Ryan Dwyer
77c07dd6df
Profiling: Fix AUD figure
2022-11-05 09:17:02 +10:00
Ryan Dwyer
05afabf037
Only calculate lookingatprop when necessary
2022-11-04 08:15:21 +10:00
Ryan Dwyer
30f5d24c15
Disable antialias in render modes
2022-11-03 22:50:05 +10:00
Ryan Dwyer
895215c332
Fix some ailists not running
2022-11-03 21:22:21 +10:00
Ryan Dwyer
4e797820ea
Introduce profiling
2022-11-03 21:14:25 +10:00
Ryan Dwyer
aabec4d103
Allow 1xxx ailists to be completely terminated
2022-11-03 08:28:36 +10:00
Ryan Dwyer
4632c3113f
Improve logic for objectives failed HUD message
...
* Roll up all the objective failed commands into a new "any objective failed" one
* Remove wasteful looping logic from ailist
* Use existing statuses array instead of recalculating every objective on every frame
2022-11-02 21:40:23 +10:00
Ryan Dwyer
6385e137d0
Remove unused global ailists
2022-11-02 21:16:18 +10:00
Ryan Dwyer
2c0b5711c1
Pass ailist pointers around instead of ailist IDs to avoid runtime bisection
2022-11-02 20:38:01 +10:00
Ryan Dwyer
b838521081
Remove truck, heli and aiplayerdeadlist
2022-11-02 17:45:14 +10:00
Ryan Dwyer
7841b59eef
Introduce ai2asm
2022-11-02 17:35:19 +10:00
Ryan Dwyer
a5b4d0017b
Fix portal problem in Skedar Ruins and WAR
2022-10-31 17:34:02 +10:00
Ryan Dwyer
301dfd8df6
Fix crash in disguise training
2022-10-31 17:34:02 +10:00
Ryan Dwyer
3aa6674330
Fix array overflow in chrnum lookup
2022-10-31 17:34:02 +10:00
Ryan Dwyer
1215434097
Replace chrnum bisection with array lookup
2022-10-31 17:34:02 +10:00
Ryan Dwyer
9668be14ba
Create chr_is_deadish AI command
2022-10-31 17:34:02 +10:00
Ryan Dwyer
1f05cfdc2e
Bypass some logic when BG is preloaded
2022-10-31 17:34:02 +10:00
Ryan Dwyer
ac1cde8b0d
Precompute return values for RANDOMFRAC()
2022-10-31 17:34:02 +10:00
Ryan Dwyer
010a6851bf
Fix excessive float usage in sightDrawZoom
2022-10-31 17:34:02 +10:00
Ryan Dwyer
8b19b8a018
Replace individual x/y/z copies with struct copies where possible
2022-10-31 17:34:02 +10:00
Ryan Dwyer
227beacec1
Replace some unnecessary mtc1/swc1 instructions in mtxasm.s
2022-10-31 17:34:02 +10:00
Ryan Dwyer
4ea746b37d
Fix camspy
2022-10-31 17:34:02 +10:00
Ryan Dwyer
38dddf0c4f
Don't calculate lookahead unnecessarily
2022-10-31 17:34:02 +10:00
Ryan Dwyer
f800a69143
Enable preloading for non-weapon inventory items
2022-10-31 17:34:02 +10:00
Ryan Dwyer
3c117b2157
Simplify BG preloading code
2022-10-31 17:34:02 +10:00
Ryan Dwyer
dcf1de3f87
Preload the stage's natural weapons
2022-10-31 17:34:02 +10:00
Ryan Dwyer
15fc4a0a7c
Fix a BG preload bug and make other related improvements
2022-10-31 17:34:02 +10:00
Ryan Dwyer
266163bcfe
Replace BG visibility scripts with C implementation
2022-10-31 17:34:02 +10:00
Ryan Dwyer
0528fe0539
