Commit Graph

105 Commits

Author SHA1 Message Date
Pheenoh b3a4f9f7c5
most of f_op_overlap_mng OK 2021-02-15 13:34:16 -05:00
Pheenoh c29034f4bd
fopOvlpM_Done OK, fopOvlpM_ToldAboutID OK, fopOvlpM_IsPeek OK, fopOvlpM_IsDone OK 2021-02-14 13:36:25 -05:00
Pheenoh 7f95de6c60
f_op_camera_mng OK 2021-02-14 12:07:38 -05:00
lepelog aff4c171fc
f_op_actor_mng split & started decomp (#112)
* fop-actor-mng

* rodata

* more actor mng progress

* actor mng progress

* format

* cleanup

* fix Mtx function signatures

* PR suggestion

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-12 19:47:46 -05:00
Pheenoh 4d1d865921
debugDisplay and Debug_console attemp 2021-02-07 17:20:16 -05:00
Pheenoh 9cb88fdb31
main attempt 2021-02-03 15:12:27 -05:00
LC f15faab756
os: const-qualify string arguments (#111)
Avoids the need to cast away const from string literals.
2021-01-31 22:25:03 -05:00
jdflyer f1924e91f4
d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic (#109)
* Split d_kyeff

* Partially matched d_kyeff

* split d_kyeff2

* Match d_kyeff2

* split m_Do_printf

* m_Do_printf partially matched

* hotfix and clang-format

* split m_Do_graphic

* rename symbols in m_Do_graphic

* Match a few functions in m_Do_graphic

* Fix Merge Errors

* Delete sh.exe.stackdump

* Update OSReportInit
2021-01-31 20:03:38 -05:00
Pheenoh 82a0f8f8ab
clang-format 2021-01-31 15:45:36 -05:00
Pheenoh 90578d539a
remove functions.h 2021-01-31 15:33:34 -05:00
LC ec9b03241d
Z2AudioLib: Migrate declarations out of functions.h to respective files (#96)
Removes the strong dependency on a single header file and moves
declarations to their respective header file.

This allows for making dependencies explicit in cpp files and other
headers, and also makes it much easier to track where everything related
to a particular component is.

This change also creates a few header files that previously didn't
exist, making it much nicer for people implementing things, as they
won't need to create the header file, it'll just be there ready to go.

Ideally functions.h wouldn't even be a thing, as this header adds a lot
of preprocessing overhead due to its size, and will continue to grow
significantly larger over the lifespan of the project, which can also
impact the performance of editors that do dependency lookups and
context-aware syntax highlighting.
2021-01-25 12:57:46 -05:00
notyourav d26898feee
Merge branch 'master' into polypass2 2021-01-24 21:30:58 -08:00
Lioncash 8738700bc1 dBgS: Add declaration for cBgS_PolyPassChk's destructor 2021-01-22 23:43:10 -05:00
Lioncash 54cccdeb12 dBgS: Add release-elided functions to interface 2021-01-22 21:58:45 -05:00
Lioncash b5c8715cb9 dBgS: Decomp dBgS_PolyPassChk constructor and destructor
Fairly basic empty destructor, and a constructor that uses an initializer
list.
2021-01-22 21:58:45 -05:00
Lioncash 628596ffe6 dBgS: Decomp dBgS_PolyPassChk::ChkNoHorse
The only querying function within the poly pass interface.
2021-01-22 21:58:42 -05:00
Lioncash 4bcd3d4ca1 dBgs: Implement all dBgS_PolyPassChk Set and Clr functions 2021-01-22 21:57:43 -05:00
Lioncash 8d2599d1b7 dBgS: Initial dBgS_PolyPassChk class skeleton 2021-01-22 08:15:33 -05:00
Lioncash 9f4104aca8 dBgS: Initial splitting of dBgS_PolyPassChk code 2021-01-22 08:15:30 -05:00
jdflyer b5bbe8d00d clang-format 2021-01-21 22:06:54 -07:00
jdflyer ff7ac962f1 m_Do_audio 2021-01-21 21:47:28 -07:00
TakaRikka 7b97550cee
d_com_inf_game / d_save improvements (#82)
* some dcominfg funcs

* add dcom inlines to d_save

* format

* format
2021-01-11 11:32:56 -05:00
TakaRikka 8cf6641bd4
fully split / more work on d_com_inf_game (#81)
* split d_com_inf_game

* fix func name

* start some dcomifg funcs

* fix

* clang-format

* change dComIfGs_setWarpItemData back to inline asm for now

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-10 09:00:45 -05:00
Pheenoh 2d1d72e1c9
convert dStage_roomControl_c::init method 2021-01-10 03:04:59 -05:00
Pheenoh 2d0a9fb22c
dStage_SetErrorStage OK 2021-01-10 02:34:49 -05:00
Pheenoh fb341652cc
dStage_SetErrorRoom OK 2021-01-10 02:33:36 -05:00
Pheenoh adf65faa28
dStage_startStage_c::set OK 2021-01-10 02:25:21 -05:00
Pheenoh b51b5abd14
Merge branch 'master' of https://github.com/zeldaret/tp 2021-01-10 01:24:52 -05:00
Pheenoh df361497c2
dStage_stageDt_c methods decomped 2021-01-10 01:23:43 -05:00
Pheenoh 3c0fe08bdc
dStage_roomDt_c methods decomp'd 2021-01-09 23:04:11 -05:00
TakaRikka 8bd3d07e23
more daalink / d_item improvements (#79)
* some daalink funcs

