perfect_dark/src/game
Ryan Dwyer 4d36b2ca3b Decompile ammotypeGetPickupMessage 2020-05-24 15:51:22 +10:00
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chr Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
data Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
pak ntsc-1.0: Build matching ROM 2020-04-23 23:58:03 +10:00
bondbike.c Decompile func0f19a6d0 2020-05-21 19:17:53 +10:00
bondcutscene.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
bondeyespy.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
bondgrab.c Decompile func0f19a6d0 2020-05-21 19:17:53 +10:00
bondmove.c Decompile currentPlayerTickInventory 2020-05-13 23:06:22 +10:00
bondwalk.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
camdraw.c Decompile func0f117e58 2020-04-18 00:45:16 +10:00
ceil.c Rename game_097890.c and game_097970.c to floor.c and ceil.c 2020-04-05 12:50:10 +10:00
cheats.c Decompile frIsClassicWeaponUnlocked 2020-04-11 22:31:57 +10:00
debug.c Decompile currentPlayerUpdateVerticalMovement 2020-05-07 21:36:53 +10:00
dlights.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
floor.c Rename game_097890.c and game_097970.c to floor.c and ceil.c 2020-04-05 12:50:10 +10:00
game_000000.c Decompile func0f000000 2020-04-05 18:30:27 +10:00
game_0abe70.c Decompile handGetWeaponFunction2 2020-05-05 22:30:59 +10:00
game_0b28d0.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_0b63b0.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
game_00b190.c Decompile loadTextureList 2020-04-05 17:46:36 +10:00
game_00b200.c Decompile func0f00b200 2020-04-01 20:31:53 +10:00
game_00b210.c Decompile func0f19c1cc 2020-04-13 18:30:04 +10:00
game_00b320.c Decompile func0f00b420 2020-04-05 16:35:07 +10:00
game_0b0420.c Decompile weaponHasInvEFlag 2020-05-12 08:11:23 +10:00
game_00b480.c Decompile getLowestUnusedChrId 2020-05-22 19:53:42 +10:00
game_00b820.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_0b2150.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_0b3350.c Attempt to decompile currentPlayerUpdateSpeedBike 2020-05-10 22:05:10 +10:00
game_0c33f0.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_00c240.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_00c490.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
game_0d5a90.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_0d4690.c Decompile func0f117e58 2020-04-18 00:45:16 +10:00
game_0d7070.c Decompile currentPlayerGetGunZoomFov 2020-05-06 00:00:11 +10:00
game_0dcdb0.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
game_0e5ce0.c Decompile menuGetDescription 2020-04-30 22:08:48 +10:00
game_0e0770.c Attempt to decompile func0f0bd904 2020-05-02 13:28:01 +10:00
game_0f09f0.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
game_0fd660.c Rename currentPlayerEquipWeapon to currentPlayerEquipWeaponWrapper, rename currentPlayerEquipWeaponInCutscene to currentPlayerEquipWeapon and decompile currentPlayerEquipWeapon 2020-05-14 08:12:56 +10:00
game_1a78b0.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_1a3340.c Rename currentPlayerEquipWeapon to currentPlayerEquipWeaponWrapper, rename currentPlayerEquipWeaponInCutscene to currentPlayerEquipWeapon and decompile currentPlayerEquipWeapon 2020-05-14 08:12:56 +10:00
game_01afc0.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_01b0a0.c Attempt to decompile currentPlayerConsiderToggleGunFunction 2020-05-12 23:57:37 +10:00
game_01bea0.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
game_01d9f0.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
game_01d860.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_01d990.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_01de30.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_02cde0.c Decompile coordFindGroundY 2020-05-08 20:31:11 +10:00
game_005fd0.c Decompile chrChooseFootstepSound 2020-05-13 18:49:44 +10:00
game_006bd0.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
game_0008e0.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_0008f0.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_010b20.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_10c9c0.c Attempt to decompile mpLoadConfig 2020-04-30 21:06:06 +10:00
game_10ccd0.c Decompile menudialogRetryMission 2020-04-16 22:18:14 +10:00
game_11eff0.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_11f000.c Attempt to decompile func0f0bd904 2020-05-02 13:28:01 +10:00
game_12d3f0.c Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms 2020-04-08 21:24:51 +10:00
game_012d50.c Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms 2020-04-08 21:24:51 +10:00
game_12f6c0.c Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms 2020-04-08 21:24:51 +10:00
game_13b670.c Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms 2020-04-08 21:24:51 +10:00
game_13c510.c Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms 2020-04-08 21:24:51 +10:00
game_013cf0.c Decompile stageGetIndex2 2020-04-08 21:45:18 +10:00
game_013ee0.c Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms 2020-04-08 21:24:51 +10:00
game_014f10.c Rename chr.c to sparkstick.c and game_01e250.c to chr.c 2020-04-05 14:07:03 +10:00
game_16cfa0.c Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms 2020-04-08 21:24:51 +10:00
game_16e810.c Identify some al lib functions 2020-04-15 17:31:12 +10:00
game_17f930.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
game_18e5a0.c Attempt to decompile func0f0bd904 2020-05-02 13:28:01 +10:00
game_19aa80.c Decompile mpGetCurrentChallengeDescription 2020-04-30 21:13:51 +10:00
game_19c990.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
game_000090.c Rename chr.c to sparkstick.c and game_01e250.c to chr.c 2020-04-05 14:07:03 +10:00
game_091e10.c Decompile propobjInteract 2020-03-29 10:56:49 +10:00
game_096b20.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_096ca0.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_097a50.c Decompile func0f097a50 2020-04-01 20:48:35 +10:00
game_097aa0.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_097ba0.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
game_107fb0.c Decompile func0f117e58 2020-04-18 00:45:16 +10:00
