* Started work on d_a_e_mk
* demo work
* All functions worked on
* PR cleanup
* Added some fopAc_ac_c casting - Almost equivalent
* Implemented no inheritance and fixed demo_camera_start regression
* PR cleanup
* fixed demo_camera_end switch cases & fixed bug in d_a_b_bq
* fixed demo_camera_end switch cases & fixed bug in d_a_b_bq
* Remove unnecessary semicolon
---------
Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
* Started work on d_a_e_mk
* demo work
* All functions worked on
* PR cleanup
* Added some fopAc_ac_c casting - Almost equivalent
* Implemented no inheritance and fixed demo_camera_start regression
* PR cleanup
* Work on create function
* General work
* Pull request cleanup
* Remove unnecessary semicolon
---------
Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
* Work on create function
* d_a_npc_seib mostly finished
* Pull request cleanup
* Extra new line removed
---------
Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
* Work on fixedFrameEvCamera
* Work on stokerEvCamera
* Small work
* Cleanup and started on transEvCamera
* Work on watchActorEvCamera
* Work on gameOverEvCamera and other cleanup
* Implemented mWork pointer logic where needed
* Small work on useItem0EvCamera
* Work on bSplineEvCamera
* work on twoActor0EvCamera function and cleanup
* Work on transEvCamera
* Cleanup
* Work on possessedEvCamera
* Work on fixedFramesEvCamera & started on digHoleEvCamera
* All functions have been at least somewhat worked on
* Further general work and cleanup
* Work on fixedFrameEvCamera
* Work on stokerEvCamera
* Small work
* Cleanup and started on transEvCamera
* Work on watchActorEvCamera
* Work on gameOverEvCamera and other cleanup
* Implemented mWork pointer logic where needed
* Small work on useItem0EvCamera
* Work on bSplineEvCamera
* work on twoActor0EvCamera function and cleanup
* Work on transEvCamera
* Cleanup
* Initial Work
* Initial Work Part 2!
* First few functions done
* work on some demo and execute functions
* Work on AttackH Functions
* Work on more execute functions
* d_a_b_tn close to finished
* Pull request cleanup and damageCheck work
* d_a_obj_dmelevator partially matching
Logic in functions should all be matching, data is not matching
* d_a_obj_dmelevator matching
* Cleaned up code in d_a_obj_dmelevator.cpp
Should make the code a bit more readable
* Further cleanup of d_a_obj_dmelevator.cpp
This should address the feedback from the pull request review
---------
Co-authored-by: ItsNiklas <nikbau2000@gmail.com>
* Some dbg work for d_a_e_rdy to get a tenth of % matching. Still some regalloc issues remain
* Change '#ifndef DEBUG' to '#if VERSION != VERSION_SHIELD_DEBUG' per Taka's request