Commit Graph

806 Commits

Author SHA1 Message Date
Léo Lam 0d0826f71b
Fix lint issue 2021-06-16 23:40:18 +02:00
Léo Lam ae60e06e4b
ksys/evt: Add ActorBinding 2021-06-16 23:37:29 +02:00
Léo Lam 4b0a72025c
ksys/evt: Add DemoInfo 2021-06-16 11:14:57 +02:00
Léo Lam 53576759ed
lib: Update EventFlow 2021-06-15 22:33:36 +02:00
Léo Lam d862365b2f
ksys: Add DemoASLoader 2021-06-15 19:55:18 +02:00
Léo Lam c81229dabf
ksys/res: Add Event resource classes 2021-06-15 18:33:15 +02:00
Léo Lam 7d8607f9e3
ksys: Move Demo class to Resource/Event/ to declutter Resource/ 2021-06-15 18:09:58 +02:00
Léo Lam dd0cc52ce9
ksys: Move ActorParam classes into separate folder to declutter Resource/ 2021-06-15 18:04:39 +02:00
Léo Lam 38e5e47b07
tools: Ignore excluded lib functions for rename script 2021-06-15 10:52:45 +02:00
Léo Lam 79505a1b23
readme: Clarify project scope (and excluded libraries) 2021-06-15 01:49:54 +02:00
Léo Lam 950db241d3
readme: Add note about accuracy of source code 2021-06-15 01:49:54 +02:00
Léo Lam f4740f07e7
Exclude libcurl and NintendoSDK-NEX
This project is not going to decompile libcurl and NEX. It's just not
the main focus of the project and it's unlikely to yield any kind of
interesting information.

PosTrackerUploader and possibly the network save transfer stuff
do use NEX but those are secondary, possibly debug-only features.
Furthermore decompiling those two systems does not require actually
implementing the entirely of libcurl+NEX (~1MB); we just have to
write "API stubs" (headers) for the few parts of NEX that are used
by BotW code.
2021-06-15 01:49:54 +02:00
Léo Lam 85171726af
lib: Update EventFlow (actual 100% minus 1 function this time) 2021-06-14 22:31:40 +02:00
Léo Lam 61ce332003
ksys/res: Add AVOID_UB ifdef for bad memset in AnimInfo::parse_ 2021-06-12 19:41:00 +02:00
Léo Lam 5c70f39dcd
lib: Update EventFlow (100% minus 1 function) 2021-06-12 19:37:17 +02:00
Léo Lam 612c9c61f5
lib: Update EventFlow (FlowchartContext::Builder) 2021-06-11 02:32:20 +02:00
Léo Lam 4ac82080a8
lib: actually update EventFlow correctly 2021-06-10 18:37:17 +02:00
Léo Lam 2c36bc9324
lib: Update EventFlow to fix matching issue 2021-06-10 18:29:00 +02:00
Léo Lam dc1123ad40
lib: Update EventFlow 2021-06-10 18:06:53 +02:00
Léo Lam 3e3df473b5
lib: Update EventFlow (ActionDoneHandler) 2021-06-09 12:38:30 +02:00
Léo Lam f24fe10b3b
lib: Update EventFlow (ParamAccessor) 2021-06-09 02:04:31 +02:00
Léo Lam 56f0c34e9e
lib: Update EventFlow (FlowchartContext, FlowchartObj) 2021-06-08 13:00:15 +02:00
Léo Lam e783fbfc4d
lib: Update sead 2021-05-30 21:35:44 +02:00
Léo Lam 2f367f9962
lib: Update EventFlow (add VariablePack) 2021-05-29 23:22:03 +02:00
Léo Lam cf99fd97f1
lib: Update EventFlow (add MetaDataPack) 2021-05-28 18:10:23 +02:00
Léo Lam c737d7b169
lib: Update EventFlow (add ResEventFlowFile) 2021-05-28 14:56:49 +02:00
Léo Lam e129275287
lib: Update EventFlow (add ResTimeline) 2021-05-28 13:03:49 +02:00
Léo Lam 0cfd1d76b2
lib: Update EventFlow (add ResActor) 2021-05-28 00:39:40 +02:00
Léo Lam 66ae62d4d1
lib: Update EventFlow 2021-05-24 20:42:50 +02:00
Léo Lam 9f96979c4e
lib: Update EventFlow (RelocationTable) 2021-05-22 18:06:19 +02:00
Léo Lam 369212514b
lib: Update EventFlow 2021-05-21 00:17:50 +02:00
Léo Lam 0c9821e7fb
readme: Add more resources (AArch64, tools) 2021-05-21 00:16:38 +02:00
Léo Lam 3ab3c7e0cf
lib: Update EventFlow (add BitArray) 2021-05-20 13:10:51 +02:00
Léo Lam 8dcf1d826e
lib: Update EventFlow (implement BinaryFileHeader) 2021-05-19 23:59:44 +02:00
Léo Lam 0c73c0d670
ksys/eco: Implement LevelSensor::init 2021-05-19 15:38:37 +02:00
Léo Lam 38ffb1f160
readme: Fix typo 2021-05-18 13:16:29 +02:00
Léo Lam 845fd2d139
readme: Add more frequently asked questions and reorder sections 2021-05-18 13:14:31 +02:00
Léo Lam 8b1eb8819a
ksys/act: Finish ActorParam by adding updateResource 2021-05-18 00:44:53 +02:00
Léo Lam 8e0d05234f
ksys/act: Start adding LodInfo 2021-05-17 01:37:13 +02:00
Léo Lam ac16843502
ksys/world: Remove unused variable 2021-05-16 22:33:14 +02:00
Léo Lam 47ae6e2b0b
ksys/world: Implement WorldMgr::onStageInit 2021-05-16 02:12:23 +02:00
Léo Lam 98ace1a751
readme: Remove outdated note about current focus of the project
Enough code has been decompiled in KingSystem that Game code can also
be decompiled now
2021-05-15 17:48:25 +02:00
Léo Lam 84b14bc8f2
ksys/world: Add more EnvMgr functions 2021-05-15 02:25:08 +02:00
Léo Lam d090c3881b
ksys/world: Implement more EnvMgr blood moon functions 2021-05-13 17:23:05 +02:00
Léo Lam 3af5a55a65
ksys: Fix some VFR functions not being inline 2021-05-13 15:41:30 +02:00
Léo Lam 561e83b869
ksys/world: Implement EnvMgr::isWaterRelicRainOn 2021-05-13 12:42:06 +02:00
Léo Lam 2d5a3e7c93
ksys/world: Move defines to separate header 2021-05-13 12:03:40 +02:00
Léo Lam 333078a9f2
ksys/world: Start implementing EnvMgr 2021-05-13 00:11:13 +02:00
Léo Lam 19e03c86be
lib: Update sead 2021-05-11 23:53:40 +02:00
Léo Lam 8f6612e7db
ksys/world: Start implementing SkyMgr (ctor, dtor, etc.) 2021-05-10 17:35:25 +02:00