Ryan Dwyer
|
345d70bd01
|
Decompile fileLoad
|
2020-02-16 18:01:44 +10:00 |
Ryan Dwyer
|
4e50085824
|
Introduce FILE constants
|
2020-02-16 17:49:24 +10:00 |
Ryan Dwyer
|
1ed7ced847
|
Decompile bodyLoad
|
2020-02-16 17:24:35 +10:00 |
Ryan Dwyer
|
c34669cac6
|
Decompile bodyGetHead
|
2020-02-16 17:14:11 +10:00 |
Ryan Dwyer
|
3fdc35c0dd
|
Split game_02cde0 into chraction.c
|
2020-02-16 16:00:54 +10:00 |
Ryan Dwyer
|
e7b40dfe32
|
Fix missing blank line between includes and code
|
2020-02-16 15:30:14 +10:00 |
Ryan Dwyer
|
566a83705f
|
Decompile aiPlaySoundFromProp
|
2020-02-16 14:42:14 +10:00 |
Ryan Dwyer
|
0e62f15f68
|
Decompile aiIfNaturalAnim
|
2020-02-16 14:27:50 +10:00 |
Ryan Dwyer
|
0ef8c45ec3
|
Decompile aiIfAction
|
2020-02-16 14:21:19 +10:00 |
Ryan Dwyer
|
4333a69a60
|
Decompile aiIfChrListening
|
2020-02-16 14:20:10 +10:00 |
Ryan Dwyer
|
785c55294b
|
Decompile aiIfOrders
|
2020-02-16 14:10:46 +10:00 |
Ryan Dwyer
|
5cec968821
|
Decompile aiShuffleRuinsPillars
|
2020-02-16 13:51:44 +10:00 |
Ryan Dwyer
|
6a9c147d00
|
Decompile ai004d
|
2020-02-16 12:37:08 +10:00 |
Ryan Dwyer
|
d3f5592dc4
|
Decompile ai004f
|
2020-02-16 12:36:25 +10:00 |
Ryan Dwyer
|
2921f0c5a2
|
Decompile aiIfChrHealthGreaterThan
|
2020-02-16 12:32:09 +10:00 |
Ryan Dwyer
|
d66b050f34
|
Decompile aiIfChrHealthLessThan
|
2020-02-16 12:30:54 +10:00 |
Ryan Dwyer
|
5997ee67cb
|
Decompile aiIfChrShieldLessThan
|
2020-02-16 12:01:39 +10:00 |
Ryan Dwyer
|
15e64684ea
|
Decompile aiIfChrShieldGreaterThan
|
2020-02-16 12:00:42 +10:00 |
Ryan Dwyer
|
0ca1e71f0f
|
Decompile aiAddHealth
|
2020-02-16 11:01:44 +10:00 |
Ryan Dwyer
|
5f0b2fb3b9
|
Decompile aiSetShield
|
2020-02-16 10:59:33 +10:00 |
Ryan Dwyer
|
b80739fa4d
|
Decompile aiTryEquipWeapon
|
2020-02-16 10:51:57 +10:00 |
Ryan Dwyer
|
907e932755
|
Decompile aiHovercarBeginPath
|
2020-02-16 09:50:26 +10:00 |
Ryan Dwyer
|
b1fcc72979
|
Decompile aiSetRotarySpeed
|
2020-02-16 01:27:02 +10:00 |
Ryan Dwyer
|
966ffa8552
|
Decompile ai00f4
|
2020-02-16 01:02:44 +10:00 |
Ryan Dwyer
|
e4dda40701
|
Attempt to decompile ai0120
|
2020-02-15 23:57:05 +10:00 |
Ryan Dwyer
|
0fdbb8a4b1
|
Decompile aiIfHuman
|
2020-02-15 20:04:49 +10:00 |
Ryan Dwyer
|
9914cc73af
|
Decompile aiIfSkedar
|
2020-02-15 20:03:40 +10:00 |
Ryan Dwyer
|
df1a27dc14
|
Attempt to decompile aiDetectEnemyOnSameFloor
|
2020-02-15 20:03:29 +10:00 |
Ryan Dwyer
|
f5ed45ea10
|
Introduce CHRRACE macro
|
2020-02-15 13:58:07 +10:00 |
Ryan Dwyer
|
44db635751
|
Decompile aiDetectEnemy
|
2020-02-15 13:52:29 +10:00 |
Ryan Dwyer
|
354da43bd0
|
Decompile aiIfSafetyLessThan
|
2020-02-15 10:56:06 +10:00 |
Ryan Dwyer
|
3bb1e43050
|
Rename some quip related symbols
|
2020-02-15 10:19:16 +10:00 |
Ryan Dwyer
|
b33320c1d6
|
Attempt to decompile aiSayQuip
|
2020-02-15 10:14:12 +10:00 |
Ryan Dwyer
|
cee03ced4c
|
Decompile aiSetTeamOrders
|
2020-02-12 21:54:56 +10:00 |
Ryan Dwyer
|
819216b65c
|
Decompile aiRetreat
|
2020-02-12 17:19:12 +10:00 |
Ryan Dwyer
|
89f66348b1
|
Modify some AI command handlers so rodata isn't explicitly defined in global scope and decompile aiIfChrInSquadronDoingAction
|
