Nuss
5dced7a09b
object_f40_switch ( #1418 )
...
* naming
* naming to gStoneTowerFloorSwitch
2023-10-08 21:13:41 -03:00
engineer124
ae4a8fbe00
Object Name Cleanup ( #1427 )
2023-10-08 20:57:25 -03:00
Zach North
da0c9072f5
Document object_skb ( #1404 )
...
* object_skb: Limb and Anim docs
* object_skb: DL and text docs
* Formatting changed files
* Changed names for some bones to reflect oot names
* updating some names to address code review comments
* Whoops, forgot to change the name of MAX
* Rename EnHinkSkbAnimation in src/overlays/actors/ovl_En_Hint_Skb/z_en_hint_skb.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Changed STALCHILD_ANIM_x to STALCHILD_HINT_ANIM_x
* forgot to rename both parts of a typedef enum
* gStalchildSwingOnBranch missing Anim tag
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Fixed all instances of gStalchildSwingOnBranchAnim
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-10-07 16:11:10 +11:00
Nuss
43df8f4454
object_comb ( #1420 )
...
* naming
* OutName
2023-10-07 15:47:03 +11:00
Nuss
a980067bd8
ovl_En_Takaraya decompiled ( #1409 )
...
* EnTakaraya_Destroy
* some matching
* some matching
* some matching
* matched func_80ADF7CC
* func_80ADEF74 wrong arg
* data
* clean up
* improvements
* actionFunc pointer
* fake
* improvements
* improvements
* naming for the bool
* function naming
* improvements
* improvements
* GET_PLAYER_FORM macro
* macro
2023-10-07 12:40:59 +11:00
Nuss
16bc54b63b
object_lightblock ( #1414 )
...
* naming
* Original naming
* sun block
2023-10-07 07:40:56 +11:00
Nuss
6ea91335c5
object_zl1 ( #1381 )
...
* object_zl1
* formating
* improvements
* offset
* order
* offset
* blobs
* offset
2023-10-05 21:45:26 -03:00
Tom Overton
ac8d49ea6f
Skeleton and shin name cleanup ( #1413 )
...
* Skeleton and shin name cleanup
* Use ANI_LIMB_MAX
2023-10-05 10:19:30 -03:00
MegaIDK
d635b81ee6
document object_kanban (cuttable sign) ( #1364 )
...
* initial commit of doc
* comment
* model and material
* indeed c file exists
* renamed confusing stuff
* space
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-10-04 13:31:06 +11:00
Anghelo Carvajal
f08a69a2cb
`ovl_Bg_Dy_Yoseizo` and related docs ( #1390 )
...
* Add ido setting to permuter
* OK
* Data imported & named, change spec
* Some easy naming
* Cleanup
* More object stuff and enums
* Document EnDyExtra
* Document DemoGetitem
* Document DemoEffect
* Some work on Elforg
* Elforg params macro, some more on Elfgrp
* Defines for number of fairies
* Tweak some flags wording
* Label beam
* Elfgrp: Name most of the stray fairy handling stuff
* cleanup
* fix typo
* GreatFairyAnimation
* name animations
* BgDyYoseizo_TrainPlayer
* Choose behaviour?
* fix merge
* format
* self review
* WEEKEVENTREG_OBTAINED_GREAT_SPIN_ATTACK
* jenkins
* review
* Update src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
* review
---------
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-10-04 08:13:22 +11:00
Tom Overton
9d043f0197
Add original asset names to all `object_l*` and `object_m*` files ( #1403 )
2023-10-03 17:26:50 +11:00
Zach North
0fdd63a350
Document object_mk ( #1389 )
...
* Updated object_mk animation, limb, and skeleton names
* Updated object_mk texture and DList names
* Added comment to object_mk.xml
* Remove "ing" from Anim names
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update z_en_mk.c to not use "ing" in names
* Running formatter
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-09-28 13:19:28 +10:00
Tom Overton
b96732818a
Add original asset names to all `object_k*` files ( #1388 )
...
* Add original asset names to all `object_k*` files
* Comment first, name second
* Comment for object_ka
2023-09-24 08:49:04 -03:00
MegaIDK
c6d3115fd3
document object_ha (donkeys) ( #1366 )
...
