Ryan Dwyer
|
25e0d514bd
|
Decompile alSeqFileNew
|
2021-03-27 18:42:27 +10:00 |
Ryan Dwyer
|
9148abb178
|
Decompile __CSPRepostEvent
|
2021-03-27 16:54:12 +10:00 |
Ryan Dwyer
|
4488a219de
|
Decompile alHeapInit and alHeapDBAlloc
|
2021-03-27 13:31:52 +10:00 |
Ryan Dwyer
|
4484fe60a4
|
Restructure assets directory to group all assets by ROM ID
|
2021-03-26 17:46:16 +10:00 |
Ryan Dwyer
|
075ff177e4
|
Decompile guTranslate and guTranslateF
|
2021-03-25 20:49:57 +10:00 |
Ryan Dwyer
|
0febe35ab1
|
Decompile osPfsReadWriteFile
|
2021-03-25 20:40:37 +10:00 |
Ryan Dwyer
|
ea6feb802f
|
Decompile guAlign and guAlignF
|
2021-03-25 20:14:04 +10:00 |
Ryan Dwyer
|
6a4a201052
|
Decompile coss
|
2021-03-25 19:41:32 +10:00 |
Ryan Dwyer
|
37faf94c72
|
Decompile sins
|
2021-03-25 19:39:06 +10:00 |
Ryan Dwyer
|
f47c37603f
|
Decompile osMotorProbe
|
2021-03-25 19:11:08 +10:00 |
Ryan Dwyer
|
412de9d14c
|
Decompile osPfsFileState
|
2021-03-25 17:14:13 +10:00 |
Ryan Dwyer
|
116b6c3fff
|
Decompile osPfsReleasePages
|
2021-03-25 17:03:14 +10:00 |
Ryan Dwyer
|
584d5c6a53
|
Decompile osPfsFindFile
|
2021-03-25 16:54:57 +10:00 |
Ryan Dwyer
|
3ebd27be82
|
Decompile __osPfsDeclearPage
|
2021-03-25 14:54:43 +10:00 |
Ryan Dwyer
|
42c2dc2801
|
Decompile osPfsFreeBlocks
|
2021-03-25 14:13:34 +10:00 |
Ryan Dwyer
|
c34f50b3bf
|
Decompile osPfsChecker
|
2021-03-25 11:30:07 +10:00 |
Ryan Dwyer
|
79a4a69d5d
|
Decompile __osCheckId
|
2021-03-25 10:22:42 +10:00 |
Ryan Dwyer
|
9d4f2ffd2a
|
Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions
|
2021-03-24 20:03:37 +10:00 |
Ryan Dwyer
|
4b7473d768
|
ntsc-beta: Get game functions in their correct places
|
2021-03-23 17:15:05 +10:00 |
Ryan Dwyer
|
5d3682ef17
|
ntsc-beta: Get lib .text segment matching excluding pointers
|
2021-03-19 22:15:48 +10:00 |
Ryan Dwyer
|
6dbcff916f
|
Decompile __osContDataCrc
|
2021-03-17 19:56:22 +10:00 |
Ryan Dwyer
|
722693becb
|
Trim trailing nops from functions and discover a few more file splits
|
2021-03-16 19:02:49 +10:00 |
Ryan Dwyer
|
bb58648d65
|
Distribute remaining .data into lib
|
2021-03-16 16:38:38 +10:00 |
Ryan Dwyer
|
79e40cdf0e
|
Distribute remaining .bss into lib
|
2021-03-15 23:28:01 +10:00 |
Ryan Dwyer
|
f1d924deb2
|
pal-final: Get game segment fully matching
|
2021-03-12 22:59:47 +10:00 |
Ryan Dwyer
|
7b96f14c14
|
pal-final: Get lib segment fully matching
|
2021-03-11 22:00:16 +10:00 |
Ryan Dwyer
|
56ff30460a
|
pal-final: Get game .rodata matching
|
2021-03-09 23:52:37 +10:00 |
Ryan Dwyer
|
bd15d29866
|
pal-final: Get lib segment matching excluding pointers
|
2021-03-08 17:39:45 +10:00 |
Ryan Dwyer
|
34438419e5
|
Merge boot segment into lib
|
2021-03-08 12:18:53 +10:00 |
Ryan Dwyer
|
6ce32b7c88
|
pal-final: Get game .text segment the right size
|
2021-03-08 10:22:42 +10:00 |
Ryan Dwyer
|
94fe5fc943
|
Decompile func0f0336a8
|
2021-03-06 15:17:06 +10:00 |
Ryan Dwyer
|
eeb79878be
|
Add documentation for piracy checks
|
2021-02-28 16:58:51 +10:00 |
Ryan Dwyer
|
045072f179
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
Ryan Dwyer
|
a98d9e400b
|
Distribute almost all of the game segment's .data into their appropriate files
|
2021-02-17 20:46:04 +10:00 |
Ryan Dwyer
|
09ce66b009
|
Separate RSP segments from .data
|
2021-02-17 14:52:58 +10:00 |
Ryan Dwyer
|
8f1595ca68
|
Decompile mpCreateMatchStartHudmsgs
|
2021-02-16 22:10:39 +10:00 |
Ryan Dwyer
|
eeddf16ad9
|
Rename lib_0d0a0.c to dma.c
|
2021-02-13 12:00:44 +10:00 |
Ryan Dwyer
|
78bb8975d2
|
Build textures back into the ROM
|
2021-02-13 00:01:41 +10:00 |
Ryan Dwyer
|
a59640e34e
|
Export individual animations and build them back into the ROM
|
2021-02-12 22:24:51 +10:00 |
Ryan Dwyer
|
51c80db5be
|
Extract assets to src/assets
* Removes build-time dependency on the `extracted` directory
* Allows assets to be stored in non-versioned folders which makes for
easier editing
|
2021-02-12 17:07:02 +10:00 |
Ryan Dwyer
|
4dd88fed89
|
Attempt to decompile func0f0155f0
|
2021-02-11 18:44:51 +10:00 |
Ryan Dwyer
|
9d578e34bc
|
Decompile getitleInit
|
2021-02-11 00:08:57 +10:00 |
Ryan Dwyer
|
c76a5aeb75
|
Identify shard functions and split/rename their files
|
2021-02-10 22:34:39 +10:00 |
Ryan Dwyer
|
aa14a1e898
|
Rename func0f096750 to atan2f
|
2021-02-05 17:26:42 +10:00 |
Ryan Dwyer
|
b71b3570a8
|
Rename dozens of game files and functions
|
2021-02-02 21:04:11 +10:00 |
Ryan Dwyer
|
2633ee5d10
|
Rename casing files
|
2021-02-02 18:30:42 +10:00 |
Ryan Dwyer
|
3f98b4d582
|
Identify stub functions in game segment
|
2021-02-02 17:19:47 +10:00 |
Ryan Dwyer
|
36f092e775
|
Split lib_12dc0.c into rng.c and args.c
|
2021-01-30 19:42:22 +10:00 |
Ryan Dwyer
|
4e843fd58d
|
Decompile proutSprintf
|
2021-01-30 15:03:39 +10:00 |
Ryan Dwyer
|
c522335d5d
|
Decompile __osPfsSelectBank
|
2021-01-30 11:48:14 +10:00 |