2020-02-12 00:00:30 +10:00 |
Ryan Dwyer
|
d7224dbe84
|
Discover proptypes explosion and effect
|
2020-02-11 22:14:38 +10:00 |
Ryan Dwyer
|
18739a25dc
|
Decompile ai0019
|
2020-02-11 21:52:23 +10:00 |
Ryan Dwyer
|
30a25908c4
|
Decompile ai001a
|
2020-02-11 21:43:21 +10:00 |
Ryan Dwyer
|
d21b8304e5
|
Decompile aiIfChrInActiveRoom and discover if_chr_in_onscreen_room AI command
|
2020-02-11 19:01:51 +10:00 |
Ryan Dwyer
|
05d51b7883
|
Decompile roomIsActive and discover if_room_onscreen AI command
|
2020-02-11 18:40:19 +10:00 |
Ryan Dwyer
|
48ee8a2f13
|
Decompile aiIfTargetInRoom
|
2020-02-11 17:29:27 +10:00 |
Ryan Dwyer
|
fafde86c22
|
Decompile aiObjectMoveToPad
|
2020-02-11 17:24:16 +10:00 |
Ryan Dwyer
|
35b9db8c56
|
Decompile func0f0c1e54
|
2020-02-11 08:19:33 +10:00 |
Ryan Dwyer
|
0c63a1d161
|
Decompile propObjSetOrUnsetHiddenFlag00400000
|
2020-02-11 08:11:27 +10:00 |
Ryan Dwyer
|
a525aeb355
|
Decompile func0f064178
|
2020-02-11 08:07:32 +10:00 |
Ryan Dwyer
|
26fc615ffb
|
Decompile func0f039558
|
2020-02-11 08:02:17 +10:00 |
Ryan Dwyer
|
e281dabb76
|
Decompile aiIfSeesSuspiciousItem
|
2020-02-10 23:24:48 +10:00 |
Ryan Dwyer
|
c6655c699f
|
Decompile ai00ee
|
2020-02-10 21:23:07 +10:00 |
Ryan Dwyer
|
9c9697455b
|
Decompile aiRevokeControl
|
2020-02-10 21:19:29 +10:00 |
Ryan Dwyer
|
0333beaab2
|
Decompile propObjGetBbox
|
2020-02-10 21:15:15 +10:00 |
Ryan Dwyer
|
7acea5a78a
|
Decompile propPlayerGetBbox
|
2020-02-10 20:52:24 +10:00 |
Ryan Dwyer
|
c8e44abd6c
|
Discover more file splits
|
2020-02-10 20:07:04 +10:00 |
Ryan Dwyer
|
4f391275c1
|
Generate include statements programatically, make declarations consistent with declarations and treat warnings as fatal
|
2020-02-10 17:09:03 +10:00 |
Ryan Dwyer
|
40592d833d
|
Decompile propGetBbox and discover if_proppreset_height_lt AI command
|
2020-02-10 00:09:24 +10:00 |
Ryan Dwyer
|
3342d28a66
|
Improve documentation for chr_move_to_pad
|
2020-02-09 23:40:03 +10:00 |
Ryan Dwyer
|
d4e1e6ddbf
|
Decompile ai0105
|
2020-02-09 23:17:20 +10:00 |
Ryan Dwyer
|
c4c0bf879c
|
Decompile aiChrMoveToPad
|
2020-02-09 22:46:32 +10:00 |
Ryan Dwyer
|
0b146a23a0
|
Decompile aiIfChrActivatedObject
|
2020-02-09 20:55:02 +10:00 |
Ryan Dwyer
|
65185afafa
|
Decompile ai0067
|
2020-02-09 20:20:50 +10:00 |
Ryan Dwyer
|
c4d4878323
|
Decompile aiSetVehicleSpeed
|
2020-02-09 17:58:31 +10:00 |
Ryan Dwyer
|
fef8d54a9f
|
Decompile aiShuffleInvestigationTerminals
|
2020-02-09 17:36:09 +10:00 |
Ryan Dwyer
|
e1ae236f24
|
Decompile aiIfSquadronIsDead
|
2020-02-09 17:05:41 +10:00 |
Ryan Dwyer
|
3fd7c27483
|
Decompile aiIfNumChrsInSquadronGreaterThan
|
2020-02-09 16:03:22 +10:00 |
Ryan Dwyer
|
321863e8c5
|
Decompile aiSetTargetToEyespyIfInSight
|
2020-02-09 15:08:09 +10:00 |
Ryan Dwyer
|
4c883f8aaa
|
Decompile liftGoToStop and discover lift_go_to_stop AI command
|
2020-02-09 14:36:21 +10:00 |
Ryan Dwyer
|
b76d35c1b3
|
Discover if_lift_at_stop AI command and attempt to decompile aiIfLiftAtStop
|
2020-02-09 12:26:24 +10:00 |
Ryan Dwyer
|
046877a518
|
Decompile aiDoPresetAnimation and fix mismatching setup files
|
2020-02-09 00:24:18 +10:00 |