Re-ID AI commands so the most common commands can be identified by the first byte only
2022-10-31 17:34:01 +10:00
Ryan Dwyer
22cd732d8a
Remove another VI mode
2022-10-31 17:34:01 +10:00
Ryan Dwyer
c1cab6e03e
Make AI command handlers able to be inlined
2022-10-31 17:34:01 +10:00
Ryan Dwyer
420d5ee990
Remove unused VI modes
2022-10-31 17:34:01 +10:00
Ryan Dwyer
66f99b50d6
Read pad data directly rather than copying it to the stack
2022-10-31 17:34:01 +10:00
Ryan Dwyer
0b87a5af75
Store pads in their full unpacked format
2022-10-31 17:34:01 +10:00
Ryan Dwyer
0bd58592c4
Change chr AI timers to integers
2022-10-31 17:34:01 +10:00
Ryan Dwyer
04ca114465
Remove excessive reads and writes to g_Vars properties in AI loop
2022-10-31 17:34:01 +10:00
Ryan Dwyer
cb0b99d28a
Preload BG rooms where possible
2022-10-31 17:34:01 +10:00
Ryan Dwyer
e16567742d
Place game segment after bss to make more room for memp
2022-10-31 17:34:01 +10:00
Ryan Dwyer
bef9668e68
Preprocess ailists to convert goto-labels to goto-offsets
2022-10-31 17:34:01 +10:00
Ryan Dwyer
0c948fdce9
Use pointers for aioffsets
2022-10-31 17:34:01 +10:00
Ryan Dwyer
e36d700bad
Remove dprint AI command
2022-10-31 17:34:01 +10:00
Ryan Dwyer
827a2f75ee
Cache the playercount instead of calculating it many times
2022-10-31 17:34:01 +10:00
Ryan Dwyer
6db8be6d14
Remove code relating to 4MB
2022-10-31 17:34:01 +10:00
Ryan Dwyer
c9f4fef2d6
Remove camdraw code
2022-10-31 17:34:01 +10:00
Ryan Dwyer
2995dc4a88
Disable crash and rmon threads
2022-10-31 17:34:01 +10:00
Ryan Dwyer
7c6805c3e2
Make the expansion pak required and disable virtual memory
2022-10-31 17:34:01 +10:00
Ryan Dwyer
4e9d88fab9
Print unused memory to HUD
2022-10-31 17:34:01 +10:00
Ryan Dwyer
d89fef7ea9
Implement frame rate graph
2022-10-31 17:33:44 +10:00
Ryan Dwyer
32d529e9b5
Avoid UB in bondview's var800a41c0
2022-10-31 17:31:02 +10:00
Ryan Dwyer
e3d77e8086
Avoid some potential UB in bgBuildTables
2022-10-31 17:30:51 +10:00
Ryan Dwyer
178a779878
Revert "Simplify tile assets - repo clones may need to run make extract again"
...
This reverts commit 306613e462 .
It turns out we do actually need tiles to be built using the asset
manager :\
2022-10-22 19:06:17 +10:00
Ryan Dwyer
b159e01edc
Improve naming and documentation of inventory data
2022-10-22 18:42:45 +10:00
Ryan Dwyer
4d04f1f282
ntsc-beta: Decompile sndLoadSound
2022-10-21 21:53:10 +10:00
Ryan Dwyer
82d2d500b6
ntsc-beta: Decompile sndLoadSfxCtl
2022-10-21 21:46:14 +10:00
Ryan Dwyer
a7721463bf
ntsc-beta: Decompile joysTick
2022-10-21 19:31:03 +10:00
Ryan Dwyer
306613e462
Simplify tile assets - repo clones may need to run make extract again
2022-10-21 19:21:50 +10:00
Ryan Dwyer
e28b361cb6
ntsc-beta: Decompile joyStopRumble
2022-10-21 00:07:40 +10:00
Ryan Dwyer
43e354a316
ntsc-beta: Decompile botPickupProp
