Ryan Dwyer
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18739a25dc
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Decompile ai0019
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2020-02-11 21:52:23 +10:00 |
Ryan Dwyer
|
30a25908c4
|
Decompile ai001a
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2020-02-11 21:43:21 +10:00 |
Ryan Dwyer
|
d21b8304e5
|
Decompile aiIfChrInActiveRoom and discover if_chr_in_onscreen_room AI command
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2020-02-11 19:01:51 +10:00 |
Ryan Dwyer
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05d51b7883
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Decompile roomIsActive and discover if_room_onscreen AI command
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2020-02-11 18:40:19 +10:00 |
Ryan Dwyer
|
48ee8a2f13
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Decompile aiIfTargetInRoom
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2020-02-11 17:29:27 +10:00 |
Ryan Dwyer
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fafde86c22
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Decompile aiObjectMoveToPad
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2020-02-11 17:24:16 +10:00 |
Ryan Dwyer
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35b9db8c56
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Decompile func0f0c1e54
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2020-02-11 08:19:33 +10:00 |
Ryan Dwyer
|
0c63a1d161
|
Decompile propObjSetOrUnsetHiddenFlag00400000
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2020-02-11 08:11:27 +10:00 |
Ryan Dwyer
|
a525aeb355
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Decompile func0f064178
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2020-02-11 08:07:32 +10:00 |
Ryan Dwyer
|
26fc615ffb
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Decompile func0f039558
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2020-02-11 08:02:17 +10:00 |
Ryan Dwyer
|
e281dabb76
|
Decompile aiIfSeesSuspiciousItem
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2020-02-10 23:24:48 +10:00 |
Ryan Dwyer
|
c6655c699f
|
Decompile ai00ee
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2020-02-10 21:23:07 +10:00 |
Ryan Dwyer
|
9c9697455b
|
Decompile aiRevokeControl
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2020-02-10 21:19:29 +10:00 |
Ryan Dwyer
|
0333beaab2
|
Decompile propObjGetBbox
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2020-02-10 21:15:15 +10:00 |
Ryan Dwyer
|
7acea5a78a
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Decompile propPlayerGetBbox
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2020-02-10 20:52:24 +10:00 |
Ryan Dwyer
|
c8e44abd6c
|
Discover more file splits
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2020-02-10 20:07:04 +10:00 |
Ryan Dwyer
|
4f391275c1
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Generate include statements programatically, make declarations consistent with declarations and treat warnings as fatal
|
2020-02-10 17:09:03 +10:00 |
Ryan Dwyer
|
40592d833d
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Decompile propGetBbox and discover if_proppreset_height_lt AI command
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2020-02-10 00:09:24 +10:00 |
Ryan Dwyer
|
3342d28a66
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Improve documentation for chr_move_to_pad
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2020-02-09 23:40:03 +10:00 |
Ryan Dwyer
|