Ryan Dwyer
|
8999da484e
|
Decompile aiShufflePelagicSwitches
|
2020-02-08 23:36:34 +10:00 |
Ryan Dwyer
|
f922cef7ea
|
Fix warning about intro data type in setup files
|
2020-02-08 22:17:36 +10:00 |
Ryan Dwyer
|
57e1ec1480
|
Rename hud projector to hudpiece
|
2020-02-08 22:04:52 +10:00 |
Ryan Dwyer
|
f37344e236
|
Rename if_fade_complete to if_colour_fade_complete and discover real if_fade_complete
|
2020-02-08 22:02:05 +10:00 |
Ryan Dwyer
|
374af84a4e
|
Rename chr_set_hud_visible to chr_set_hudprojector_visible
|
2020-02-08 21:43:24 +10:00 |
Ryan Dwyer
|
a11924b5cb
|
Decompile chrSetFiringInCutscene
|
2020-02-08 21:13:39 +10:00 |
Ryan Dwyer
|
377fe3f6f1
|
Discover play_music_continuously AI command
|
2020-02-08 20:55:17 +10:00 |
Ryan Dwyer
|
9f8d333cf7
|
Decompile currentPlayerGetInvShortName
|
2020-02-08 18:59:12 +10:00 |
Ryan Dwyer
|
b8597e529d
|
Attempt to decompile currentPlayerGetWeaponOfChoice
|
2020-02-08 18:44:10 +10:00 |
Ryan Dwyer
|
3daa1d66d9
|
Decompile currentPlayerIncrementGunHeldTime
|
2020-02-08 17:15:42 +10:00 |
Ryan Dwyer
|
b4b983cc4f
|
Decompile weaponGetActivatedText
|
2020-02-08 13:05:49 +10:00 |
Ryan Dwyer
|
7953faf106
|
Decompile objGetActivatedText
|
2020-02-08 13:03:43 +10:00 |
Ryan Dwyer
|
4f1d93b33d
|
Decompile currentPlayerCalculateEquipCurItem
|
2020-02-08 12:45:01 +10:00 |
Ryan Dwyer
|
b0affcd2a7
|
Decompile currentPlayerGetEquipCurItem
|
2020-02-08 12:34:29 +10:00 |
Ryan Dwyer
|
34021506b7
|
Decompile textoverrideInsert
|
2020-02-08 12:32:51 +10:00 |
Ryan Dwyer
|
629241ddbd
|
Decompile currentPlayerGetInvNameByIndex
|
2020-02-08 12:29:21 +10:00 |
Ryan Dwyer
|
cfbb52687a
|
Decompile currentPlayerGetInvNameIdByIndex
|
2020-02-08 12:28:18 +10:00 |
Ryan Dwyer
|
31d8d3882a
|
Decompile currentPlayerGetWeaponNumByInvIndex
|
2020-02-08 12:02:02 +10:00 |
Ryan Dwyer
|
b92ee31e40
|
Decompile weaponGetTextOverride
|
2020-02-08 11:49:55 +10:00 |
Ryan Dwyer
|
c714166a2d
|
Decompile currentPlayerGetInvItemByIndex
|
2020-02-08 11:44:20 +10:00 |
Ryan Dwyer
|
6ec4273b8a
|
Decompile currentPlayerGetNumInvItems
|
2020-02-08 11:24:48 +10:00 |
Ryan Dwyer
|
d6f830a3cc
|
Decompile func0f11283c
|
2020-02-08 10:10:22 +10:00 |
Ryan Dwyer
|
46c34b738d
|
Attempt to decompile currentPlayerHasKeyFlags
|
2020-02-08 10:09:37 +10:00 |
Ryan Dwyer
|
1aa01a684d
|
Decompile currentPlayerRemoveProp
|
2020-02-07 19:52:31 +10:00 |
Ryan Dwyer
|
7cab744b55
|
Decompile currentPlayerRemoveWeapon
|
2020-02-07 19:46:03 +10:00 |
Ryan Dwyer
|
e04083efb2
|
Decompile currentPlayerHasProp
|
2020-02-07 18:32:23 +10:00 |
Ryan Dwyer
|
524668e0f0
|
Attempt to decompile func0f111ad4
|
2020-02-07 18:31:22 +10:00 |
Ryan Dwyer
|
2e1dfe8b06
|
Decompile currentPlayerInsertInvItem
|
2020-02-07 17:38:51 +10:00 |
Ryan Dwyer
|
8692aa130b
|
Decompile currentPlayerSortInvItem
|
2020-02-07 17:05:53 +10:00 |
Ryan Dwyer
|
9642084c3b
|
Attempt to decompile currentPlayerHasProp
|
2020-02-06 22:45:39 +10:00 |
Ryan Dwyer
|
45891dc1b8
|
Decompile func0f111a4c
|
2020-02-06 17:54:03 +10:00 |
Ryan Dwyer
|
cac181ac42
|
Decompile currentPlayerRemoveInvItem
|
2020-02-06 17:51:20 +10:00 |