d4
d_kankyo, d_kankyo_*: autosplit ( #44 )
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- d_kankyo
- d_kankyo_rain
- d_kankyo_wether
- d_kankyo_rain
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02 01:54:59 -05:00
TakaRikka
915991f431
most daMidna_c ( #43 )
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* most daMidna_c done
* setLinkState ok
* format
* remove asm
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02 01:46:34 -05:00
lepelog
0555115de8
A few f_pc files ( #26 )
...
* f_pc_base, one non matching
* some of f_pc_manager
* f_pc_node OK
* f_pc_pause partly
* started node_req
* more progress
* most of node req
* delete unused asm
* node req header and param names
* param renaming
* header for manager
* review comment struct names
* fpcM_Management OK
* int -> s32
* merge master
* most of f_pc_create_iter
* f_pc_stdcreate_req OK
* f_pc_fstcreate OK
* f_pc_leaf OK
* f_pc_draw OK
* f_pc_deletor partly
* fix parameter type in f_pc_pause
* review
* review, use cPh enum and fix process_profile_definition struct
* convert f_pc files to C
* matched more functions
* fix global.h
* fix variable types
* format
* mpre Phs enum
* fix merge errors
* fix gamepad stopPatternedRumble
* format
* delete leftover files from merge
* move asm to correct folder
* revert f_pc from C to CPP
* remove C hacks and format
* format
* OK
2020-12-31 15:12:29 -05:00
Erin Moon
2dddd746a6
split d_attention ( #40 )
...
* d_attention.cpp: split
* clang-format + add back in dropped labels
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-29 18:19:10 -05:00
jdflyer
6a16bef70e
d_lib split and partially matched ( #30 )
...
* d_lib split and partially matched
* clang-format
* modify some extern labels
* clang-format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-29 17:39:36 -05:00
Erin Moon
8630c588e9
d_a_alink.cpp: split ( #41 )
2020-12-29 17:08:25 -05:00
Pheenoh
9e442d11ca
move asm in TUs to files, add diff.py
2020-12-26 13:03:37 -05:00
Pheenoh
4c504d078d
run clang-format
2020-12-26 11:31:49 -05:00
unknown
64a6a97b7b
add missing class and clang-format
2020-12-25 21:16:13 -05:00
unknown
e066711553
add missing class in d_save and clang-format
2020-12-25 21:11:16 -05:00
TakaRikka
e8315cdb81
begin splitting d_a_alink ( #34 )
...
* begin splitting d_a_alink
* fix
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-25 21:03:10 -05:00
TakaRikka
22bda03652
more d_item / d_a_horse_static done ( #32 )
...
* more d_item funcs done / add dSv_info_c to gameinfo
* checkWait ok / remove asm
2020-12-14 14:07:29 -05:00
jdflyer
e4ad32409b
d_bomb OK ( #28 )
...
* Start Z2SceneMgr
* Various Fixes After Merge
* d_bomb OK
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-13 15:49:40 -05:00
unknown
c0ba553a85
convert more class members to new naming convention
2020-12-08 01:37:35 -05:00
unknown
5684d3b149
use dolphin types, begin changing class member naming convention
2020-12-08 00:46:44 -05:00
unknown
cbd06e5668
add d_meter2_info methods, addBottleNum OK, getBombNum OK, isLetterReadFlag OK
2020-12-06 20:46:16 -05:00
unknown
819f178657
add dmeter2 header, isMagicFlag OK, setItem OK
2020-12-06 14:38:26 -05:00
TakaRikka
2fbecbc1da
d_item ( #18 )
...
* item_funcs ok
* item_getcheck_func ok
* remove unnecessary asm file
* execItemGet / checkItemGet ok, add enums for readability
* fix return types
2020-12-05 23:30:55 -05:00
unknown
3dc3739ebd
initial class structure for dComIfG_inf_c
2020-12-04 00:04:41 -05:00
unknown
7ec9d6ec28
Merge branch 'master' of https://github.com/zeldaret/tp
2020-12-03 21:04:06 -05:00
unknown
1c7bf89fff
begin adding d_com_inf_game, add include guards to headers
2020-12-03 21:03:25 -05:00
TakaRikka
e27ed1c55d
add gameinfo class / rename unk vars in d_save ( #15 )
2020-12-03 20:56:56 -05:00
TakaRikka
8703f1315e
d_a_horse_static ( #12 )
...
* d_a_item_static ok
* d_a_horse_static ok
* typo
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-02 22:38:32 -05:00
TakaRikka
6e9b833ef7
d_a_item_static ok ( #10 )
...
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-02 20:33:22 -05:00
notyourav
31817ac993
canonize d_save.h ( #9 )
...
Co-authored-by: notyouraveragehooman <65437533+notyouraveragehooman@users.noreply.github.com>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-02 19:03:31 -05:00
unknown
635472d71f
migrate all d_file_sel_info asm functions to inline
2020-11-29 23:26:19 -05:00
unknown
44b14ec128
migrate remaining d_save and m_Do_main asm to inline, add intial class mapping for dFile_select_c
2020-11-29 20:16:52 -05:00
unknown
92cfb378f3
Add better sorting for inline'd asm
2020-11-29 12:21:01 -05:00