tmc/src/object
octorock fa53dc24bd Decompile SmallIceBlock 2022-01-30 00:19:14 +01:00
..
archway.c game.c doc 2022-01-04 18:39:32 -08:00
backgroundCloud.c naming work 2022-01-03 23:58:02 -08:00
bakerOven.c Use sfx sounds enum whereever applicable 2022-01-28 13:11:05 +02:00
barrelInside.c Add data to previously decompiled code 2022-01-10 07:22:21 +02:00
bell.c header overhaul 2021-12-20 10:31:02 -08:00
bigPushableLever.c Decompile BigPushableLever 2022-01-24 22:24:07 +01:00
bigVortex.c fixed point stuff 2022-01-21 21:28:44 -08:00
bird.c pressure plate ok 2022-01-22 11:32:56 -08:00
book.c Use sfx sounds enum whereever applicable 2022-01-28 13:11:05 +02:00
button.c Decompile HittableLever 2022-01-24 21:52:22 +01:00
chestSpawner.c Merge branch 'master' into asset-extraction 2021-11-12 12:13:13 +01:00
cloud.c sort out functions.h 2022-01-04 20:55:03 -08:00
fan.c Merge branch 'master' into asset-extraction 2021-11-12 12:13:13 +01:00
fileScreenObjects.c fixed point stuff 2022-01-21 21:28:44 -08:00
fireplace.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
floatingBlock.c header overhaul 2021-12-20 10:31:02 -08:00
frozenFlower.c header overhaul 2021-12-20 10:31:02 -08:00
furniture.c Decompile PushableLever 2022-01-24 18:41:48 +01:00
giantLeaf.c naming work 2022-01-03 23:58:02 -08:00
greatFairy.c fixed point stuff 2022-01-21 21:28:44 -08:00
gyorgBossObject.c clang format 2022-01-23 23:42:39 +02:00
heartContainer.c pressure plate ok 2022-01-22 11:32:56 -08:00
hiddenLadderDown.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
hittableLever.c Use EntityFlags enum where applicable 2022-01-29 15:34:30 +02:00
houseDoorExterior.c Use EntityFlags enum where applicable 2022-01-29 15:34:30 +02:00
itemOnGround.c pressure plate ok 2022-01-22 11:32:56 -08:00
jailBars.c rename files, sort asm into subdirectories 2021-12-28 13:53:53 -08:00
jarPortal.c fixed point stuff 2022-01-21 21:28:44 -08:00
lightableSwitch.c Use sfx sounds enum whereever applicable 2022-01-28 13:11:05 +02:00
lilypadLarge.c Merge pull request #331 from hatal175/framestate 2022-01-29 11:26:17 -08:00
lilypadSmall.c sort out functions.h 2022-01-04 20:55:03 -08:00
lockedDoor.c Use sfx sounds enum whereever applicable 2022-01-28 13:11:05 +02:00
mask.c Use sfx sounds enum whereever applicable 2022-01-28 13:11:05 +02:00
metalDoor.c Use sfx sounds enum whereever applicable 2022-01-28 13:11:05 +02:00
minecart.c fixed point stuff 2022-01-21 21:28:44 -08:00
mineralWaterSource.c Merge branch 'master' into asset-extraction 2021-11-12 12:13:13 +01:00
minishLight.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
minishSizedArchway.c game.c doc 2022-01-04 18:39:32 -08:00
minishSizedEntrance.c game.c doc 2022-01-04 18:39:32 -08:00
object1C.c Merge branch 'master' into asset-extraction 2021-11-12 12:13:13 +01:00
object1D.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
object2A.c Use sfx sounds enum whereever applicable 2022-01-28 13:11:05 +02:00
object6A.c Merge pull request #329 from hatal175/priority 2022-01-29 11:22:18 -08:00
object7E.c fixed point stuff 2022-01-21 21:28:44 -08:00
object49.c fixed point stuff 2022-01-21 21:28:44 -08:00
object86.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
objectA.c naming work 2022-01-03 23:58:02 -08:00
objectA2.c fixed point stuff 2022-01-21 21:28:44 -08:00
objectA8.c sort out functions.h 2022-01-04 20:55:03 -08:00
objectAF.c fixed point stuff 2022-01-21 21:28:44 -08:00
objectB2.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
objectB5.c fixed point stuff 2022-01-21 21:28:44 -08:00
octorokBossObject.c fixed point stuff 2022-01-21 21:28:44 -08:00
palaceArchway.c sort out functions.h 2022-01-04 20:55:03 -08:00
pinwheel.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
pot.c Use sfx sounds enum whereever applicable 2022-01-28 13:11:05 +02:00
pressurePlate.c Unify asm for ASM_FUNCs 2022-01-27 12:03:58 +01:00
pullableLever.c Use FrameState enum in a few places 2022-01-29 15:46:55 +02:00
pushableFurniture.c Decompile PushableFurniture 2022-01-30 00:14:39 +01:00
pushableGrave.c Decompile PushableGrave 2022-01-29 23:56:04 +01:00
pushableLever.c Decompile PullableLever 2022-01-24 21:33:30 +01:00
pushableRock.c Decompile PushableRock 2022-01-29 23:55:23 +01:00
pushableStatue.c Decompile PushableStatue 2022-01-30 00:07:56 +01:00
railtrack.c Use sfx sounds enum whereever applicable 2022-01-28 13:11:05 +02:00
rupee.c fixed point stuff 2022-01-21 21:28:44 -08:00
smallIceBlock.c Decompile SmallIceBlock 2022-01-30 00:19:14 +01:00
smoke.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
steam.c Add data to previously decompiled code 2022-01-10 07:22:21 +02:00
swordsmanNewsletter.c rename files, sort asm into subdirectories 2021-12-28 13:53:53 -08:00
thoughtBubble.c rename files, sort asm into subdirectories 2021-12-28 13:53:53 -08:00
treeHidingPortal.c naming work 2022-01-03 23:58:02 -08:00
treeThorns.c header overhaul 2021-12-20 10:31:02 -08:00
warpPoint.c Merge pull request #328 from hatal175/entflags 2022-01-29 11:06:44 -08:00
well.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
windTribeFlag.c header overhaul 2021-12-20 10:31:02 -08:00
windcrest.c rename files, sort asm into subdirectories 2021-12-28 13:53:53 -08:00