* initial commit of doc
* line
* headerrr
* forgot about renamed anims
* format
* horrrse
* format
2023-09-24 20:10:06 +10:00
EllipticEllipsis
17e7f470e2
EnGe3 (Aveil) OK and documented, object_geldb documented ( #1072 )
...
* OK
* Import data
* Name functions and variables
* CSACTION enum
* Finish code documentation, do most of object
* Document object
* Finish docs
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* More review
* Format
* Review
* Format
* fix merge
* weekEventReg
* PR
* review
* format
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: angie <angheloalf95@gmail.com>
2023-09-24 12:11:36 +10:00
Nuss
fa71fbeaab
Stone Tower Smoke ( #1382 )
...
* funen xml
* description
* outname
2023-09-19 15:04:23 +10:00
MegaIDK
0c7b90cf97
document object_fish ( #1359 )
...
* initial commit of object_fish documentation
* spaces after offset
* separate categories
* extra owner
* name changes
* forgor the .c
* format
* changed name of funcit
* forgor some OutName
2023-09-14 21:48:57 +10:00
Tom Overton
39523baf8c
Add original asset names to all `object_i*` and `object_j*` files ( #1365 )
...
* Add original asset names to all `object_i*` and `object_j*` files
* Remove MM3D name from `object_ishi`; asset names that start with `zelda2_` almost certainly come from Grezzo.
2023-09-11 16:07:53 +10:00
MegaIDK
81424208e6
document object_zov (lulu the zora vocalist) ( #1357 )
...
* initial commit of object_zov documentation
* morphFrames and mouth name change
* sAnimations array name instead of sAnimationInfo
* forgor format
* separate categories
2023-09-11 15:27:23 +10:00
MegaIDK
108b482ad0
document remaining door assets ( #1351 )
...
* initial commit of remaining door asset documentation
* format
* forgor the g removed comments
* space in metal door desc
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* space in spider door dsc
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-08-22 12:09:19 +10:00
Isghj
c5d6185a88
`En_Horse_Link_Child` and `object_horse_link_child` partially documented. ( #1353 )
...
* ChildHorse: some documentation
* OOT Horse: more documentation
* OOT Horse: more documentation
* OOT Horse: more documentation
* might be busted
* OOT Epona: more documents aft
* OOT Epona: some object documentation, continued documentation
* format
* OOT Epona: requested changes
* OOT Epona: minor documentation changes
* what is this warning, c pls
* OOT Horse: git nudge
* OOT Epona: requested changes to enums
* OOT Epona: Anim
* Update src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* OOT Epona: change enum name
* OOT Epona: Requested changes
* OOT Epona: More requested changes
* OOT Epona: removed incorrect padding guess
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-08-15 14:59:51 +10:00
MegaIDK
ef51974049
document object_mkk ( #1350 )
...
* initial commit of object_mkk documentation
* forgot door
* spaces
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-08-15 11:34:57 +10:00
MegaIDK
09100194b3
document object_hana (graveyard flower) ( #1355 )
...
* initial commit object_hana documentation
* explain how object is organized
* change whole flower set name
* a litle space
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-08-15 10:44:53 +10:00
MegaIDK
17b7f3f90e
document object_tsubo, object_racetsubo and object_obj_chan ( #1346 )
...
* initial commit of object_tsubo, object_racetsubo and object_obj_chan documentation
* little description in chandelier xml
* desc between root and file
* changed green pot to race pot
* changed race pot to magic pot
* space in desc
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-08-15 10:34:52 +10:00
Blythe
f0ca606cd2
object_bal & EnBal OK and documented ( #1317 )
...
* object_bal and z_en_bal initial push
* Formatting, updated named audio funcs
* Cleanup, labeled some week events
* trying to fix merge issues
* Merge, misc cleanup
* Fix buildability after merge
* Fixed formatting issues
* static variable name fixes
* Cleanup & object item renames
* Formatting
* Additional name cleanup
* Name & comment tidying
* Updated function names referenced by EnBal
2023-08-14 11:38:33 -04:00
gamestabled
a6a94e543c
EnMnk OK and partially documented. handing off to the next ape enthusiast ( #1277 )
...
* EnMnk OK and partially documented. handing off to the next ape enthusiast
* run format.py
* fix trailing comma warning
* Monkey PR Review (#1 )
* PR Review
* a little more
* oops
* Reordering Monkey, anim
* cleanup, typos
* More PR Suggestions
* namefixer
* fix master
* limbIndex
* PR Review
---------
Co-authored-by: gamestabled <gamestabled@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
2023-08-12 12:15:14 -04:00
Tom Overton
138dd55662
Document object_tl (Snapper) ( #1349 )
...