2022-10-20 23:52:15 +10:00
Ryan Dwyer
724aecb04e
ntsc-beta: Decompile bviewDrawHorizonScanner
2022-10-20 22:27:46 +10:00
Ryan Dwyer
f98d64bd6f
ntsc-beta: Decompile bviewDrawIrLens
2022-10-20 22:20:07 +10:00
Ryan Dwyer
8ba2480756
pal-beta and pal-final: Decompile botTickUnpaused
2022-10-20 20:29:15 +10:00
Ryan Dwyer
62c36b6539
ntsc-beta and ntsc-1.0: Decompile pak0f11df94
2022-10-19 20:44:12 +10:00
Ryan Dwyer
0d1a1a4e56
pal-beta and pal-final: Decompile hoverbikeUpdateMovement
2022-10-18 23:16:17 +10:00
Ryan Dwyer
e68822d444
pal-beta and above: Decompile bgun0f0981e8
2022-10-18 22:24:24 +10:00
Ryan Dwyer
32490cd77d
ntsc-beta: Decompile gamefileSave
2022-10-17 17:19:53 +10:00
Ryan Dwyer
4749132bc0
ntsc-beta: Decompile joyGetButtonsReleasedThisFrame
2022-10-16 20:30:50 +10:00
Ryan Dwyer
194ba80480
ntsc-beta: Decompile joy0001509cnb
2022-10-16 20:24:58 +10:00
Ryan Dwyer
8d0d9c0e36
ntsc-beta: Decompile bootCheckStackOverflow
2022-10-16 20:14:09 +10:00
Ryan Dwyer
b91b0f93a5
ntsc-beta: Decompile bootCountUnusedStack
2022-10-16 20:04:36 +10:00
Ryan Dwyer
295ec06b5e
Decompile __osSyncPutChars
2022-10-16 19:26:11 +10:00
Ryan Dwyer
8c7d35da4a
Decompile osGetMemSize
2022-10-16 18:50:22 +10:00
Ryan Dwyer
5ca3b87ad4
Decompile other versions of bviewDrawEyespyMetrics
2022-10-16 17:14:33 +10:00
Ryan Dwyer
b47847fb9d
Improve mismatch of tvscreenRender
2022-10-15 10:04:19 +10:00
Ryan Dwyer
914aaaa0e4
Align g_RdpDramStack and g_RdpYieldData
2022-10-15 10:04:09 +10:00
Ryan Dwyer
678835d997
Align __osContPifRam
2022-10-14 17:19:27 +10:00
Ryan Dwyer
65e365fb08
Decompile func0f0878c8pf
2022-10-13 22:12:10 +10:00
Ryan Dwyer
2c1c13e666
Give better names to timing variables
2022-10-13 19:43:47 +10:00
Ryan Dwyer
eb51ea4550
Introduce ROM_SIZE Makefile option
2022-10-12 23:06:19 +10:00
Ryan Dwyer
17583575e4
Introduce support for gcc
2022-10-12 22:26:19 +10:00
Ryan Dwyer
4b7e93de8a
Rename a heap of collision detection functions
2022-10-06 19:39:18 +10:00
Ryan Dwyer
f09206034d
Improve mismatch of vmInit
2022-10-01 21:43:42 +10:00
Ryan Dwyer
a81560e8f2
Decompile sky0f126384
2022-10-01 13:30:02 +10:00
Ryan Dwyer
6123232e22
Decompile titleRenderPdLogoModel
2022-09-28 20:46:57 +10:00
Ryan Dwyer
e04f2a6114
Decompile func0f14d4f0
2022-09-28 17:13:20 +10:00
Ryan Dwyer
82ea985cbe
Decompile pakConvertFromGbcImage
2022-09-27 23:59:02 +10:00
Ryan Dwyer
21c8c1fd25
Decompile menugfxCreateBlur
2022-09-27 20:13:04 +10:00
Ryan Dwyer
eeb69c7119
Decompile sprintf
2022-09-27 00:30:03 +10:00
Ryan Dwyer
c8e1ea19fc
Decompile cd0002dffc
2022-09-27 00:03:05 +10:00
Ryan Dwyer
2431684b1e
Decompile bgTestHitOnChr
2022-09-26 23:36:24 +10:00
Ryan Dwyer
d5779ef268
Decompile chrTickShoot
2022-09-21 19:12:07 +10:00
Ryan Dwyer
eeea819b2d
Decompile bgTickPortalsXray
