Commit Graph

16 Commits

Author SHA1 Message Date
Léo Lam 268f7f2d8a
uking/ui: Add inventory loading function 2021-01-17 19:46:43 +01:00
Léo Lam a338f4f6f0
uking/ui: Fix some clang-tidy warnings 2021-01-17 16:08:30 +01:00
Léo Lam eeeab7ab93
uking/ui: Add inventory saving function 2021-01-17 14:34:52 +01:00
Léo Lam 4a6f3f9786
uking/ui: Implement "item get" PauseMenuDataMgr function 2021-01-16 21:18:24 +01:00
Léo Lam ee713ab899
uking/ui: Add "can get item" inventory functions 2021-01-11 19:00:31 +01:00
Léo Lam c28e7ace3d
uking/ui: Implement PauseMenuDataMgr::countItems 2021-01-11 15:51:22 +01:00
Léo Lam 4c171605ff
uking/ui: Fix PouchConstants struct 2021-01-11 15:51:22 +01:00
Léo Lam d943be4ea1
uking/ui: Add named constants for inventory item limits
Cleaner
2021-01-11 15:45:06 +01:00
Léo Lam 2ae06d6b39
uking/ui: Fix another minor accuracy issue (add inline function)
Both versions match perfectly, but there is a wrapper function for
getSameGroupActorName in the Wii U version.
2021-01-10 22:58:38 +01:00
Léo Lam dd653e871f
uking/ui: Fix minor accuracy issue (don't use memcpy)
Still matches, but the original code didn't use memcpy (according to
the Wii U version)
2021-01-10 22:58:11 +01:00
Léo Lam 3ce19016ec
uking/ui: Add more inventory functions 2021-01-09 13:40:43 +01:00
Léo Lam 5912b65eff
uking/ui: Add Master Sword related inventory functions 2021-01-08 12:55:01 +01:00
Léo Lam e3791db95e
Remove incomplete match 2021-01-08 12:47:44 +01:00
Léo Lam f90e96360e
uking/ui: Add some more PauseMenuDataMgr functions 2021-01-08 11:51:49 +01:00
Léo Lam 8a18657290
Add missing trailing newlines 2021-01-07 22:15:11 +01:00
Léo Lam ebc09f924a
uking/ui: Start adding PauseMenuDataMgr 2021-01-07 22:11:41 +01:00