* more d_item inlines / setShieldChange

* more daalink stuff

getlife, getrstatus, setitemlifecount, getrupee, setitemrupeecount

* format

* format
2021-01-09 19:59:35 -05:00
Pheenoh 872cd076aa
convert dStage_roomDt_c methods 2021-01-09 19:20:36 -05:00
Pheenoh 9349690253
convert dStage_stageDt_c methods 2021-01-09 17:00:47 -05:00
Pheenoh f1ff8a45ee
split d_stage 2021-01-08 13:01:37 -05:00
Pheenoh 74fac079fa
Merge branch 'master' of https://github.com/zeldaret/tp 2021-01-06 21:03:19 -05:00
Erin Moon 6f3f8cc38e
Z2AudioLib: split (#64)
* Z2AudioLib: split

- Z2SpeechMgr2
- Z2Audience
- Z2EnvSeMgr
- Z2SoundMgr
- Z2AudioMgr
- Z2Creature
- Z2SoundStarter
- Z2WolfHowlMgr
- Z2SoundObject
- Z2SoundObjMgr
- Z2SoundInfo
- Z2AudioArcLoader
- Z2AudioLib
- Z2SoundHandles
- Z2LinkMgr: finish splitting
- Z2SceneMgr: finish splitting
- Z2SeqMgr: finish splitting

* merge fix

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 21:00:42 -05:00
lepelog 6d946e8330
match some Z2Calc functions (#72)
* Z2Calc OK

* inline definitions in random.h and format

* set -enum int compiler flag and fix enum hacks

* note for get_ufloat_1 inline

* PR suggestions and UB note

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 20:39:56 -05:00
lepelog 0cf65151b3
Split SComponent (#45)
* split c_math

* split c_angle

* split c_API_controller_pad

* split c_API_graphic

* split c_bg_s_chk

* c_bg_s_gnd_chk split

* more c_bg split

* split c_cc_d

* delete asm

* split c_cc_s

* split c_lib

* split c_m2d and c_m3d_g_aab

* split c_m3d_g_cir

* split c_m3d_g_cps

* split rest of c_m3d_g

* split c_m3d

* split c_malloc

* split c_request

* split c_sxyz

* split and partly decompile c_xyz

* format

* c_angle.h

* begin c_angle decomp

* c_angle

* progress adding stub classes for SComponent

* more c_m3d

* remove some asm and format

* more m3d headers

* more c_angle decomp

* c_lib headers

* add public to classes

* fix csXyz member names

* c_sxyz partly OK

* move Zero csXyz to c_sxyz header

* c_API_graphic

* delete some unused asm

* move math extern data, decompile some functions

* delete unused asm

* fix duplicated c_angle.h

* fix an inlined function name, add more inlined functions for c_angle.h (currently unused)

* format

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 20:04:53 -05:00
TakaRikka e9607ae760
add a lot of dComIfGs inlines (#65)
* item_func inlines

* some getcheck func inlines

* remove asm

* format

* format

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-05 11:48:08 -05:00
Pheenoh efb2a3896f
Merge branch 'master' of https://github.com/zeldaret/tp 2021-01-04 10:43:15 -05:00
TakaRikka 7215cc6a51
some daAlink_c funcs (#62)
* checkMagicArmorHeavy / checkBootsOrArmorHeavy / setSpecialGravity ok

* onFroollCrashFlg / setMidnaTalkStatus ok

* add setZStatus inline

* format

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-04 10:43:09 -05:00
Pheenoh 2a6fc42571
begin decomping main01 2021-01-04 00:16:06 -05:00
Pheenoh 4e085c9c84
make gameinfo members private 2021-01-03 16:13:28 -05:00
TakaRikka ab8dee5c14
dSv_player_item_c setWarashibeItem (#56)
* dsv_player_item_c::setWarashibeItem

* add slot name

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03 05:15:52 -05:00
Pheenoh ee0bb8f5c6
clang-format 2021-01-03 05:07:35 -05:00
Pheenoh a846de469c
dSv_player_item_c::checkInsectBottle OK 2021-01-03 05:03:42 -05:00
Pheenoh d7ece32bbb
dSv_info_c::revSwitch OK 2021-01-03 04:22:09 -05:00
Pheenoh 777bf2d3eb
dSv_info_c::isSwitch OK 2021-01-03 03:51:44 -05:00
Pheenoh 47c40cce41
dSv_info_c::isItem OK 2021-01-03 03:35:54 -05:00
Pheenoh 5abaebc40d
dSv_info_c::isActor OK 2021-01-03 03:22:30 -05:00