| .. |
|
chr
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
data
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
pak
|
ntsc-1.0: Build matching ROM
|
2020-04-23 23:58:03 +10:00 |
|
bondbike.c
|
Decompile func0f19a6d0
|
2020-05-21 19:17:53 +10:00 |
|
bondcutscene.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
bondeyespy.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
bondgrab.c
|
Decompile func0f19a6d0
|
2020-05-21 19:17:53 +10:00 |
|
bondmove.c
|
Decompile currentPlayerTickInventory
|
2020-05-13 23:06:22 +10:00 |
|
bondwalk.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
camdraw.c
|
Decompile func0f117e58
|
2020-04-18 00:45:16 +10:00 |
|
ceil.c
|
Rename game_097890.c and game_097970.c to floor.c and ceil.c
|
2020-04-05 12:50:10 +10:00 |
|
cheats.c
|
Decompile frIsClassicWeaponUnlocked
|
2020-04-11 22:31:57 +10:00 |
|
debug.c
|
Decompile currentPlayerUpdateVerticalMovement
|
2020-05-07 21:36:53 +10:00 |
|
dlights.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
floor.c
|
Rename game_097890.c and game_097970.c to floor.c and ceil.c
|
2020-04-05 12:50:10 +10:00 |
|
game_000000.c
|
Decompile func0f000000
|
2020-04-05 18:30:27 +10:00 |
|
game_0abe70.c
|
Decompile handGetWeaponFunction2
|
2020-05-05 22:30:59 +10:00 |
|
game_0b28d0.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_0b63b0.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
game_00b190.c
|
Decompile loadTextureList
|
2020-04-05 17:46:36 +10:00 |
|
game_00b200.c
|
Decompile func0f00b200
|
2020-04-01 20:31:53 +10:00 |
|
game_00b210.c
|
Decompile func0f19c1cc
|
2020-04-13 18:30:04 +10:00 |
|
game_00b320.c
|
Decompile func0f00b420
|
2020-04-05 16:35:07 +10:00 |
|
game_0b0420.c
|
Decompile weaponHasInvEFlag
|
2020-05-12 08:11:23 +10:00 |
|
game_00b480.c
|
Decompile getLowestUnusedChrId
|
2020-05-22 19:53:42 +10:00 |
|
game_00b820.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_0b2150.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_0b3350.c
|
Attempt to decompile currentPlayerUpdateSpeedBike
|
2020-05-10 22:05:10 +10:00 |
|
game_0c33f0.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_00c240.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_00c490.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
game_0d5a90.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_0d4690.c
|
Decompile func0f117e58
|
2020-04-18 00:45:16 +10:00 |
|
game_0d7070.c
|
Decompile currentPlayerGetGunZoomFov
|
2020-05-06 00:00:11 +10:00 |
|
game_0dcdb0.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
game_0e5ce0.c
|
Decompile menuGetDescription
|
2020-04-30 22:08:48 +10:00 |
|
game_0e0770.c
|
Attempt to decompile func0f0bd904
|
2020-05-02 13:28:01 +10:00 |
|
game_0f09f0.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
game_0fd660.c
|
Rename currentPlayerEquipWeapon to currentPlayerEquipWeaponWrapper, rename currentPlayerEquipWeaponInCutscene to currentPlayerEquipWeapon and decompile currentPlayerEquipWeapon
|
2020-05-14 08:12:56 +10:00 |
|
game_1a78b0.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_1a3340.c
|
Rename currentPlayerEquipWeapon to currentPlayerEquipWeaponWrapper, rename currentPlayerEquipWeaponInCutscene to currentPlayerEquipWeapon and decompile currentPlayerEquipWeapon
|
2020-05-14 08:12:56 +10:00 |
|
game_01afc0.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_01b0a0.c
|
Attempt to decompile currentPlayerConsiderToggleGunFunction
|
2020-05-12 23:57:37 +10:00 |
|
game_01bea0.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
game_01d9f0.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
game_01d860.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_01d990.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_01de30.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_02cde0.c
|
Decompile coordFindGroundY
|
2020-05-08 20:31:11 +10:00 |
|
game_005fd0.c
|
Decompile chrChooseFootstepSound
|
2020-05-13 18:49:44 +10:00 |
|
game_006bd0.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
game_0008e0.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_0008f0.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_010b20.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_10c9c0.c
|
Attempt to decompile mpLoadConfig
|
2020-04-30 21:06:06 +10:00 |
|
game_10ccd0.c
|
Decompile menudialogRetryMission
|
2020-04-16 22:18:14 +10:00 |