2022-09-20 23:58:19 +10:00
Ryan Dwyer
c57dfc36c1
Decompile bgChooseXrayVtxColour
2022-09-20 21:39:12 +10:00
Ryan Dwyer
120d0282e4
Decompile sightDrawZoom
2022-09-20 17:40:00 +10:00
Ryan Dwyer
5b0066926a
Decompile bgunTickEject
2022-09-18 21:19:13 +10:00
Ryan Dwyer
cd14cbb406
Decompile fileGetInflatedSize
2022-09-18 19:34:32 +10:00
Ryan Dwyer
aa4d7a34bd
Decompile camIsPosInFovAndVisibleRoom
2022-09-18 16:46:45 +10:00
Ryan Dwyer
cfc7f3db88
Decompile bgunAutoSwitchWeapon
2022-09-18 15:47:31 +10:00
Ryan Dwyer
f7cb81bac5
Improve mismatch of bgLoadRoom
2022-09-18 14:13:11 +10:00
Ryan Dwyer
52a06d0698
Decompile nbombInflictDamage
2022-09-16 22:55:17 +10:00
Ryan Dwyer
5b691240ef
Decompile nbombRenderOverlay
2022-09-16 21:12:53 +10:00
Ryan Dwyer
15c067fe36
Decompile gasRender
2022-09-16 20:52:10 +10:00
Ryan Dwyer
572688668e
Decompile anim00023d38
2022-09-14 21:52:28 +10:00
Ryan Dwyer
165da3c305
Decompile starsReset
2022-09-14 21:19:57 +10:00
Ryan Dwyer
213ba550a6
Decompile func0f14f510
2022-09-14 17:38:53 +10:00
Ryan Dwyer
29117921d0
Decompile func0f14ad58
2022-09-14 00:10:01 +10:00
Ryan Dwyer
e3f8a38be5
Decompile chrNavTryObstacle
2022-09-13 21:30:04 +10:00
Ryan Dwyer
163e7bfe84
Decompile sparksTick
2022-09-13 17:08:49 +10:00
Ryan Dwyer
15ee65e73e
Decompile menugfxRenderBgGreenHaze
2022-09-12 22:28:25 +10:00
Ryan Dwyer
fdf40873c2
Decompile menugfxRenderBgCone
2022-09-12 20:31:44 +10:00
Ryan Dwyer
3302c6ec70
Decompile menugfxDrawProjectedLine
2022-09-12 19:25:02 +10:00
Ryan Dwyer
80c5e004e0
Decompile tex0f1756c0
2022-09-11 19:42:45 +10:00
Ryan Dwyer
93e8fcf1e9
Decompile menuitemObjectivesRenderOne
2022-09-11 16:09:40 +10:00
Ryan Dwyer
0b1ee2a52e
Decompile func0f161d30
2022-09-11 14:55:53 +10:00
Ryan Dwyer
99cf87a87e
Non-matching build: Fix known functional mismatches
2022-09-11 11:47:05 +10:00
Ryan Dwyer
8e126b22aa
Improve mismatch of textMeasure
2022-09-11 10:36:54 +10:00
Ryan Dwyer
bbf52f580b
Add support for non-matching ntsc-final builds
2022-09-09 17:19:48 +10:00
Ryan Dwyer
ad28d219d1
Decompile mempakPrepare
2022-09-08 23:02:20 +10:00
Ryan Dwyer
e12ac3d0e0
Decompile pakWriteFileAtOffset
2022-09-08 21:58:47 +10:00
Ryan Dwyer
19438de34e
Decompile amRender
2022-09-02 19:00:45 +10:00
Ryan Dwyer
ff996a5504
Decompile menuhandlerMissionList
2022-09-01 22:49:57 +10:00
Ryan Dwyer
5dd7d9e020
Decompile bviewDrawIrLens
2022-09-01 18:00:54 +10:00
Ryan Dwyer
4e7a978c16
Decompile bviewCopyPixels
2022-09-01 17:24:55 +10:00
Ryan Dwyer
881156147b
Decompile sightDrawDefault
2022-08-31 20:24:37 +10:00
Ryan Dwyer
1ccafbf41e
Decompile autogunTick
2022-08-31 17:39:28 +10:00
Ryan Dwyer
4dc030259e
Decompile hoverbikeUpdateMovement
2022-08-30 21:05:10 +10:00
Ryan Dwyer
fef42c842e
Decompile propPickupByPlayer
2022-08-30 19:39:48 +10:00
Ryan Dwyer
c092d37ffb
