* First batch of functions
* more ok
* z_map_data OK
* More OKs, MinimapList ZAPD breaking change
* func_80103A58 improvements, more OK
* func_80106D5C and func_801091F0 decomped
* func_801031D0 decomped and some fixes
* house cleaning, more OKs more decomp
* Even more OKs
* func_80105C40 almost OK, more OKs
* func_80108AF8 OK and more
* All functions attempted
* func_8010534C OK
* Start documentation, rename DoorCtx
* More OKs, split map_data.data, more doc
* incremental clean-up, more function names
* more function names
* func_801068FC OK
* old uncommitted changes
* minor tweaks
* implement easy fixes
* more fixes
* z_map_disp OK, implement more suggestions
* delete utility program
* migrate data
* TransiActor ->TransitionActor
* Major documentation pass
* first pass of changes
* warning fix attempt, revert ZFile.cpp
* Fix FAKE match
* Easy fixes
* implement gDPLoadTextureBlock_Runtime
* z_demo bss patch
* Extract white square texture
* Implement more suggestions
* rework MapIndex/DungeonIndex
* revert dungeonSceneIndex -> mapIndex in some spots, implement suggestions
* more suggestions
* minor nits
* fix #include
* Decompiled, some commands still unnamed
* Use full weekevent reg names
* Fix func_8094E69C
* Fix Player_GetMask
* Eventinf, mask worn, and item action argument formatting
* decimal rupees
* Times (day, hours, minutes) as decimal
* msgEventScriptPos
* Callbacks
* Name final commands
* Enum
* Arrays
* functions
* Small cleanups
* Clean up actors
* Remove event from some variable names to make them shorter
* Some more function renames
* newline
* Missed a few unks in commands
* Update functions.txt
* PlayerMask
* MSGMODE_PAUSED
* Script time macros
* EnSob1_GetWelcome default
* Whole bunch of renames
* Format
* Add CMD to commands
* Update code_functions
* structs for size
* z64scripts.h
* MsgEventCallback -> MsgScriptCallback
* format
* MsgEvent_RunScript stop
* Remove cmd handler comment
* cmd -> script in MsgEvent_RunScript
---------
Co-authored-by: Thar0 <17233964+Thar0@users.noreply.github.com>
* schedule script
* start something
* tokenize
* make a tree
* start to emit macros
* start to handle args
* handle branch targets
* cleanup a bit
* script to convert the current schedule scripts to the new language
* Add schedule compilation to Makefile
* Fix bug on compiler if the script doesn't have an extra empty line
* Allow to have `else`s without braces
* convert a lot of schedules
* door
* en_tk
* fix some checks being the wrong way around
* borkens
* door borken schedules
* kafei schedule
* postman schedule
* Implement `if_since_time_*` command
* Allow `if`s to not have an `else`
* Implement some debugging options
* fix another one from door
* D_808675D0
* door D_8086775C
* don't print else if there isn't one
* start supporting labels
* rewrite comment handling
* add branch support
* emit debugging information
* postman and one door
* the remaining scripts
* add tokens for the non _s/_l versions
* meh
* Add built schedules
* Remove _s/_l suffixes from almost every command
* TokenProperties
* Move macros and length into TokenProperties
* move short and long to TokenType
* rename member
* some cleanups
* fatalError
* Write various notes on the compiler
* more errors and comments
* debug flags
* Move the built schedules to the build folder
* manually cleanup control flow of many schedule scripts
* cleanup postman schedule
* start write up
* write more stuff
* write a little more
* Start writing about the commands
* 2 more commands
* more
* almost everything, except returns
* hopefully finish documenting the commands
* cleanup
* formal grammar
* Table of contents
* typo
* Rename schc.py
* remove todo
* Warn if a if_before_time/if_since_time is negated
* Add colors to warnings and errors
* delete rebuild schedules script
* version
* Apply suggestions from code review
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* suggestions on md file
* compiler review
* invented is invented
* ScheduleScript typedef
* fix
* Convert Anju's schedule to the new format
* simplify anju's schedule
* forgot to remove `_s`/`_l`
* bss
* Rework schc to allow multiple scripts per file
* Migrate all the schedules to the new format
* update language specification
* Update docs/schedule_scripting_language.md
