tmc/asm
theo3 46d14fdc0c asm notes 2021-10-31 22:59:41 -07:00
..
macros asm notes 2021-10-31 22:59:41 -07:00
non_matching rename functions and clean some code 2021-10-23 02:10:42 +02:00
armos.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
ballChainSoldier.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
beanstalk.s Disassemble functions 2021-06-23 08:30:45 +02:00
bigBarrel.s several more player functions done 2021-03-15 21:24:10 -07:00
bigIceBlock.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
bigPushableLever.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
bird.s Add EU variant 2021-06-23 08:30:45 +02:00
blockPushed.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
bollard.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
bombarossa.s lightableSwitch OK 2020-07-06 13:56:19 -07:00
bossDoor.s Use ifdefs in linker file 2021-06-23 08:30:45 +02:00
bowMoblin.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
businessScrubPrologue.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
chestSpawner.s asm notes 2021-10-31 22:59:41 -07:00
chuchuBoss.s Disassemble functions 2021-06-23 08:30:45 +02:00
cloudPiranha.s Add EU variant 2021-06-23 08:30:45 +02:00
code_080A3BD0.s extracted gItemMenuTable 2021-10-24 16:54:42 +02:00
code_080A7C00.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
code_080A29BC.s Convert .inc files into .s files and include them in linker.ld 2021-03-24 23:42:47 +01:00
code_080A3480.s merge + fix 2021-04-20 21:24:44 -07:00
code_080A5574.s asm notes 2021-10-31 22:59:41 -07:00
code_080AD90C.s Use ifdefs in linker file 2021-06-23 08:30:45 +02:00
code_080ADD30.s Disassemble functions 2021-06-23 08:30:45 +02:00
code_0801C1D4.s clean up, move files to game.c 2021-02-16 13:59:06 -08:00
code_0801C5E0.s great fairy ~70% 2020-06-09 00:20:29 -07:00
code_0801C85C.s fileScreen.c OK 2021-02-03 17:38:27 -08:00
code_0801C370.s big cleanup part 1 2021-03-09 04:22:03 +01:00
code_0801CEC0.s big cleanup part 1 2021-03-09 04:22:03 +01:00
code_0801D79C.s asm notes 2021-10-31 22:59:41 -07:00
code_0804AA84.s fix entity.c search prototypes, add documentation 2021-03-21 22:04:04 -07:00
code_0804AEB0.s more symbols 2021-02-28 15:07:06 -08:00
code_0804B9F8.s big cleanup part 1 2021-03-09 04:22:03 +01:00
code_0804B058.s more symbols 2021-02-28 15:07:06 -08:00
code_0805E3B0.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
code_0805EC04.s big cleanup part 1 2021-03-09 04:22:03 +01:00
code_0806EC20.s fix entity.c search prototypes, add documentation 2021-03-21 22:04:04 -07:00
code_0806ED78.s collapse TUs 2021-03-21 20:51:08 -07:00
code_0806FA6C.s Convert .inc files into .s files and include them in linker.ld 2021-03-24 23:42:47 +01:00
code_0807B9B8.s big cleanup part 1 2021-03-09 04:22:03 +01:00
code_0807CAA0.s fileScreen.c OK 2021-02-03 17:38:27 -08:00
code_0807F0D8.s decompile script functions 2021-10-25 00:23:40 -07:00
code_0808C964.s tmp 2021-02-26 14:48:30 -08:00
code_08000E44.s tmp 2021-02-26 14:48:30 -08:00
code_08000F10.s clang-format and newlines 2020-11-13 23:27:50 -08:00
code_08003FC4.s more symbols 2021-02-28 15:07:06 -08:00
code_08016B30.s asm notes 2021-10-31 22:59:41 -07:00
code_08016DF8.s Add EU variant 2021-06-23 08:30:45 +02:00
code_08049D30.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
code_08054C04.s Add EU variant 2021-06-23 08:30:45 +02:00
code_08077B98.s big cleanup part 1 2021-03-09 04:22:03 +01:00
code_080011C4.s asm notes 2021-10-31 22:59:41 -07:00
code_080043E8.s Add EU variant 2021-06-23 08:30:45 +02:00
code_080300AC.s split unrelated code 2020-08-16 18:18:55 -07:00
code_080526F8.s Add EU variant 2021-06-23 08:30:45 +02:00
code_080732D0.s Convert .inc files into .s files and include them in linker.ld 2021-03-24 23:42:47 +01:00
code_0800857C.s several more player functions done 2021-03-15 21:24:10 -07:00
code_0801967C.s Add EU variant 2021-06-23 08:30:45 +02:00
code_0805436C.s Convert .inc files into .s files and include them in linker.ld 2021-03-24 23:42:47 +01:00
code_0807059C.s Convert .inc files into .s files and include them in linker.ld 2021-03-24 23:42:47 +01:00
