Commit Graph

362 Commits

Author SHA1 Message Date
Ryan Dwyer 6edc8681da Remove a heap of one-liner functions 2023-05-10 21:24:17 +10:00
Ryan Dwyer e3317f2069 Remove pdmode.c 2023-05-09 23:06:06 +10:00
Ryan Dwyer ae4687917f Use inline floor and ceil instructions 2023-05-09 17:22:15 +10:00
Ryan Dwyer f39432946c Remove arg parser 2023-05-09 11:18:23 +10:00
Ryan Dwyer bcaea5d7e9 Move functions from utils.c, collisionutils.c, crc.c and gfxreplace.c into the files where they're called 2023-05-08 23:27:23 +10:00
Ryan Dwyer c9879d9516 Use inline sqrt.s instruction 2023-05-06 23:15:43 +10:00
Ryan Dwyer f96d9ff901 Refactor scheduler 2023-05-02 12:29:35 +10:00
Ryan Dwyer 246d30ce04 RoomMtx: Prevent cache fighting in multiplayer and remove need to tick roommtxes 2023-01-07 17:08:30 +10:00
Ryan Dwyer d8c278364a Remove unused functions 2022-11-12 10:01:28 +10:00
Ryan Dwyer 0fd7673c1b Don't call no-op functions 2022-11-11 23:44:20 +10:00
Ryan Dwyer 5c21de55e6 Remove stub files 2022-11-11 23:23:38 +10:00
Ryan Dwyer 40c4dd9130 Remove rmon, crash, fault, videbug and debughud 2022-11-11 23:18:45 +10:00
Ryan Dwyer 73bfbded3d Remove unreachable g_Jpn code 2022-11-11 17:18:12 +10:00
Ryan Dwyer 3b0066b74e Remove debug 2022-11-10 21:36:05 +10:00
Ryan Dwyer 7841b59eef Introduce ai2asm 2022-11-02 17:35:19 +10:00
Ryan Dwyer c1cab6e03e Make AI command handlers able to be inlined 2022-10-31 17:34:01 +10:00
Ryan Dwyer e16567742d Place game segment after bss to make more room for memp 2022-10-31 17:34:01 +10:00
Ryan Dwyer 6db8be6d14 Remove code relating to 4MB 2022-10-31 17:34:01 +10:00
Ryan Dwyer c9f4fef2d6 Remove camdraw code 2022-10-31 17:34:01 +10:00
Ryan Dwyer 7c6805c3e2 Make the expansion pak required and disable virtual memory 2022-10-31 17:34:01 +10:00
Ryan Dwyer eb51ea4550 Introduce ROM_SIZE Makefile option 2022-10-12 23:06:19 +10:00
Ryan Dwyer 46a88a3d59 Convert ROMALLOCATION constants into Makefile options 2022-10-12 22:39:57 +10:00
Ryan Dwyer 17583575e4 Introduce support for gcc 2022-10-12 22:26:19 +10:00
Ryan Dwyer ad28d219d1 Decompile mempakPrepare 2022-09-08 23:02:20 +10:00
Ryan Dwyer e12ac3d0e0 Decompile pakWriteFileAtOffset 2022-09-08 21:58:47 +10:00
Ryan Dwyer 56c927ac9b Decompile texLoad 2022-08-27 19:56:29 +10:00
Ryan Dwyer fdb0b4990a Decompile weaponTick 2022-08-24 23:07:51 +10:00
Ryan Dwyer 83d0268f19 Decompile bootPhase1 2022-08-22 20:24:50 +10:00
Ryan Dwyer 2dc046fa13 Decompile hudmsgRenderMissionTimer 2022-08-18 18:40:02 +10:00
Ryan Dwyer 28e82578e4 Rename and split some files
* Rename game_0b28d0.c to modelmgr.c
* Split playerreset.c to modelmgrreset.c
* Split chr.c to proptick.c
2022-08-17 17:33:55 +10:00
Ryan Dwyer 5781a64158 Decompile dialogRender 2022-07-21 12:22:56 +10:00
Ryan Dwyer dcade0c364 Rename game_13b670.c to dyntex.c 2022-06-27 20:09:24 +10:00
Ryan Dwyer e21e1cb33f Rename tex.c to texselect.c, surface.c to tex.c 2022-04-17 14:44:07 +10:00
Ryan Dwyer 629d9a3aec Decompile getitle0f0155f0 2022-04-15 23:33:13 +10:00
Ryan Dwyer 70375816f1 Rename most remaining game files 2022-03-23 21:22:06 +10:00
Ryan Dwyer 140b206505 Rename and split some files to create stagetable.c and stagemusic.c 2022-03-20 15:10:30 +10:00
Ryan Dwyer e97273fb37 Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
Ryan Dwyer 8d209d59c2 jpn-final: Decompile titleInit 2022-03-19 21:36:13 +10:00
Ryan Dwyer 9b23b0e220 jpn-final: Decompile langInit 2022-03-19 21:20:53 +10:00
Ryan Dwyer a6b5df2659 pal-beta, pal-final and jpn-final: Decompile langTick 2022-03-19 10:03:18 +10:00
Ryan Dwyer b6ef09ca20 jpn-final: Get game segment matching excluding pointers 2022-03-16 17:50:25 +10:00
Ryan Dwyer d7d4ca4156 jpn-final: Get lib segment matching excluding pointers 2022-03-14 21:36:43 +10:00
Ryan Dwyer bbd69a8723 jpn-final: Make it build 2022-03-14 18:34:23 +10:00
Ryan Dwyer fa7698724c pal-beta: Get lib segment matching excluding pointers 2022-03-11 14:18:03 +10:00
Ryan Dwyer 1bb2f7ebc3 pal-beta: Make it build 2022-03-11 09:14:25 +10:00
Ryan Dwyer 729e951336 Rename game_127910.c to playermgr.c 2022-02-13 21:59:43 +10:00
Ryan Dwyer 3a777bc25c Rename game_011110.c to playerinit.c, game_0102b0.c to bondguninit.c 2022-02-10 17:25:24 +10:00
Ryan Dwyer 583796e7aa Rename game_0b69d0.c to player.c 2022-02-09 20:23:06 +10:00
Ryan Dwyer 21b48e2b49 Decompile texturesLoadConfigs 2022-02-09 17:36:23 +10:00
Ryan Dwyer 2586554907 Rename game_0e0770.c to menugfx.c, game_0f09f0.c to menu.c, menu/items.c to menuitem.c 2022-02-05 10:36:51 +10:00