| .. |
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archway.c
|
game.c doc
|
2022-01-04 18:39:32 -08:00 |
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backgroundCloud.c
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naming work
|
2022-01-03 23:58:02 -08:00 |
|
bakerOven.c
|
Use sfx sounds enum whereever applicable
|
2022-01-28 13:11:05 +02:00 |
|
barrelInside.c
|
Add data to previously decompiled code
|
2022-01-10 07:22:21 +02:00 |
|
bell.c
|
header overhaul
|
2021-12-20 10:31:02 -08:00 |
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bigPushableLever.c
|
Decompile BigPushableLever
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2022-01-24 22:24:07 +01:00 |
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bigVortex.c
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fixed point stuff
|
2022-01-21 21:28:44 -08:00 |
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bird.c
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pressure plate ok
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2022-01-22 11:32:56 -08:00 |
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book.c
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Use sfx sounds enum whereever applicable
|
2022-01-28 13:11:05 +02:00 |
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button.c
|
Decompile HittableLever
|
2022-01-24 21:52:22 +01:00 |
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chestSpawner.c
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Merge branch 'master' into asset-extraction
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2021-11-12 12:13:13 +01:00 |
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cloud.c
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sort out functions.h
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2022-01-04 20:55:03 -08:00 |
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fan.c
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Merge branch 'master' into asset-extraction
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2021-11-12 12:13:13 +01:00 |
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fileScreenObjects.c
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fixed point stuff
|
2022-01-21 21:28:44 -08:00 |
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fireplace.c
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Identify player functions and update asm.h
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2021-12-28 12:08:30 -08:00 |
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floatingBlock.c
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header overhaul
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2021-12-20 10:31:02 -08:00 |
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frozenFlower.c
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header overhaul
|
2021-12-20 10:31:02 -08:00 |
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furniture.c
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Decompile PushableLever
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2022-01-24 18:41:48 +01:00 |
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giantLeaf.c
|
naming work
|
2022-01-03 23:58:02 -08:00 |
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greatFairy.c
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fixed point stuff
|
2022-01-21 21:28:44 -08:00 |
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gyorgBossObject.c
|
clang format
|
2022-01-23 23:42:39 +02:00 |
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heartContainer.c
|
pressure plate ok
|
2022-01-22 11:32:56 -08:00 |
|
hiddenLadderDown.c
|
Identify player functions and update asm.h
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2021-12-28 12:08:30 -08:00 |
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hittableLever.c
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Use EntityFlags enum where applicable
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2022-01-29 15:34:30 +02:00 |
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houseDoorExterior.c
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Use EntityFlags enum where applicable
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2022-01-29 15:34:30 +02:00 |
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itemOnGround.c
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pressure plate ok
|
2022-01-22 11:32:56 -08:00 |
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jailBars.c
|
rename files, sort asm into subdirectories
|
2021-12-28 13:53:53 -08:00 |
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jarPortal.c
|
fixed point stuff
|
2022-01-21 21:28:44 -08:00 |
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lightableSwitch.c
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Use sfx sounds enum whereever applicable
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2022-01-28 13:11:05 +02:00 |
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lilypadLarge.c
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Merge pull request #331 from hatal175/framestate
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2022-01-29 11:26:17 -08:00 |
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lilypadSmall.c
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sort out functions.h
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2022-01-04 20:55:03 -08:00 |
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lockedDoor.c
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Use sfx sounds enum whereever applicable
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2022-01-28 13:11:05 +02:00 |
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mask.c
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Use sfx sounds enum whereever applicable
|
2022-01-28 13:11:05 +02:00 |
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metalDoor.c
