* anm_init and nodeCallBack, need to review nodeCallBack as weird code
* First pass on class, 86% match
* Cleanup for PR, still work to do
* Solve error after pull
* Clangd format
* Adressing PR comments
* Update l_HIOInit
* Fix debug building, 60% match on debug :')
* initial work
* All but one function equivalent
* Missed comment that needed to be removed
* initial work
* got to CreateHeap
* d_a_obj_lv6bemos almost equivalent
* A means of de-inlining the daNpcT_c ctors
* Refactor daNpcF_c hack into variable, and add for more attempted NPC Fs
* Address Taka's comment and add npc_wrestler to hack
* Starting work
* First few functions worked on
* Data work
* So many inlines!!!
* All sumou action functions worked on
* started demo work
* demo functions worked on
* Almost all functions worked on
* Work on some param function stuff
* all functions worked on
* Cleanup and enums
* Hopefully fixed d_a_alink breaks
* PR cleanup
* Initial work
* Got to ke_control
* draw function
* tiny execute work
* all functions worked on
* PR cleanup
* Took out static keyword for dDemo_setDemoData
* Added enums for b_gg, b_gos, and b_mgn
* Added enum for d_a_b_tn (might have more work for it)
* b_yo and b_zant enum work
* more enum work
* fixed mgn match break
* Work on create function
* More create work
* Work on useHeapInit
* anm_init work
* got to some of the action functions
* got to damage function
* Got to damage_check
* got through about half of demo_camera
* work on execute function
* Finished functions. Added animation enum (still needs work)
* Finished functions. Added animation enum (still needs work)
* variable name cleanup
* Took out comment that i forgot to remove
* More cleanup
* PR cleanup and enum work
* Even more enum work
* Ever so slight more enum work
* Took out padding that could removed
* forgot to remove ;
* Tiny start on d_a_obj_gra2
* Initial work
* Solid work done
* More work
* work on some rolling functions and deme camera
* Almost all functions worked on
* All functions worked on
* Fixed some BaseNpc functions I broke
* PR Cleanup
* PR cleanup part 2
* Worked on create function
* Worked up to search_bomb
* Work on various action functions
* Almost all functions worked on
* d_a_e_mf equivalent
* Started copying over to d_a_e_dn
* d_a_e_dn almost equivalent, e_mf cleanup
* somehow accidentally took out something from gra2 in a previous commit
* Fixed data layout issue in d_a_e_dn
* PR cleanup
* Took out fopen_enemy_c inheritance