Commit Graph

52 Commits

Author SHA1 Message Date
Léo Lam e28d742e27
ksys/res: Implement GParamList Grab 2020-09-20 01:07:31 +02:00
Léo Lam 1fe88a8707
ksys/res: Implement GParamList Camera 2020-09-20 01:05:16 +02:00
Léo Lam 5cd5dafce6
ksys/res: Implement GParamList Player 2020-09-20 00:36:15 +02:00
Léo Lam 276d266291
ksys/res: Implement GParamList GuardianMiniWeapon 2020-09-20 00:31:04 +02:00
Léo Lam a5ea3328f4
ksys/res: Implement GParamList MasterSword 2020-09-20 00:29:20 +02:00
Léo Lam 5cc61e6db8
ksys/res: Implement GParamList WeaponOption 2020-09-20 00:26:06 +02:00
Léo Lam 5a2ff7cedf
ksys/res: Implement GParamList Bow 2020-09-20 00:24:09 +02:00
Léo Lam 8b6e95939d
ksys/res: Implement GParamList Shield 2020-09-19 23:59:42 +02:00
Léo Lam 9c32a09afb
ksys/res: Implement GParamList Spear 2020-09-19 23:53:49 +02:00
Léo Lam 6979611c63
ksys/res: Implement GParamList LargeSword 2020-09-19 23:43:33 +02:00
Léo Lam 5e9d25da72
ksys/res: Implement GParamList Rod 2020-09-19 23:36:33 +02:00
Léo Lam 15a60c029e
ksys/res: Implement GParamList SmallSword 2020-09-19 23:34:12 +02:00
Léo Lam b800e1a9e6
ksys/res: Implement GParamList Sandworm 2020-09-19 23:24:14 +02:00
Léo Lam 9a50ece856
ksys/res: Implement GParamList WeaponThrow 2020-09-19 23:21:59 +02:00
Léo Lam a079a5ab20
ksys/res: Implement GParamList WeaponCommon 2020-09-19 22:45:05 +02:00
Léo Lam f22c87d03f
ksys/res: Implement GParamList Attack 2020-09-19 22:40:21 +02:00
Léo Lam 0e69423ecb
ksys/res: Implement GParamList BindBone 2020-09-19 22:38:25 +02:00
Léo Lam e1e3f71d50
ksys/res: Implement GParamList EnemyShown 2020-09-19 22:35:16 +02:00
Léo Lam 72a9500adf
ksys/res: Implement GParamList AttackInterval 2020-09-19 22:32:14 +02:00
Léo Lam 54500e2d1d
ksys/res: Implement GParamList EnemyRace 2020-09-19 22:29:46 +02:00
Léo Lam 643efc3104
ksys/res: Implement GParamList EnemyLevel 2020-09-19 22:24:39 +02:00
Léo Lam b3be87fe4f
ksys/res: Implement GParamList Enemy 2020-09-19 22:18:54 +02:00
Léo Lam 5ff20fa250
ksys/res: Implement GParamList System + General 2020-09-19 22:06:52 +02:00
Léo Lam 62880a0b1d
ksys/res: Start implementing GParamList
Incomplete because many of the sub-objects have their constructors
inlined into the GParamList parse function...
2020-09-19 22:00:00 +02:00
Léo Lam a59add899e
ksys/res: Add GParamListObjectTraveler
Also adds source files for the resource class, though they're just
stubs at the moment.
2020-09-19 00:55:52 +02:00
Léo Lam af1aacc5bd
ksys/utils: Add FixedString for light constexpr string manipulation 2020-09-18 20:37:54 +02:00
Léo Lam 7226150ed7
ksys/act: Add ActorLinkConstDataAccess (incomplete)
Also moves from functions from ActorLinkConstDataAccess (the base class
for BaseProc) into the Actor-specific ActorConstDataAccess
2020-09-17 17:42:35 +02:00
Léo Lam 1cc0b1e6be
Implement aoc2::rankUpEnemy
It's a pretty large function and I wanted to see how difficult it would
be to match it. Not very hard :D
2020-09-17 00:50:36 +02:00
Léo Lam b93b9d3c45
ksys: Add map::Object (incomplete) 2020-09-16 22:50:02 +02:00
Léo Lam f733cd0d5c
ksys: Add map::MubinIter 2020-09-16 21:43:02 +02:00
Léo Lam 1b21cd669b
game: Put actions, AIs, behaviors, queries in an "AI" folder
Helps keep things clean as Game starts containing more source files.
2020-09-16 19:00:03 +02:00
Léo Lam 3db6228dfc
ksys: Add more task utilities
* TaskMgr, ManagedTask, ManagedTaskHandle

* GameTaskThread: partial implementation because PhysicsMemSys / Havok
  stuff hasn't been decompiled yet and calc_() requires PhysicsMemSys
2020-09-16 17:49:37 +02:00
Léo Lam 8b7369dffb
ksys: Add Task utilities 2020-09-15 17:54:16 +02:00
Léo Lam 59c91970f6
ksys/res: Add Recipe
It's mostly the same as Drop. *shrug*
2020-09-10 16:49:07 +02:00
Léo Lam 6af5dfd747
ksys/Utils: Add Event 2020-09-10 13:53:26 +02:00
Léo Lam 0f0c1b59ca
ksys/res: Add Drop 2020-09-10 00:09:01 +02:00
Léo Lam 5ab4e15967
ksys/res: Add AIProgram 2020-09-09 17:29:45 +02:00
Léo Lam 83ad191341
ksys/res: Implement CurrentResNameMgr 2020-09-06 18:03:21 +02:00
Léo Lam bb055e442e
ksys/res: Implement Archive 2020-09-06 17:10:23 +02:00
Léo Lam 3d3bcaee1a
ksys/res: Add ActorLink 2020-09-06 16:34:53 +02:00
Léo Lam 02051dce6b
ksys/res: Add size assertion for Demo
And fix the CMakeLists.
2020-09-05 22:10:08 +02:00
Léo Lam 0fafc292f9
ksys/res: Implement Demo 2020-09-05 21:34:45 +02:00
Léo Lam 072e906eaf
ksys/res: Add Lod 2020-09-05 17:30:39 +02:00
Léo Lam 3d371999a4
ksys/res: Implement EntryFactory (base class and template)
Also adds a heap-related function that's used by EntryFactory
(and many other functions)
2020-09-04 22:01:52 +02:00
Léo Lam 578955f4e9
ksys/res: Implement Resource (base class) 2020-09-04 20:15:55 +02:00
theo3 aff4047630 actionSetInstEventFlag ctor dtor 2020-08-27 14:10:18 -07:00
Léo Lam 5bc6101c75
lib: Update sead and NintendoSDK 2020-08-24 16:02:07 +02:00
Léo Lam fc306aa5f0
ksys: Decompile ByamlUtil
And fix some declarations in Byaml.h
2020-08-21 22:21:26 +02:00
Léo Lam bad90bc5d8
ksys: Add headers for BYML utilities 2020-08-21 21:18:27 +02:00
Léo Lam afde5b2775
ksys/act: Implement BaseProcLink 2020-08-20 18:25:47 +02:00