Decompile func0f177a54
2022-08-30 18:42:57 +10:00
Ryan Dwyer
fb42f18163
Decompile bgunConsiderToggleGunFunction
2022-08-30 17:43:26 +10:00
Ryan Dwyer
14ba2d2d94
Decompile hovercarTick
2022-08-29 22:50:36 +10:00
Ryan Dwyer
cdea85a415
Decompile text0f154f38
2022-08-29 18:00:52 +10:00
Ryan Dwyer
42a32bebbb
Decompile text0f1552d4
2022-08-28 23:18:36 +10:00
Ryan Dwyer
6d0ae48576
Decompile bgunTickMasterLoad
2022-08-28 16:00:56 +10:00
Ryan Dwyer
050e51ff4e
Decompile bgunDrawHudGauge
2022-08-28 13:34:00 +10:00
Ryan Dwyer
b38a8af242
Decompile bgunDrawHud
2022-08-28 00:22:15 +10:00
Ryan Dwyer
56c927ac9b
Decompile texLoad
2022-08-27 19:56:29 +10:00
Ryan Dwyer
fdb0b4990a
Decompile weaponTick
2022-08-24 23:07:51 +10:00
Ryan Dwyer
83d0268f19
Decompile bootPhase1
2022-08-22 20:24:50 +10:00
Ryan Dwyer
9da91a226d
Decompile mainInit
2022-08-22 17:38:33 +10:00
Ryan Dwyer
e1c9bdf80f
Decompile pheadAllocateTextures
2022-08-20 22:46:08 +10:00
Ryan Dwyer
012325fec9
Decompile func0f14d2c8
2022-08-20 21:59:24 +10:00
Ryan Dwyer
9f149a80f6
Decompile propsnd0f094940
2022-08-20 21:18:31 +10:00
Ryan Dwyer
50128c1553
Decompile botTestPropForPickup
2022-08-20 20:45:39 +10:00
Ryan Dwyer
c6bafcdd1a
Decompile mpChooseTrack
2022-08-20 20:08:41 +10:00
Ryan Dwyer
87bfa11a98
Decompile bgunTickIncReload
2022-08-20 18:40:38 +10:00
Ryan Dwyer
36a634bd2a
Decompile bgun0f09a6f8
2022-08-20 17:45:47 +10:00
Ryan Dwyer
3949d4df63
Decompile shieldhitCreate
2022-08-20 17:30:04 +10:00
Ryan Dwyer
1394962ce2
Decompile cdFindGroundInIntTile
2022-08-20 14:26:43 +10:00
Ryan Dwyer
55d9379fb2
Decompile ciHangarHolographMenuDialog
2022-08-20 10:28:34 +10:00
Ryan Dwyer
2f910c96f2
Decompile bgunTickIncIdle
2022-08-20 00:30:37 +10:00
Ryan Dwyer
0b69011f27
Decompile menuitemMarqueeRender
2022-08-20 00:12:34 +10:00
Ryan Dwyer
71c317cd40
Decompile playerExecutePreparedWarp
2022-08-19 21:26:22 +10:00
Ryan Dwyer
9517024fed
Decompile lasersightRenderBeam
2022-08-19 17:57:32 +10:00
Ryan Dwyer
31b6615254
Decompile lasersightRenderDot
2022-08-19 17:51:16 +10:00
Ryan Dwyer
04d1519ef2
Decompile lang0f16e3fc
2022-08-18 23:25:39 +10:00
Ryan Dwyer
dcf93a4c78
Decompile bbikeApplyMoveData
2022-08-18 23:16:52 +10:00
Ryan Dwyer
fc478ce2ad
Decompile padUnpack
2022-08-18 22:19:18 +10:00
Ryan Dwyer
feeda3a6e7
Decompile menugfxDrawPlane
2022-08-18 21:47:19 +10:00
Ryan Dwyer
f733be00f0
Decompile formatTime
2022-08-18 20:57:37 +10:00
Ryan Dwyer
9bbcf75c1b
Decompile hudmsgsRender
2022-08-18 19:15:34 +10:00
Ryan Dwyer
2dc046fa13
Decompile hudmsgRenderMissionTimer
2022-08-18 18:40:02 +10:00
Ryan Dwyer
e319815d67
Decompile propsTickPlayer
2022-08-18 17:16:56 +10:00
Ryan Dwyer
62370c325f
Rename src/files/setup to src/setups
2022-08-17 17:55:15 +10:00
Ryan Dwyer
28e82578e4
Rename and split some files
...