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update docs/schedule_scripting_language.md
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Matching dmatable
* Generate NON_MATCHING dmadata
* Clean up dmamgr
* Format
* Ignore tools/buildtools/mkdmadata
* Warnings
* Use SYMS flag instead of segment name
* PR + more notes
* PR cleanups
* Move qrand to libc64
* use an union to avoid type punning
* __osMalloc
* math64.c
* fixed_point.h
* sleep
* aprintf.h
* sprintf
* malloc
* use original names on aprintf.c and malloc.c
* qrand cleanup pass
* use original names of sleep.c
* og names for sprintf
* more cleanup
* format
* fixes
* whoops
* use ARRAY_COUNT again
* comment
* Use `fu`
* forgot this one
* review
* fix
* sneak a tiny cleanup
* lights.c
* z64skin_matrix.h
* Move out some stuff from macros.h
* gamealloc.h
* move most transition functions to z64transition.h
* z64lib.h
* `include` cleanup on transition files
* z_overlay cleanup
* z64malloc.h
* format
* forgot to remove those
* forgot this
* fix borken includes
* Move player function declarations to z64player.h
* rename Actor_MountHorse to Player_MountHorse and similar functions
* whoops
* add missing includes
* format
* whoops
* Add Tharo's documentation comments
* Voice progress
* Match osVoiceControlGain
* Match osVoiceStartReadData
* Cleanup
* Add docs from n64devkit
* WIP on osVoiceGetReadData
* Add comment
* Match voiceinit.c
* Remove CONT_ERR, already present in controller.h
* Really close to matching osVoiceStopReadData
* Progress on voicecheckword
* Match osVoiceSetWord
* Add error codes
* Matched __osVoiceContRead2... Somehow...
* Add small amount of docs
* __osVoiceContRead36 was basically identical from __osVoiceContRead2
* docs, but maybe a little carried away
* Match __osVoiceContWrite4, Write is very similar to Read
* Match __osVoiceContWrite20 from __osVoiceContWrite4, ez
* Some docs
* Improve osVoiceGetReadData
* Match osVoiceCheckWord
* currentSyllable -> currSyllable
* Match osVoiceMaskDictionary
* Match __osVoiceSetADConverter
* Meme matched osVoiceStopReadData
* small cleanup
* Missed macros
* osVoiceGetReadData Meme Match
* Small clean-up
* format
* Properly split voice files from code
* Use proper flags for voice files
* Add basic docs for func_801A5AF0
* Import Voice Data
* Update matching functions in code_801A51F0 from audio WIP
* Update matching functions in code_801A4EB0 from audio WIP
* Match func_801A5A1C
* Match func_801A5228
* Match func_801A54D0
* Doc padmgr functions used
* Match func_801A5680, it's near identical to func_801A54D0
* code_801A51F0 OK
* Match func_801A4EB8
* Match func_801A4FD8 (mips2c got it matching directly)
* code_801A4EB0 & all of voice, OK
* Import bss
* Better match for func_801A5A1C
* format
* Cleanup
* Clean up dictionary
* Introduce OSVoiceDictionary
* More voice docs
* Fix bss
* Import code_801A4EB0 data
* Introduce Word Id enum
* Dictionary: u8 -> u16
* Introduce bgms
* Fill in bgm enums
* Rename bgm to clearer names
* Fix spacing
* Fix "No_Music" define
* remove comment
* import rodata
* Improve bgm names, found another seqId function
* Another seqId function
* Another name change
* Woods of Mystery -> Sarias Song
* Fix match in osVoiceControlGain
* Fix bss reordering
* Fix bss file split
* add saria's song bgm to pierre
* Another bgm function found!
* Add bgm's to `gSaveContext.seqIndex`
* Fix BSS
* fix bss
* Fix bss
* cleanup
* more cleanup
* cow voice weekeventflag
* small cleanup
* some docs
* cleanup var
* global
* more docs
* PR Review
---------
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* OK, start documentation
* More documentation
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* Decompile func_80167F0C
* FbdemoWipe4 OK and documented
* Mark bug in Wipe4
* More docs
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* Mark bug
* Few more notes
* Fix function in Play
* Format
* Review
* Name Play_PostWorldDraw
* functions.h...
* Revert func_80167F0C
* Review
* functions.h
* Review
* Update Wipe4
* Rename system
* Format
* Put skeleton back in the cupboard
* bss
* Fix build
* rename to z_visfbuf
* review
* format
* bss
* some bss cleanup
* review
* bss
* review
---------
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
Co-authored-by: angie <angheloalf95@gmail.com>