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Use sfx sounds enum whereever applicable
|
2022-01-28 13:11:05 +02:00 |
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minecart.c
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fixed point stuff
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2022-01-21 21:28:44 -08:00 |
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mineralWaterSource.c
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Merge branch 'master' into asset-extraction
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2021-11-12 12:13:13 +01:00 |
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minishLight.c
|
Identify player functions and update asm.h
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2021-12-28 12:08:30 -08:00 |
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minishSizedArchway.c
|
game.c doc
|
2022-01-04 18:39:32 -08:00 |
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minishSizedEntrance.c
|
game.c doc
|
2022-01-04 18:39:32 -08:00 |
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object1C.c
|
Merge branch 'master' into asset-extraction
|
2021-11-12 12:13:13 +01:00 |
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object1D.c
|
Identify player functions and update asm.h
|
2021-12-28 12:08:30 -08:00 |
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object2A.c
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Use sfx sounds enum whereever applicable
|
2022-01-28 13:11:05 +02:00 |
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object6A.c
|
Merge pull request #329 from hatal175/priority
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2022-01-29 11:22:18 -08:00 |
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object7E.c
|
fixed point stuff
|
2022-01-21 21:28:44 -08:00 |
|
object49.c
|
fixed point stuff
|
2022-01-21 21:28:44 -08:00 |
|
object86.c
|
Identify player functions and update asm.h
|
2021-12-28 12:08:30 -08:00 |
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objectA.c
|
naming work
|
2022-01-03 23:58:02 -08:00 |
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objectA2.c
|
fixed point stuff
|
2022-01-21 21:28:44 -08:00 |
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objectA8.c
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sort out functions.h
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2022-01-04 20:55:03 -08:00 |
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objectAF.c
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fixed point stuff
|
2022-01-21 21:28:44 -08:00 |
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objectB2.c
|
Identify player functions and update asm.h
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2021-12-28 12:08:30 -08:00 |
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objectB5.c
|
fixed point stuff
|
2022-01-21 21:28:44 -08:00 |
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octorokBossObject.c
|
fixed point stuff
|
2022-01-21 21:28:44 -08:00 |
|
palaceArchway.c
|
sort out functions.h
|
2022-01-04 20:55:03 -08:00 |
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pinwheel.c
|
Identify player functions and update asm.h
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2021-12-28 12:08:30 -08:00 |
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pot.c
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Use sfx sounds enum whereever applicable
|
2022-01-28 13:11:05 +02:00 |
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pressurePlate.c
|
Unify asm for ASM_FUNCs
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2022-01-27 12:03:58 +01:00 |
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pullableLever.c
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Use FrameState enum in a few places
|
2022-01-29 15:46:55 +02:00 |
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pushableFurniture.c
|
Decompile PushableFurniture
|
2022-01-30 00:14:39 +01:00 |
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pushableGrave.c
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Decompile PushableGrave
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2022-01-29 23:56:04 +01:00 |
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pushableLever.c
|
Decompile PullableLever
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2022-01-24 21:33:30 +01:00 |
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pushableRock.c
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Decompile PushableRock
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2022-01-29 23:55:23 +01:00 |
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pushableStatue.c
|
Decompile PushableStatue
|
2022-01-30 00:07:56 +01:00 |
|
railtrack.c
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Use sfx sounds enum whereever applicable
|
2022-01-28 13:11:05 +02:00 |
|
rupee.c
|
fixed point stuff
|
2022-01-21 21:28:44 -08:00 |
|
smallIceBlock.c
|
Decompile SmallIceBlock
|
2022-01-30 00:19:14 +01:00 |
|
smoke.c
|
Identify player functions and update asm.h
|
2021-12-28 12:08:30 -08:00 |
|
steam.c
|
Add data to previously decompiled code
|
2022-01-10 07:22:21 +02:00 |
|
swordsmanNewsletter.c
|
rename files, sort asm into subdirectories
|
2021-12-28 13:53:53 -08:00 |
|
thoughtBubble.c
|
rename files, sort asm into subdirectories
|
2021-12-28 13:53:53 -08:00 |
|
treeHidingPortal.c
|
naming work
|
2022-01-03 23:58:02 -08:00 |
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treeThorns.c
|
header overhaul
|
2021-12-20 10:31:02 -08:00 |
|
warpPoint.c
|
Merge pull request #328 from hatal175/entflags
|
2022-01-29 11:06:44 -08:00 |
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well.c
|
Identify player functions and update asm.h
|
2021-12-28 12:08:30 -08:00 |
|
windTribeFlag.c
|
header overhaul
|
2021-12-20 10:31:02 -08:00 |
|
windcrest.c
|
rename files, sort asm into subdirectories
|
2021-12-28 13:53:53 -08:00 |