code_0808091C.s clang-format and newlines 2020-11-13 23:27:50 -08:00
code_08000108.s Disassemble functions 2021-06-23 08:30:45 +02:00
code_08016984.s Move all scripts to data/scripts.s 2021-03-06 14:53:33 +01:00
code_08018500.s Add EU variant 2021-06-23 08:30:45 +02:00
code_08050038.s add tiles.h 2021-10-26 22:06:24 -07:00
code_08056418.s merge + fix 2021-04-20 21:24:44 -07:00
code_08077698.s Convert .inc files into .s files and include them in linker.ld 2021-03-24 23:42:47 +01:00
code_08078778.s Add EU variant 2021-06-23 08:30:45 +02:00
crenalBeanSprout.s tmp 2021-02-26 14:48:30 -08:00
crow.s entity.spriteOrder -> entity.spriteRendering 2020-07-09 12:04:14 -07:00
crt0.s asm notes 2021-10-31 22:59:41 -07:00
cuccoAggr.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
curtain.s greatFairy.c polishing 2020-06-18 03:04:57 -07:00
deathFx.s tmp 2021-02-26 14:48:30 -08:00
drawHealth.s tmp 2021-02-26 14:48:30 -08:00
drawRupees.s tmp 2021-02-26 14:48:30 -08:00
drawUI.s clang-format and newlines 2020-11-13 23:27:50 -08:00
dust.s Add EU variant 2021-06-23 08:30:45 +02:00
enemy4D.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
enemy49.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
enemy50.s Disassemble functions 2021-06-23 08:30:45 +02:00
enemy62.s tmp 2021-02-26 14:48:30 -08:00
enemy64.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
enemy66.s converted enemy ptr table 2020-06-14 18:49:49 -07:00
enemyItem.s defined object table 2020-06-14 20:31:22 -07:00
evilSpirit.s collapse TUs 2021-03-21 20:51:08 -07:00
eyeSwitch.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
eyegore.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
fairy.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
fan.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
figurineDevice.s Add missing JP pointers 2021-10-23 01:31:18 +02:00
fileScreen.s Disassemble functions 2021-06-23 08:30:45 +02:00
fireplace.s defined object table 2020-06-14 20:31:22 -07:00
floatingPlatform.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
flyingPot.s label a bunch of stuff 2020-09-01 00:58:36 +02:00
flyingSkull.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
fourElements.s fix entity.c search prototypes, add documentation 2021-03-21 22:04:04 -07:00
frozenWaterElement.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
furniture.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
gentariCurtains.s entity.spriteOrder -> entity.spriteRendering 2020-07-09 12:04:14 -07:00
getEmptyEntity.s entity.c refactoring and function naming 2020-08-19 18:57:17 -07:00
getInventoryValue.s clang-format and newlines 2020-11-13 23:27:50 -08:00
ghini.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
giantBookLadder.s defined object table 2020-06-14 20:31:22 -07:00
giantRock.s entity.spriteOrder -> entity.spriteRendering 2020-07-09 12:04:14 -07:00
giantTwig.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
gleerok.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
gyorgChild.s tmp 2021-02-26 14:48:30 -08:00
gyorgFemale.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
gyorgFemaleEye.s Disassemble functions 2021-06-23 08:30:45 +02:00
gyorgFemaleMouth.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
hittableLever.s defined object table 2020-06-14 20:31:22 -07:00
houseDoorInterior.s tmp 2021-02-26 14:48:30 -08:00
intr.s asm notes 2021-10-31 22:59:41 -07:00
itemForSale.s Add EU variant 2021-06-23 08:30:45 +02:00
jarPortal.s decompile jar portal 2021-10-26 23:20:12 -07:00
ladderHoleInBookshelf.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
ladderUp.s Disassemble functions 2021-06-23 08:30:45 +02:00
lavaPlatform.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
libagbsyscall.s initial commit 2020-03-27 09:41:51 +08:00
libgcc.s initial commit 2020-03-27 09:41:51 +08:00
lilypadLarge.s fix entity.c search prototypes, add documentation 2021-03-21 22:04:04 -07:00
litArea.s defined object table 2020-06-14 20:31:22 -07:00
loadRoomEntity.s fix entity.c search prototypes, add documentation 2021-03-21 22:04:04 -07:00
m4a_asm.s merge + fix 2021-04-20 21:24:44 -07:00
macroAcorn.s entity.c refactoring and function naming 2020-08-19 18:57:17 -07:00
