Ryan Dwyer
|
9f3ce57e86
|
Decompile func0f0a24f0
|
2021-04-15 08:18:07 +10:00 |
Ryan Dwyer
|
114753ce25
|
Decompile func0f0a2498
|
2021-04-15 08:11:13 +10:00 |
Ryan Dwyer
|
7fc1f7ce0f
|
Add version conditionals to handRenderHud
|
2021-04-15 00:16:50 +10:00 |
Ryan Dwyer
|
057fec1802
|
Decompile handRenderHudString
|
2021-04-14 20:40:53 +10:00 |
Ryan Dwyer
|
fd97b489dc
|
Decompile handRenderHudInteger
|
2021-04-14 20:26:50 +10:00 |
Ryan Dwyer
|
125046899e
|
Attempt to decompile handRenderHud
|
2021-04-14 17:44:32 +10:00 |
Ryan Dwyer
|
b77e3167ba
|
Attempt to decompile handTickIncReload
|
2021-04-12 18:54:49 +10:00 |
Ryan Dwyer
|
582d0d589b
|
Decompile handTickIncChangeGun
|
2021-04-12 13:21:34 +10:00 |
Ryan Dwyer
|
a1094390c1
|
Decompile func0f09bf44
|
2021-04-10 22:08:33 +10:00 |
Ryan Dwyer
|
a95f70bf33
|
Decompile weaponGetAmmoCapacity
|
2021-04-10 21:49:03 +10:00 |
Ryan Dwyer
|
7180110f80
|
Decompile func0f0a70f8
|
2021-04-10 14:37:33 +10:00 |
Ryan Dwyer
|
a07a4ae7c9
|
Decompile func0f0a7d5c
|
2021-04-10 13:49:46 +10:00 |
Ryan Dwyer
|
b66717e04c
|
Decompile handIsReloading
|
2021-04-10 13:43:55 +10:00 |
Ryan Dwyer
|
79654b775c
|
Decompile func0f09ea90
|
2021-04-10 13:41:37 +10:00 |
Ryan Dwyer
|
be0aa4e7a3
|
Decompile handIsReadyToSwitch
|
2021-04-10 11:59:13 +10:00 |
Ryan Dwyer
|
394f56fa89
|
Decompile func0f097ba0
|
2021-04-10 11:18:07 +10:00 |
Ryan Dwyer
|
626d43dd0e
|
Decompile handIsAnimBusy
|
2021-04-10 10:43:06 +10:00 |
Ryan Dwyer
|
561d715e9f
|
Decompile func0f099780
|
2021-04-10 10:40:46 +10:00 |
Ryan Dwyer
|
923d6ecde2
|
Decompile func0f099188
|
2021-04-10 10:35:43 +10:00 |
Ryan Dwyer
|
e7fc76f252
|
Attempt to decompile handTickIncIdle
|
2021-04-10 00:23:22 +10:00 |
Ryan Dwyer
|
ed369ea2d9
|
Decompile handTickIncAttackEmpty
|
2021-04-09 15:26:24 +10:00 |
Ryan Dwyer
|
6ef8b599ed
|
Decompile func0f09d8dc
|
2021-04-09 13:26:11 +10:00 |
Ryan Dwyer
|
6db7bd2f90
|
Attempt to decompile func0f09a6f8
|
2021-04-09 08:26:33 +10:00 |
Ryan Dwyer
|
e648b050b7
|
Decompile func0f09aba4
|
2021-04-08 21:41:25 +10:00 |
Ryan Dwyer
|
23817a5804
|
Decompile handTickIncAutoSwitch
|
2021-04-08 16:44:13 +10:00 |
Ryan Dwyer
|
2cb0c9a72a
|
Decompile handTickIncAttackingClose
|
2021-04-08 14:06:49 +10:00 |
Ryan Dwyer
|
06984dee34
|
Name some hand properties and functions
|
2021-04-08 12:21:19 +10:00 |
Ryan Dwyer
|
d2d7b66f60
|
Decompile func0f09a3f8
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2021-04-08 08:10:56 +10:00 |
Ryan Dwyer
|
f5999121ed
|
Replace remaining literal addresses in lib segment
|
2021-04-07 17:23:07 +10:00 |
Ryan Dwyer
|
1c379b5082
|
Decompile func0f09ee18
|
2021-04-06 22:53:22 +10:00 |
Ryan Dwyer
|
1de2cc728e
|
Flesh out weapon flag constants
|
2021-04-06 19:45:51 +10:00 |
Ryan Dwyer
|
f6a9b44dae
|
Introduce base weaponfunc_shoot struct and make single/auto/projectile extend it
|
2021-04-06 00:28:33 +10:00 |
Ryan Dwyer
|
04ec4d57a0
|
Decompile handCalculateShotSpread
|
2021-04-05 23:58:08 +10:00 |
Ryan Dwyer
|
ade9387d43
|
Attempt to decompile currentPlayerAutoSwitchWeapon
|
2021-04-05 19:39:45 +10:00 |
Ryan Dwyer
|
2fb55acd61
|
Decompile func0f09afe4
|
2021-04-05 00:01:09 +10:00 |
Ryan Dwyer
|
79960cf639
|
Decompile func0f09b260
|
2021-04-04 20:03:18 +10:00 |
Ryan Dwyer
|
620bb85350
|
Decompile func0f09bc2c
|
2021-04-04 17:47:48 +10:00 |
Ryan Dwyer
|
6f3b91d8c0
|
Decompile currentPlayerIsUsingSecondaryFunction
|
2021-04-04 16:35:16 +10:00 |
Ryan Dwyer
|
215b2f017d
|
Decompile func0f09815c
|
2021-04-04 16:29:51 +10:00 |
Ryan Dwyer
|
eaceb22e75
|
Rename some audio functions to their libnaudio names
|
2021-04-04 16:15:06 +10:00 |
Ryan Dwyer
|
c745eb0306
|
Convert SFX constants to enums and replace literals in setup files
|
2021-04-02 15:29:26 +10:00 |
Ryan Dwyer
|
c49972f46e
|
Decompile rdpCreateTask
|
2021-04-01 20:04:19 +10:00 |
Ryan Dwyer
|
028b86f7aa
|
Decompile rdpInit
|
2021-04-01 16:08:33 +10:00 |
Ryan Dwyer
|
b56e731080
|
Decompile resetproc
|
2021-04-01 15:45:50 +10:00 |
Ryan Dwyer
|
d9dea8b3d8
|
Decompile amgrGetFrameMesgQueue
|
2021-04-01 13:26:39 +10:00 |
Ryan Dwyer
|
9ea46b4abe
|
Decompile amgrMain
|
2021-04-01 13:19:36 +10:00 |
Ryan Dwyer
|
7b01b104bf
|
Attempt to decompile sndStart
|
2021-04-01 11:32:18 +10:00 |
Ryan Dwyer
|
710d338419
|
Decompile sndLoadSfxCtl
|
2021-04-01 08:10:23 +10:00 |
Ryan Dwyer
|
5e2fbf276d
|
Decompile snd0000f67c
|
2021-03-31 15:58:24 +10:00 |
Ryan Dwyer
|
193c4e67e0
|
Decompile snd0000fbc4
|
2021-03-31 15:28:21 +10:00 |