|
game_11eff0.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_11f000.c
|
Attempt to decompile func0f0bd904
|
2020-05-02 13:28:01 +10:00 |
|
game_12d3f0.c
|
Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms
|
2020-04-08 21:24:51 +10:00 |
|
game_012d50.c
|
Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms
|
2020-04-08 21:24:51 +10:00 |
|
game_12f6c0.c
|
Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms
|
2020-04-08 21:24:51 +10:00 |
|
game_13b670.c
|
Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms
|
2020-04-08 21:24:51 +10:00 |
|
game_13c510.c
|
Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms
|
2020-04-08 21:24:51 +10:00 |
|
game_013cf0.c
|
Decompile stageGetIndex2
|
2020-04-08 21:45:18 +10:00 |
|
game_013ee0.c
|
Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms
|
2020-04-08 21:24:51 +10:00 |
|
game_014f10.c
|
Rename chr.c to sparkstick.c and game_01e250.c to chr.c
|
2020-04-05 14:07:03 +10:00 |
|
game_16cfa0.c
|
Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms
|
2020-04-08 21:24:51 +10:00 |
|
game_16e810.c
|
Identify some al lib functions
|
2020-04-15 17:31:12 +10:00 |
|
game_17f930.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
game_18e5a0.c
|
Attempt to decompile func0f0bd904
|
2020-05-02 13:28:01 +10:00 |
|
game_19aa80.c
|
Decompile mpGetCurrentChallengeDescription
|
2020-04-30 21:13:51 +10:00 |
|
game_19c990.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
game_000090.c
|
Rename chr.c to sparkstick.c and game_01e250.c to chr.c
|
2020-04-05 14:07:03 +10:00 |
|
game_091e10.c
|
Decompile propobjInteract
|
2020-03-29 10:56:49 +10:00 |
|
game_096b20.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_096ca0.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_097a50.c
|
Decompile func0f097a50
|
2020-04-01 20:48:35 +10:00 |
|
game_097aa0.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_097ba0.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
game_107fb0.c
|
Decompile func0f117e58
|
2020-04-18 00:45:16 +10:00 |
|
game_0108d0.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_0109d0.c
|
Decompile objectiveAddRoomEnteredCriteria
|
2020-04-05 14:54:48 +10:00 |
|
game_0125a0.c
|
Decompile currentPlayerFlipAnimation
|
2020-04-06 00:00:09 +10:00 |
|
game_128f30.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_000130.c
|
Rename game_097890.c and game_097970.c to floor.c and ceil.c
|
2020-04-05 12:50:10 +10:00 |
|
game_135c70.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_0147a0.c
|
Decompile func0f0147a0
|
2020-04-01 20:16:59 +10:00 |
|
game_0147d0.c
|
Rename chr.c to sparkstick.c and game_01e250.c to chr.c
|
2020-04-05 14:07:03 +10:00 |
|
game_0150a0.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
game_0151f0.c
|
Decompile func0f0151f0
|
2020-04-01 20:31:00 +10:00 |
|
game_152fa0.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_0153f0.c
|
Decompile func0f0153f0
|
2020-04-01 20:33:13 +10:00 |
|
game_157db0.c
|
ntsc-1.0: Build matching ROM
|
2020-04-23 23:58:03 +10:00 |
|
game_166e40.c
|
Attempt to decompile func0f1670fc
|
2020-04-05 21:55:55 +10:00 |
|
game_167ae0.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
game_173a00.c
|
Decompile loadTextureList
|
2020-04-05 17:46:36 +10:00 |
|
game_175f50.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_175f90.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_177e00.c
|
Decompile mpPushPauseDialog
|
2020-03-31 22:24:33 +10:00 |
|
game_0601b0.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
game_000840.c
|
Decompile func0f000840
|
2020-04-01 22:05:07 +10:00 |
|
game_000850.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_000860.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_000870.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_000880.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_000900.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_000910.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_0969d0.c
|
Decompile func0f096a7c
|
2020-04-05 13:08:04 +10:00 |
|
game_1371b0.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_1531a0.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_1655c0.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_1668e0.c
|
Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms
|
2020-04-08 21:24:51 +10:00 |
|
game_1999b0.c
|
