* decompiled some bgs_chk funcs
* c_m3d_g
* c_math progress
* remove duplicate SComponent headers
* move some variables and decompile a function
* some inlined from debug
* cM3d_2PlaneLinePosNearPos
* fix fabsf and decompile cM3d_CrawVec
* format
* cleanup
* more cleanup
Co-authored-by: Pheenoh <pheenoh@gmail.com>
* c_phase: Make cPhs_Do a little more matching
Still doesn't fully match, but now the branch offsets and everything
else line up.
The load of pUserData still doesn't properly match though.
* c_phase: Make cPhs_Next completely match
Co-authored-by: Pheenoh <pheenoh@gmail.com>
* change split.py to output extern vars/functions into generate CPP
also change demangling to use short type names
* don't take files for extern funcs/vars anymore
Co-authored-by: Pheenoh <pheenoh@gmail.com>
Removes the strong dependency on a single header file and moves
declarations to their respective header file.
This allows for making dependencies explicit in cpp files and other
headers, and also makes it much easier to track where everything related
to a particular component is.
This change also creates a few header files that previously didn't
exist, making it much nicer for people implementing things, as they
won't need to create the header file, it'll just be there ready to go.
Ideally functions.h wouldn't even be a thing, as this header adds a lot
of preprocessing overhead due to its size, and will continue to grow
significantly larger over the lifespan of the project, which can also
impact the performance of editors that do dependency lookups and
context-aware syntax highlighting.
this does a thing we don't actually want to do (generate a pdf), and is also broken, because everything is someone else's problem
Co-authored-by: Pheenoh <pheenoh@gmail.com>
technically our version of mwcc only supports c++98 but this is close enough to preserve spaces between nested template closing brackets
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
* c_lib: Decomp cLib_memSet and cLib_memCpy
Gets rid of some low-hanging fruit.
* c_lib: Decomp cLib_distanceAngleS
Another super trivial function to make match.
* c_lib: Decomp cLib_targetAngleY overload set
Fairly trivial in terms of matching.
* c_lib: Sate clang-format
I didn't touch this code, but the clang-format pass wants this done, and
so it is.
i previously had a bad habit of using double underscores in include
guard macro names, which are implementation-reserved per
the C++98 standard (see 17.4.3.1.2 Global names).
Co-authored-by: Pheenoh <pheenoh@gmail.com>
* set up Doxygen
- `.gitignore`: ignore Doxygen output
- limit Doxygen search to relevant paths
- move extra `.md`s to docs/
- `Makefile`: add Doxygen target
- use as much SVG as possible for Doxygen diagrams
- alias @meme as an \xrefitem
* new github workflow: run doxygen and push to gh pages
* split d_com_inf_game
* fix func name
* start some dcomifg funcs
* fix
* clang-format
* change dComIfGs_setWarpItemData back to inline asm for now
Co-authored-by: Pheenoh <pheenoh@gmail.com>
* before __register_global_object
* JKRThread::sThreadList, JKRHeap::sSystemHeap, etc.
* cleanup and started on JKRDvdArchive
* before changing JKRCompression
* more JKRDvdArchive, abs, and memset
* fixed JKRArchive::setExpandSize split
* JKRArchive::sCurrentDirID, JKRDvdFile::sDvdList, and matching JKRDvdFile constructors
* problems
* merge fixes and formatting
* updated clang version in clang-format-all to version 10
* Added OSPhysicalToCached and struct for global memory
* remove useless __attribute__
* changed from defines and macros to const variable and function
* changed FLAG_HAS to FLAG_ON
* JKRAram, linking problems
* fix JKRAram
* remove nonmatching stuff
* renamed static data
* more static class members
* JKRAramStream OK
* formatting
Co-authored-by: Julgodis <>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
* some daalink funcs
* more d_item inlines / setShieldChange
* more daalink stuff
getlife, getrstatus, setitemlifecount, getrupee, setitemrupeecount
* format
* format