* Rename game_0b28d0.c to modelmgr.c
* Split playerreset.c to modelmgrreset.c
* Split chr.c to proptick.c
2022-08-17 17:33:55 +10:00
Ryan Dwyer
b20aa02961
Decompile modelmgrAllocateSlots
2022-08-17 17:22:08 +10:00
Ryan Dwyer
c819597646
Decompile chraTickBg
2022-08-16 17:35:32 +10:00
Ryan Dwyer
8c32465e25
Decompile propCalculateShadeColour
2022-08-14 19:39:13 +10:00
Ryan Dwyer
9611f9aa22
Decompile door0f068c04
2022-08-14 14:35:20 +10:00
Ryan Dwyer
abafe7f81b
Decompile func0f06a730
2022-08-14 12:16:35 +10:00
Ryan Dwyer
b5f65ae016
Decompile door0f08f604
2022-08-14 10:39:50 +10:00
Ryan Dwyer
70dfbefab4
Decompile doorInitMatrices
2022-08-14 00:29:58 +10:00
Ryan Dwyer
2750ca0fc3
Decompile chopperTickFall
2022-08-13 22:09:14 +10:00
Ryan Dwyer
5b5aaf8bfc
Decompile setupCreateObject
2022-08-13 21:12:03 +10:00
Ryan Dwyer
81da795dac
Decompile setupCreateDoor
2022-08-13 19:57:56 +10:00
Ryan Dwyer
55d9c7854f
Decompile chrTickRobotAttack
2022-08-13 16:31:54 +10:00
Ryan Dwyer
03eb56ef30
Decompile menuRenderBanner
2022-08-13 13:38:38 +10:00
Ryan Dwyer
6bea6c85ec
Decompile menuProcessInput
2022-08-13 12:34:53 +10:00
Ryan Dwyer
42012806bb
Decompile func0f0f1d6c
2022-08-13 11:26:41 +10:00
Ryan Dwyer
f830d5327a
Decompile menuRenderModels
2022-08-13 11:15:22 +10:00
Ryan Dwyer
e199987839
Decompile setupLoadBriefing
2022-08-12 17:08:56 +10:00
Ryan Dwyer
e846114e15
Decompile pak0f118674
2022-08-11 23:56:48 +10:00
Ryan Dwyer
bee6ac7d58
Decompile bgBuildTables
2022-08-11 20:31:08 +10:00
Ryan Dwyer
baf9f8b659
Decompile sky0f123fd4
2022-08-10 23:25:45 +10:00
Ryan Dwyer
0c3d9faf76
Decompile sky0f122d4c
2022-08-10 18:14:25 +10:00
Ryan Dwyer
204cdbf8c0
Decompile func0f1579cc
2022-08-08 22:36:27 +10:00
Ryan Dwyer
9d2805430e
Decompile bgTestHitOnObj
2022-08-08 17:50:48 +10:00
Ryan Dwyer
3ef6cb880b
Decompile stageLoadAllAilistModels
2022-08-07 21:03:30 +10:00
Ryan Dwyer
b3452a02a2
Attempt to decompile bgTestHitOnChr
2022-08-07 19:26:34 +10:00
Ryan Dwyer
5185e672ab
Decompile chrGetAttackEntityPos
2022-08-07 16:48:01 +10:00
Ryan Dwyer
d828328563
Decompile aiIfSafety2LessThan
2022-08-07 10:41:37 +10:00
Ryan Dwyer
b00e534bf1
Decompile aiSpeak
2022-08-07 10:27:14 +10:00
Ryan Dwyer
69323c57ac
Decompile aiIfChrSameFloorDistanceToPadLessThan
2022-08-07 10:09:32 +10:00
Ryan Dwyer
a85b9e7f7f
Decompile botTick
2022-08-07 01:05:58 +10:00
Ryan Dwyer
ec964133f7
Decompile bgTestHitInVtxBatch
2022-08-07 00:21:47 +10:00
Ryan Dwyer
03cedcf233
Rename bootbufferthing to artifact
2022-08-06 10:03:50 +10:00
Ryan Dwyer
7364fb8e0e
Decompile artifactsRenderGlaresForRoom
2022-08-05 22:59:59 +10:00
Ryan Dwyer
59a216bc2a
Decompile utilsInit
2022-08-05 17:11:23 +10:00
Ryan Dwyer
d40a638cb1
Decompile pakInit
2022-08-05 08:04:00 +10:00
Ryan Dwyer
899e0d3264
Decompile func0f0d5690
2022-08-05 00:17:25 +10:00
Ryan Dwyer
47b802ba20
Decompile func0f0d55a4
2022-08-05 00:15:59 +10:00
Ryan Dwyer
4e35c03150
Decompile filesInit
2022-08-04 23:26:16 +10:00