macroBook.s fix entity.c search prototypes, add documentation 2021-03-21 22:04:04 -07:00
macroDecorations.s entity.spriteOrder -> entity.spriteRendering 2020-07-09 12:04:14 -07:00
macroMushroomStalks.s clang-format and newlines 2020-11-13 23:27:50 -08:00
macroPlayer.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
macroShoes.s defined object table 2020-06-14 20:31:22 -07:00
macros.inc asm notes 2021-10-31 22:59:41 -07:00
minecart.s tmp 2021-02-26 14:48:30 -08:00
minecartDoor.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
modArrows.s fileScreen.c OK 2021-02-03 17:38:27 -08:00
modBombs.s fileScreen.c OK 2021-02-03 17:38:27 -08:00
mulldozer.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
object1E.s Add EU variant 2021-06-23 08:30:45 +02:00
object1F.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
object2A.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
object2B.s defined object table 2020-06-14 20:31:22 -07:00
object3A.s Use ifdefs in linker file 2021-06-23 08:30:45 +02:00
object3D.s big cleanup part 1 2021-03-09 04:22:03 +01:00
object3E.s fix entity.c search prototypes, add documentation 2021-03-21 22:04:04 -07:00
object4.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
object4B.s tmp 2021-02-26 14:48:30 -08:00
object5A.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
object5B.s named some stuff 2021-03-09 01:28:13 +01:00
object6.s named some stuff 2021-03-09 01:28:13 +01:00
object6A.s Disassemble functions 2021-06-23 08:30:45 +02:00
object8A.s entity.spriteOrder -> entity.spriteRendering 2020-07-09 12:04:14 -07:00
object8B.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
object8E.s tmp 2021-02-26 14:48:30 -08:00
object9.s Add EU variant 2021-06-23 08:30:45 +02:00
object9B.s greatFairy.c polishing 2020-06-18 03:04:57 -07:00
object10.s tmp 2021-02-26 14:48:30 -08:00
object11.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
object12.s defined object table 2020-06-14 20:31:22 -07:00
object15.s greatFairy.c polishing 2020-06-18 03:04:57 -07:00
object17.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
object20.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
object21.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
object24.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
object26.s defined object table 2020-06-14 20:31:22 -07:00
object28.s defined object table 2020-06-14 20:31:22 -07:00
object29.s Disassemble functions 2021-06-23 08:30:45 +02:00
object30.s smallPesto 2020-06-15 00:11:43 -07:00
object35.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
object36.s tmp 2021-02-26 14:48:30 -08:00
object37.s fileScreen.c OK 2021-02-03 17:38:27 -08:00
object42.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
object43.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
object44.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
object45.s menu def 2020-07-16 02:57:14 -07:00
object51.s defined object table 2020-06-14 20:31:22 -07:00
object52.s defined object table 2020-06-14 20:31:22 -07:00
object53.s defined object table 2020-06-14 20:31:22 -07:00
object61.s tmp 2021-02-26 14:48:30 -08:00
object63.s defined object table 2020-06-14 20:31:22 -07:00
object64.s tmp 2021-02-26 14:48:30 -08:00
object66.s defined object table 2020-06-14 20:31:22 -07:00
object67.s more symbols 2021-02-28 15:07:06 -08:00
object68.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
object69.s defined object table 2020-06-14 20:31:22 -07:00
object70.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
object72.s defined object table 2020-06-14 20:31:22 -07:00
object74.s asm notes 2021-10-31 22:59:41 -07:00
object75.s defined object table 2020-06-14 20:31:22 -07:00
object76.s defined object table 2020-06-14 20:31:22 -07:00
object79.s tmp 2021-02-26 14:48:30 -08:00
object80.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
object81.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
object87.s collapse TUs 2021-03-21 20:51:08 -07:00
object89.s named some stuff 2021-03-09 01:28:13 +01:00
object90.s defined object table 2020-06-14 20:31:22 -07:00
object91.s collapse TUs 2021-03-21 20:51:08 -07:00
