Léo Lam
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6e5c8b382d
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Fix some minor matching issues
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2020-12-29 01:11:50 +01:00 |
Léo Lam
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56e1c0cfd2
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Action: Fix incorrect handling of inherited virtual functions
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2020-12-28 23:49:15 +01:00 |
Léo Lam
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17c7e12a0b
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uking: Fix matching issues in actions
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2020-12-28 17:47:14 +01:00 |
Léo Lam
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76e5987423
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uking: Fix matching issue in SiteBossFlyWaitTurnToTarget
Looks like a bug *shrug*
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2020-12-28 12:07:41 +01:00 |
Léo Lam
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02c583ca4d
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Generate actions
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2020-12-28 01:26:51 +01:00 |
Léo Lam
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2dd52d903b
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uking: Implement CheckGameDataFloat query
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2020-12-23 17:16:38 +01:00 |
Léo Lam
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20a1007897
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uking: Implement RandomChoiceExceptOnFlag query
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2020-12-23 16:59:37 +01:00 |
Léo Lam
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e46f921611
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uking: Implement RandomChoice{2,3,4,8} queries
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2020-12-23 15:47:25 +01:00 |
Léo Lam
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eba2713653
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Generate query factories as well
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2020-12-23 14:22:24 +01:00 |
Léo Lam
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ab06c2a5ca
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Split src CMakeLists
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2020-12-23 12:35:59 +01:00 |
Léo Lam
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f98d3ee758
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Generate stubs for queries
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2020-12-22 01:50:49 +01:00 |
Léo Lam
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8a22f0bb50
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ksys/act: Add more ActionBase, Ai and RootAi functions
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2020-12-19 20:37:37 +01:00 |
Léo Lam
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9269283b71
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ksys/act: Add more ActionBase functions
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2020-12-11 00:22:27 +01:00 |
Léo Lam
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933811d34a
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ksys/act: Start adding ai::ActionBase
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2020-12-06 19:07:38 +01:00 |
Léo Lam
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5a1a488ed3
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ksys/act: Rename ai::ClassArg for consistency with Query::InitArg
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2020-12-06 16:04:13 +01:00 |
Léo Lam
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3559c31bc9
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ksys/act: Don't use Tag as argument as it causes matching diffs
And fairly stupid diffs for that matter, like an additional mov w1, w1
instruction that shouldn't exist
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2020-12-02 18:52:44 +01:00 |
Léo Lam
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93b1b17979
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Fix matching errors
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2020-11-10 21:52:48 +01:00 |
Léo Lam
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3bd9d7a599
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aoc2: Implement more functions
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2020-11-07 23:28:51 +01:00 |
Léo Lam
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f60734bded
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aoc2: Fix the struct and implement more functions
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2020-11-07 02:10:12 +01:00 |
Wildex999
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05a69f745b
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ksys/dmg: Implementing some of DamageManagerBase. Added some temporary classes/variables used by DamageManagerBase.
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2020-10-21 00:19:48 +02:00 |
Léo Lam
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509d19f762
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build: Split the main CMakeLists.txt for readability reasons
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2020-09-20 17:18:14 +02:00 |
Léo Lam
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1176af740b
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aoc2: Add shouldApplyMasterModeDamageMultiplier
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2020-09-18 01:12:07 +02:00 |
Léo Lam
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1cc0b1e6be
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Implement aoc2::rankUpEnemy
It's a pretty large function and I wanted to see how difficult it would
be to match it. Not very hard :D
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2020-09-17 00:50:36 +02:00 |
Léo Lam
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1b21cd669b
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game: Put actions, AIs, behaviors, queries in an "AI" folder
Helps keep things clean as Game starts containing more source files.
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2020-09-16 19:00:03 +02:00 |
theo3
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965d34c712
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non request BaseProcHandle stuff
refactoring
baseProcHandle.cpp refactoring
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2020-08-27 14:48:22 -07:00 |
theo3
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aff4047630
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actionSetInstEventFlag ctor dtor
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2020-08-27 14:10:18 -07:00 |
Léo Lam
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2de366be0f
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Initial commit
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2020-08-18 22:50:25 +02:00 |