Rename func0f19a2dc to aibotGetProjectileThrowInterval
|
2020-05-22 18:08:31 +10:00 |
|
game_011110.c
|
Decompile chrUpdateCloak
|
2020-05-17 21:56:17 +10:00 |
|
game_012450.c
|
Decompile func0f19d560
|
2020-04-11 11:00:15 +10:00 |
|
game_013010.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_013260.c
|
Decompile weatherAllocate
|
2020-04-02 20:41:01 +10:00 |
|
game_013540.c
|
Decompile func0f013540
|
2020-04-01 20:18:06 +10:00 |
|
game_013550.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_015010.c
|
Decompile propobjInteract
|
2020-03-29 10:56:49 +10:00 |
|
game_015260.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_015270.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_015280.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_015330.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_015400.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_015410.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_015420.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_015470.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
game_016100.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
game_092610.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
game_095320.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_096360.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_096700.c
|
Decompile func0f096700
|
2020-04-01 21:51:57 +10:00 |
|
game_096750.c
|
Decompile func0f096750
|
2020-04-05 13:49:09 +10:00 |
|
game_096890.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_102230.c
|
Decompile func0f102230
|
2020-04-01 20:35:02 +10:00 |
|
game_102240.c
|
Rename currentPlayerEquipWeapon to currentPlayerEquipWeaponWrapper, rename currentPlayerEquipWeaponInCutscene to currentPlayerEquipWeapon and decompile currentPlayerEquipWeapon
|
2020-05-14 08:12:56 +10:00 |
|
game_111600.c
|
Rename currentPlayerEquipWeapon to currentPlayerEquipWeaponWrapper, rename currentPlayerEquipWeaponInCutscene to currentPlayerEquipWeapon and decompile currentPlayerEquipWeapon
|
2020-05-14 08:12:56 +10:00 |
|
game_113220.c
|
Decompile currentPlayerFlipAnimation
|
2020-04-06 00:00:09 +10:00 |
|
game_127910.c
|
Decompile func0f15cb74
|
2020-04-10 17:31:14 +10:00 |
|
game_129210.c
|
Rename chr.c to sparkstick.c and game_01e250.c to chr.c
|
2020-04-05 14:07:03 +10:00 |
|
game_129900.c
|
Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms
|
2020-04-08 21:24:51 +10:00 |
|
game_141820.c
|
Attempt to decompile func0f0bd904
|
2020-05-02 13:28:01 +10:00 |
|
game_150820.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_165360.c
|
Attempt to decompile portalCommandExecute
|
2020-04-07 22:42:15 +10:00 |
|
game_165670.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_176000.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_176080.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
game_179060.c
|
Attempt to decompile mpLoadConfig
|
2020-04-30 21:06:06 +10:00 |
|
game_190260.c
|
Rename func0f19a2dc to aibotGetProjectileThrowInterval
|
2020-05-22 18:08:31 +10:00 |
|
game_197600.c
|
Attempt to decompile aibotGiveAmmoByWeapon
|
2020-05-18 23:53:42 +10:00 |
|
gamefile.c
|
Attempt to decompile func0f0bd904
|
2020-05-02 13:28:01 +10:00 |
|
lang.c
|
Decompile stageLoadCommonLang
|
2020-04-05 16:25:37 +10:00 |
|
mplayer.c
|
Decompile mpconfigs segment
|
2020-04-26 21:48:17 +10:00 |
|
pad.c
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
padhalllv.c
|
Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms
|
2020-04-08 21:24:51 +10:00 |
|
pdoptions.c
|
Attempt to decompile func0f0bd904
|
2020-05-02 13:28:01 +10:00 |
|
propobj.c
|
Decompile ammotypeGetPickupMessage
|
2020-05-24 15:51:22 +10:00 |
|
sparkstick.c
|
Rename chr.c to sparkstick.c and game_01e250.c to chr.c
|
2020-04-05 14:07:03 +10:00 |
|
splat.c
|
Decompile loadTextureList
|
2020-04-05 17:46:36 +10:00 |
|
timing.c
|
Rename game_16ce10.c to timing.c
|
2020-04-03 21:38:13 +10:00 |
|
utils.c
|
Decompile func0f117e58
|
2020-04-18 00:45:16 +10:00 |
|
wallhit.c
|
Decompile currentPlayerGetGunZoomFov
|
2020-05-06 00:00:11 +10:00 |
|
weather.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
weatherallocate.c
|
Decompile alarmTick and discover audio handles
|
2020-05-24 00:43:04 +10:00 |
|
weathertick.c
|
Rename some files to weather.c, weatherallocate.c and weathertick.c
|
2020-04-02 20:49:36 +10:00 |