object93.s entity.spriteOrder -> entity.spriteRendering 2020-07-09 12:04:14 -07:00
object96.s tmp 2021-02-26 14:48:30 -08:00
object97.s fix entity.c search prototypes, add documentation 2021-03-21 22:04:04 -07:00
object98.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
object99.s greatFairy.c polishing 2020-06-18 03:04:57 -07:00
objectA0.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
objectA5.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
objectA6.s defined object table 2020-06-14 20:31:22 -07:00
objectA7.s greatFairy.c polishing 2020-06-18 03:04:57 -07:00
objectA8.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
objectA9.s tmp 2021-02-26 14:48:30 -08:00
objectAB.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
objectAD.s defined object table 2020-06-14 20:31:22 -07:00
objectB.s several more player functions done 2021-03-15 21:24:10 -07:00
objectB3.s named some stuff 2021-03-09 01:28:13 +01:00
objectB4.s menu def 2020-07-16 02:57:14 -07:00
objectB6.s greatFairy.c polishing 2020-06-18 03:04:57 -07:00
objectB9.s started naming script stuff 2021-03-06 14:53:33 +01:00
objectBA.s Disassemble functions 2021-06-23 08:30:45 +02:00
objectBD.s defined object table 2020-06-14 20:31:22 -07:00
objectBF.s clang-format and newlines 2020-11-13 23:27:50 -08:00
objectBlockingStairs.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
objectC1.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
objectD.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
objectE.s tmp 2021-02-26 14:48:30 -08:00
objectOnPillar.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
objectOnSpinyBeetle.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
octorokBoss.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
octorokGolden.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
picoBloom.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
pullableLever.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
pullableMushroom.s tmp 2021-02-26 14:48:30 -08:00
pushableFurniture.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
pushableGrave.s tmp 2021-02-26 14:48:30 -08:00
pushableLever.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
pushableRock.s tmp 2021-02-26 14:48:30 -08:00
pushableStatue.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
respawnPlayer.s clang-format and newlines 2020-11-13 23:27:50 -08:00
rom_header.inc initial commit 2020-03-27 09:41:51 +08:00
scissorsBeetle.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
smallIceBlock.s tmp 2021-02-26 14:48:30 -08:00
specialFx.s Enque -> Enqueue 2020-09-01 01:47:04 +02:00
spinyBeetle.s label a bunch of stuff 2020-09-01 00:58:36 +02:00
stairsInteract.s tmp 2021-02-26 14:48:30 -08:00
stalfos.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
steam.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
sub_080A276C.s clang-format and newlines 2020-11-13 23:27:50 -08:00
sub_080A285C.s clang-format and newlines 2020-11-13 23:27:50 -08:00
sub_080A2838.s entity.spriteOrder -> entity.spriteRendering 2020-07-09 12:04:14 -07:00
sub_080AD8F0.s divide and conquer 2020-05-20 23:36:05 -07:00
sub_0801C824.s clang-format and newlines 2020-11-13 23:27:50 -08:00
sub_0804AA30.s clang-format and newlines 2020-11-13 23:27:50 -08:00
sub_0805E248.s manager39.c: ok 2020-12-12 12:57:41 +01:00
sub_0807CA18.s Disassemble functions 2021-06-23 08:30:45 +02:00
sub_08016AE4.s Split projectiles and extract pointers 2021-03-24 23:27:32 +01:00
sub_080451CC.s - decompile slime and fireball guy 2020-08-24 18:39:40 +02:00
takkuri.s fileScreen.c OK 2021-02-03 17:38:27 -08:00
treeHidingPortal.s renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
updateBackgroundRegisters.s tmp 2021-02-26 14:48:30 -08:00
waterfallOpening.s Disassemble functions 2021-06-23 08:30:45 +02:00
whirlwind.s named some stuff 2021-03-09 01:28:13 +01:00
windTribeTeleporter.s Add missing JP pointers 2021-10-23 01:31:18 +02:00
wizzrobeFire.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
wizzrobeIce.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00
wizzrobeWind.s Name CreateProjectile functions 2021-10-16 17:29:50 +02:00