game_0108d0.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_0109d0.c Decompile objectiveAddRoomEnteredCriteria 2020-04-05 14:54:48 +10:00
game_0125a0.c Decompile currentPlayerFlipAnimation 2020-04-06 00:00:09 +10:00
game_128f30.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_000130.c Rename game_097890.c and game_097970.c to floor.c and ceil.c 2020-04-05 12:50:10 +10:00
game_135c70.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_0147a0.c Decompile func0f0147a0 2020-04-01 20:16:59 +10:00
game_0147d0.c Rename chr.c to sparkstick.c and game_01e250.c to chr.c 2020-04-05 14:07:03 +10:00
game_0150a0.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
game_0151f0.c Decompile func0f0151f0 2020-04-01 20:31:00 +10:00
game_152fa0.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_0153f0.c Decompile func0f0153f0 2020-04-01 20:33:13 +10:00
game_157db0.c ntsc-1.0: Build matching ROM 2020-04-23 23:58:03 +10:00
game_166e40.c Attempt to decompile func0f1670fc 2020-04-05 21:55:55 +10:00
game_167ae0.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
game_173a00.c Decompile loadTextureList 2020-04-05 17:46:36 +10:00
game_175f50.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_175f90.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_177e00.c Decompile mpPushPauseDialog 2020-03-31 22:24:33 +10:00
game_0601b0.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
game_000840.c Decompile func0f000840 2020-04-01 22:05:07 +10:00
game_000850.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_000860.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_000870.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_000880.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_000900.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_000910.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_0969d0.c Decompile func0f096a7c 2020-04-05 13:08:04 +10:00
game_1371b0.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_1531a0.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_1655c0.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_1668e0.c Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms 2020-04-08 21:24:51 +10:00
game_1999b0.c Rename func0f19a2dc to aibotGetProjectileThrowInterval 2020-05-22 18:08:31 +10:00
game_011110.c Decompile chrUpdateCloak 2020-05-17 21:56:17 +10:00
game_012450.c Decompile func0f19d560 2020-04-11 11:00:15 +10:00
game_013010.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_013260.c Decompile weatherAllocate 2020-04-02 20:41:01 +10:00
game_013540.c Decompile func0f013540 2020-04-01 20:18:06 +10:00
game_013550.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_015010.c Decompile propobjInteract 2020-03-29 10:56:49 +10:00
game_015260.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_015270.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_015280.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_015330.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_015400.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_015410.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_015420.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_015470.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
game_016100.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
game_092610.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
game_095320.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_096360.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_096700.c Decompile func0f096700 2020-04-01 21:51:57 +10:00
game_096750.c Decompile func0f096750 2020-04-05 13:49:09 +10:00
game_096890.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_102230.c Decompile func0f102230 2020-04-01 20:35:02 +10:00
game_102240.c Rename currentPlayerEquipWeapon to currentPlayerEquipWeaponWrapper, rename currentPlayerEquipWeaponInCutscene to currentPlayerEquipWeapon and decompile currentPlayerEquipWeapon 2020-05-14 08:12:56 +10:00
game_111600.c Rename currentPlayerEquipWeapon to currentPlayerEquipWeaponWrapper, rename currentPlayerEquipWeaponInCutscene to currentPlayerEquipWeapon and decompile currentPlayerEquipWeapon 2020-05-14 08:12:56 +10:00
game_113220.c Decompile currentPlayerFlipAnimation 2020-04-06 00:00:09 +10:00
game_127910.c Decompile func0f15cb74 2020-04-10 17:31:14 +10:00
game_129210.c Rename chr.c to sparkstick.c and game_01e250.c to chr.c 2020-04-05 14:07:03 +10:00
game_129900.c Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms 2020-04-08 21:24:51 +10:00
game_141820.c Attempt to decompile func0f0bd904 2020-05-02 13:28:01 +10:00
game_150820.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_165360.c Attempt to decompile portalCommandExecute 2020-04-07 22:42:15 +10:00
game_165670.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_176000.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_176080.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
game_179060.c Attempt to decompile mpLoadConfig 2020-04-30 21:06:06 +10:00
game_190260.c Rename func0f19a2dc to aibotGetProjectileThrowInterval 2020-05-22 18:08:31 +10:00
game_197600.c Attempt to decompile aibotGiveAmmoByWeapon 2020-05-18 23:53:42 +10:00
gamefile.c Attempt to decompile func0f0bd904 2020-05-02 13:28:01 +10:00
lang.c Decompile stageLoadCommonLang 2020-04-05 16:25:37 +10:00
mplayer.c Decompile mpconfigs segment 2020-04-26 21:48:17 +10:00
pad.c Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
padhalllv.c Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms 2020-04-08 21:24:51 +10:00
pdoptions.c Attempt to decompile func0f0bd904 2020-05-02 13:28:01 +10:00
propobj.c Decompile ammotypeGetPickupMessage 2020-05-24 15:51:22 +10:00
sparkstick.c Rename chr.c to sparkstick.c and game_01e250.c to chr.c 2020-04-05 14:07:03 +10:00
splat.c Decompile loadTextureList 2020-04-05 17:46:36 +10:00
timing.c Rename game_16ce10.c to timing.c 2020-04-03 21:38:13 +10:00
utils.c Decompile func0f117e58 2020-04-18 00:45:16 +10:00
wallhit.c Decompile currentPlayerGetGunZoomFov 2020-05-06 00:00:11 +10:00
weather.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
weatherallocate.c Decompile alarmTick and discover audio handles 2020-05-24 00:43:04 +10:00
weathertick.c Rename some files to weather.c, weatherallocate.c and weathertick.c 2020-04-02 20:49:36 +10:00