d4e1e6ddbf
|
Decompile ai0105
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2020-02-09 23:17:20 +10:00 |
Ryan Dwyer
|
c4c0bf879c
|
Decompile aiChrMoveToPad
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2020-02-09 22:46:32 +10:00 |
Ryan Dwyer
|
0b146a23a0
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Decompile aiIfChrActivatedObject
|
2020-02-09 20:55:02 +10:00 |
Ryan Dwyer
|
65185afafa
|
Decompile ai0067
|
2020-02-09 20:20:50 +10:00 |
Ryan Dwyer
|
364df143dc
|
Rename stage1 to pd and make build output less noisy
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2020-02-09 20:06:57 +10:00 |
Ryan Dwyer
|
c4d4878323
|
Decompile aiSetVehicleSpeed
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2020-02-09 17:58:31 +10:00 |
Ryan Dwyer
|
fef8d54a9f
|
Decompile aiShuffleInvestigationTerminals
|
2020-02-09 17:36:09 +10:00 |
Ryan Dwyer
|
e1ae236f24
|
Decompile aiIfSquadronIsDead
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2020-02-09 17:05:41 +10:00 |
Ryan Dwyer
|
3fd7c27483
|
Decompile aiIfNumChrsInSquadronGreaterThan
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2020-02-09 16:03:22 +10:00 |
Ryan Dwyer
|
321863e8c5
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Decompile aiSetTargetToEyespyIfInSight
|
2020-02-09 15:08:09 +10:00 |
Ryan Dwyer
|
4c883f8aaa
|
Decompile liftGoToStop and discover lift_go_to_stop AI command
|
2020-02-09 14:36:21 +10:00 |
Ryan Dwyer
|
b76d35c1b3
|
Discover if_lift_at_stop AI command and attempt to decompile aiIfLiftAtStop
|
2020-02-09 12:26:24 +10:00 |
Ryan Dwyer
|
046877a518
|
Decompile aiDoPresetAnimation and fix mismatching setup files
|
2020-02-09 00:24:18 +10:00 |
Ryan Dwyer
|
8999da484e
|
Decompile aiShufflePelagicSwitches
|
2020-02-08 23:36:34 +10:00 |
Ryan Dwyer
|
f922cef7ea
|
Fix warning about intro data type in setup files
|
2020-02-08 22:17:36 +10:00 |
Ryan Dwyer
|
57e1ec1480
|
Rename hud projector to hudpiece
|
2020-02-08 22:04:52 +10:00 |
Ryan Dwyer
|
f37344e236
|
Rename if_fade_complete to if_colour_fade_complete and discover real if_fade_complete
|
2020-02-08 22:02:05 +10:00 |
Ryan Dwyer
|
374af84a4e
|
Rename chr_set_hud_visible to chr_set_hudprojector_visible
|
2020-02-08 21:43:24 +10:00 |
Ryan Dwyer
|
a11924b5cb
|
Decompile chrSetFiringInCutscene
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2020-02-08 21:13:39 +10:00 |
Ryan Dwyer
|
377fe3f6f1
|
Discover play_music_continuously AI command
|
2020-02-08 20:55:17 +10:00 |
Ryan Dwyer
|
9f8d333cf7
|
Decompile currentPlayerGetInvShortName
|
2020-02-08 18:59:12 +10:00 |
Ryan Dwyer
|
b8597e529d
|
Attempt to decompile currentPlayerGetWeaponOfChoice
|
2020-02-08 18:44:10 +10:00 |
Ryan Dwyer
|
3daa1d66d9
|
Decompile currentPlayerIncrementGunHeldTime
|
2020-02-08 17:15:42 +10:00 |
Ryan Dwyer
|
b4b983cc4f
|
Decompile weaponGetActivatedText
|
2020-02-08 13:05:49 +10:00 |
Ryan Dwyer
|
7953faf106
|
Decompile objGetActivatedText
|
2020-02-08 13:03:43 +10:00 |
Ryan Dwyer
|
4f1d93b33d
|
Decompile currentPlayerCalculateEquipCurItem
|
2020-02-08 12:45:01 +10:00 |
Ryan Dwyer
|
b0affcd2a7
|
Decompile currentPlayerGetEquipCurItem
|
2020-02-08 12:34:29 +10:00 |
Ryan Dwyer
|
34021506b7
|
Decompile textoverrideInsert
|
2020-02-08 12:32:51 +10:00 |
Ryan Dwyer
|
629241ddbd
|
Decompile currentPlayerGetInvNameByIndex
|
2020-02-08 12:29:21 +10:00 |
Ryan Dwyer
|
cfbb52687a
|
Decompile currentPlayerGetInvNameIdByIndex
|
2020-02-08 12:28:18 +10:00 |
Ryan Dwyer
|
31d8d3882a
|
Decompile currentPlayerGetWeaponNumByInvIndex
|
2020-02-08 12:02:02 +10:00 |