Ryan Dwyer
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154153b605
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Discover remaining pad flags
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2023-06-12 22:16:28 +10:00 |
Jonaeru
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e1e6ace5ee
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Fix Japanese Kanji character codes (0x8381, 0x848c)
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2023-03-13 08:27:29 +09:00 |
Ryan Dwyer
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4be874210b
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Tweak cover JSON format and set names for remaining cover flags
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2023-01-05 22:12:16 +10:00 |
Jonaeru
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577f97b8c8
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jpn-final: Fix Japanese Kanji character codes (0x878f, 0x87c2)
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2022-12-19 12:17:39 +09:00 |
Jonaeru
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f424b90eae
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jpn-final: Fix Japanese Kanji character codes
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2022-12-18 17:51:37 +09:00 |
Ryan Dwyer
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178a779878
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Revert "Simplify tile assets - repo clones may need to run make extract again"
This reverts commit 306613e462.
It turns out we do actually need tiles to be built using the asset
manager :\
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2022-10-22 19:06:17 +10:00 |
Ryan Dwyer
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306613e462
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Simplify tile assets - repo clones may need to run make extract again
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2022-10-21 19:21:50 +10:00 |
Ryan Dwyer
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fef42c842e
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Decompile propPickupByPlayer
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2022-08-30 19:39:48 +10:00 |
Ryan Dwyer
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d382f0bbf7
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Give names to cutscene and gun animations
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2022-07-25 20:04:33 +10:00 |
Ryan Dwyer
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2d2bc50182
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Decompile creditsDrawSlide
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2022-06-26 21:10:43 +10:00 |
Ryan Dwyer
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6d64ed3510
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jpn-final: Get ROM fully matching
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2022-03-17 17:16:02 +10:00 |
Ryan Dwyer
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083ce19f74
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jpn-final: Get data segment matching excluding pointers
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2022-03-16 22:18:09 +10:00 |
Ryan Dwyer
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477dfef3b3
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Remove unnecessary escape characters from lang files
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2022-03-14 18:42:29 +10:00 |
Ryan Dwyer
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bbd69a8723
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jpn-final: Make it build
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2022-03-14 18:34:23 +10:00 |
Ryan Dwyer
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9ef46f8d41
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jpn-final: Add pad files
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2022-03-14 16:37:24 +10:00 |
Ryan Dwyer
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92d3143abc
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jpn-final: Add language files
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2022-03-14 12:19:38 +10:00 |
Ryan Dwyer
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1bb2f7ebc3
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pal-beta: Make it build
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2022-03-11 09:14:25 +10:00 |
Ryan Dwyer
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a3d56e74e8
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Merge lang json files
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2022-03-10 23:43:52 +10:00 |
Ryan Dwyer
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21b48e2b49
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Decompile texturesLoadConfigs
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2022-02-09 17:36:23 +10:00 |
Ryan Dwyer
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4499898e1f
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Decompile playerChooseThirdPersonAnimation
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2022-01-17 20:18:39 +10:00 |
Ryan Dwyer
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3fe4637188
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Use enums for Crash Site room numbers
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2021-11-07 11:22:15 +10:00 |
Ryan Dwyer
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8fff0d6eb3
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Convert tiles implementation to JSON
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2021-11-07 10:51:02 +10:00 |
Ryan Dwyer
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5d40470f89
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ntsc-beta: Get ROM fully matching
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2021-10-26 17:15:43 +10:00 |
Ryan Dwyer
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1e858b683f
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Replace animnum literals with constants
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2021-06-15 22:53:34 +10:00 |
Ryan Dwyer
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c58d3c43a0
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ntsc-beta: Get setup files matching
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2021-06-13 16:38:23 +10:00 |
Ryan Dwyer
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c9b36ac9b6
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Introduce JSON assets
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2021-06-11 14:30:20 +10:00 |
Ryan Dwyer
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4484fe60a4
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Restructure assets directory to group all assets by ROM ID
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2021-03-26 17:46:16 +10:00 |
Ryan Dwyer
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5031b20cc9
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ntsc-beta: Get MP setup files matching
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2021-03-26 12:27:08 +10:00 |
Ryan Dwyer
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040b13e4aa
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Rename some constants, fix some typos and fix documentation for if_chr_in_room command
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2021-03-24 20:11:45 +10:00 |
Ryan Dwyer
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4b7473d768
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ntsc-beta: Get game functions in their correct places
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2021-03-23 17:15:05 +10:00 |
Ryan Dwyer
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5d3682ef17
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ntsc-beta: Get lib .text segment matching excluding pointers
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2021-03-19 22:15:48 +10:00 |
Ryan Dwyer
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79e40cdf0e
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Distribute remaining .bss into lib
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2021-03-15 23:28:01 +10:00 |
Ryan Dwyer
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7b96f14c14
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pal-final: Get lib segment fully matching
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2021-03-11 22:00:16 +10:00 |
Ryan Dwyer
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fc4d1cc39c
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Implement enums for lang references
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2021-03-10 17:24:51 +10:00 |
Ryan Dwyer
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1175fdae70
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Decompile func0f0a1528
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2021-03-02 11:33:12 +10:00 |
Ryan Dwyer
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0def2c5a4d
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
Ryan Dwyer
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78bb8975d2
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Build textures back into the ROM
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2021-02-13 00:01:41 +10:00 |
Ryan Dwyer
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a59640e34e
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Export individual animations and build them back into the ROM
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2021-02-12 22:24:51 +10:00 |
Ryan Dwyer
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d74d72893a
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Name each sequence file and use them when building the ROM
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2021-02-12 18:50:05 +10:00 |
Ryan Dwyer
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51c80db5be
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Extract assets to src/assets
* Removes build-time dependency on the `extracted` directory
* Allows assets to be stored in non-versioned folders which makes for
easier editing
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2021-02-12 17:07:02 +10:00 |