Commit Graph

36 Commits

Author SHA1 Message Date
Léo Lam b3b97a93aa
UI/PauseMenuDataMgr: Use getItems() instead of mItemLists.list1 2022-02-27 23:34:55 +01:00
Léo Lam 63bf3d2fa4
Match PauseMenuDataMgr::removeGrabbedItem 2022-02-27 23:32:51 +01:00
Léo Lam a1fd80bd1c
Rename PauseMenuDataMgr addGrabbedItem to removeGrabbedItem
The previous name was completely wrong, whoops.
2022-02-27 22:50:55 +01:00
Léo Lam df36d65665
Revert "Add #ifdef declarations for NON_MATCHING code"
This reverts commit 42807160cf.

It makes searching for NON_MATCHING comment descriptions much less
convenient in most text editors or IDEs, and we want the function
CSV to be the single source of truth for function statuses. Having
a function marked as matching but not built because of a stray #ifdef
would be bad.
2022-02-27 12:50:52 +01:00
savage13 a564186002
Add PauseMenuDataMgr::grabbedItemStuff() (#88) 2022-02-26 22:42:09 +01:00
savage13 17750b5225
Add PauseMenuDataMgr::x_28 (#87) 2022-02-26 16:29:50 +01:00
savage13 9d35c385f9
Match two small functions in PauseMenuDataMgr (#86) 2022-02-26 15:01:44 +01:00
AlexApps99 42807160cf
Add #ifdef declarations for NON_MATCHING code 2021-07-26 23:05:19 +12:00
Léo Lam bb3f05e209
uking/ui: Implement weapon and bow sorting in inventory 2021-01-22 12:35:54 +01:00
Léo Lam d9f7561588
uking/ui: Implement food sorting in inventory 2021-01-22 12:35:53 +01:00
Léo Lam 48276bb4e7
uking/ui: Implement material sorting for inventory 2021-01-22 00:14:41 +01:00
Léo Lam 7814fd527b
uking/ui: Implement shield sorting for inventory 2021-01-22 00:14:40 +01:00
Léo Lam 3e31611d2a
uking/ui: Clean up PauseMenuDataMgr::getItemByIndex
Deduplicate the nullptr checks.
2021-01-21 18:17:37 +01:00
Léo Lam 620eb2b39e
uking/ui: Add even more inventory functions 2021-01-21 18:12:04 +01:00
Léo Lam 57d3a082c2
uking/ui: Add more PauseMenuDataMgr functions 2021-01-21 01:03:57 +01:00
Léo Lam 30bbc0c54a
uking/ui: Add even more inventory functions 2021-01-20 01:36:14 +01:00
Léo Lam 0ac3ba93ad
uking/ui: Add more inventory functions 2021-01-19 19:01:27 +01:00
Léo Lam fe3a437a26
uking/ui: Rename mItem_44488 to mLastAddedItem
That's what it is
2021-01-19 19:01:26 +01:00
Léo Lam a0f67e2f7d
uking/ui: Implement PauseMenuDataMgr::addToPouch 2021-01-18 02:08:34 +01:00
Léo Lam 36fa2b36c2
uking/ui: Remove setValue() for consistency 2021-01-17 23:46:31 +01:00
Léo Lam 268f7f2d8a
uking/ui: Add inventory loading function 2021-01-17 19:46:43 +01:00
Léo Lam a338f4f6f0
uking/ui: Fix some clang-tidy warnings 2021-01-17 16:08:30 +01:00
Léo Lam eeeab7ab93
uking/ui: Add inventory saving function 2021-01-17 14:34:52 +01:00
Léo Lam 4a6f3f9786
uking/ui: Implement "item get" PauseMenuDataMgr function 2021-01-16 21:18:24 +01:00
Léo Lam ee713ab899
uking/ui: Add "can get item" inventory functions 2021-01-11 19:00:31 +01:00
Léo Lam c28e7ace3d
uking/ui: Implement PauseMenuDataMgr::countItems 2021-01-11 15:51:22 +01:00
Léo Lam 4c171605ff
uking/ui: Fix PouchConstants struct 2021-01-11 15:51:22 +01:00
Léo Lam d943be4ea1
uking/ui: Add named constants for inventory item limits
Cleaner
2021-01-11 15:45:06 +01:00
Léo Lam 2ae06d6b39
uking/ui: Fix another minor accuracy issue (add inline function)
Both versions match perfectly, but there is a wrapper function for
getSameGroupActorName in the Wii U version.
2021-01-10 22:58:38 +01:00
Léo Lam dd653e871f
uking/ui: Fix minor accuracy issue (don't use memcpy)
Still matches, but the original code didn't use memcpy (according to
the Wii U version)
2021-01-10 22:58:11 +01:00
Léo Lam 3ce19016ec
uking/ui: Add more inventory functions 2021-01-09 13:40:43 +01:00
Léo Lam 5912b65eff
uking/ui: Add Master Sword related inventory functions 2021-01-08 12:55:01 +01:00
Léo Lam e3791db95e
Remove incomplete match 2021-01-08 12:47:44 +01:00
Léo Lam f90e96360e
uking/ui: Add some more PauseMenuDataMgr functions 2021-01-08 11:51:49 +01:00
Léo Lam 8a18657290
Add missing trailing newlines 2021-01-07 22:15:11 +01:00
Léo Lam ebc09f924a
uking/ui: Start adding PauseMenuDataMgr 2021-01-07 22:11:41 +01:00