* Document object_tl (Snapper)
* Rename skelAnimes/jointTables/morphTables
2023-08-12 17:31:46 +10:00
MegaIDK
c4c7ca9f61
document object_dinofos ( #1343 )
...
* initial commit of object_dinofos documentation
* forgot to format
* dinolfoslimb
* eye texturs
* desc position and eye tex name change
* forgor the rest
* removed object .h from .c #includes
2023-08-12 13:35:43 +10:00
MegaIDK
b65577de4e
document object_fr ( #1339 )
...
* initial commit of object_fr documentation
* fixed unused texture height
* format and slight limb name changes
* froglimb
* removed object .h from actor .c #includes
* change eye textur
* sIsInitialized
* named anim enum values
2023-08-09 22:33:08 -04:00
engineer124
17b774effe
Animation Cleanup: En_F* ( #1332 )
...
* Anim F Cleanup
* minifrog
* cleanup
* more cleanup
* cleanup fishing limb
* format
* spacing
* PR Review
2023-08-06 10:02:37 -04:00
MegaIDK
6f7d6cc47e
initial commit of rock object_ishi documentation ( #1340 )
...
Co-authored-by: MegaIDK <pc@DESKTOP-37QIOUU.localdomain>
2023-07-27 20:16:46 -04:00
Derek Hensley
9e85f5545a
Shopkeeper weekeventregs ( #1325 )
...
* Ossan
* sob1 talked
* fsn weekeventregs
* Curiosity shop 3rd day item to special item
* Kotake
* Format
* Kotake bottle
* PR suggestions
* Koume Kiosk -> Kiosk Koume
* Update include/z64save.h
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
---------
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2023-07-18 14:51:56 -04:00
Tom Overton
76e02120a0
Add original asset names to all `object_h*` files ( #1330 )
...
* Add original asset names to all `object_h*` files
* Soften language used in `object_hunsui`, because we can't say for sure that we know the names of the collision files, even if it feels pretty clear
* Switch from "is" to "might be" on the DLs too
2023-07-18 14:25:25 -04:00
engineer124
b3f4b8a9cb
Animation Cleanup: En_B* Actors ( #1326 )
...
* En_B
* more cleanup
* another if (1) fixed
* more cleanup
* more cleanup
* rot
* PR Suggestions
* fix vtx
* rm more Draw
* Update assets/xml/objects/object_yb.xml
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
* Update assets/xml/objects/object_bigpo.xml
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
---------
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2023-07-14 16:33:58 -04:00
Tom Overton
4727253718
Add original asset names to all `object_g*` files ( #1323 )
2023-07-14 11:15:10 +10:00
Derek Hensley
913cd981c0
Deku Playground Docs ( #1318 )
...
* Actor shared memory
* EnGameLupy
* EnLiftNuts
* object_dnt
* PR Suggestions
* Things I missed
* sPad
* Format
* PR comments
2023-07-10 22:47:39 -04:00
Tom Overton
08006cc0ea
Document EnTanron5 (destructible props, fragments, and item drops in Twinmold's arena) ( #1319 )
...
* Document EnTanron5 (destructible props, fragments, and item drops in Twinmold's arena)
* Respond to engineer's review
* Updated the type names, used "ruin" instead of "prop" in comments, and addressed Anon's review
* Missed this instance of "prop"
* Respond to engineer's review
* Update OutNames too
2023-07-10 18:02:22 -04:00
engineer124
532ec30973
Misc Cleanup 6 ( #1307 )
...
* more cleanup
* 3 more brackets
* PR Suggestions
2023-07-05 12:09:01 +10:00
Nuss
3b1b054e93
Object names rename/comments from the OoT equivalent ( #1282 )
...
* object_fu(Bean Seller)
* object_bombf (Bomb flower)
* object_ds2 (Potion Shop Guy)
* object_fu (guruguru)
* object_hata (Red Flag on Post)
* object_lightswitch (Sun Switch)
* object_rr (Like Like)
* Tower Collapse Bars?
* object_vm (Beamos)
* ups
* object_fu EnumName
* improvements
* Offset
* improvements
* object_ms enums and outnames
* missing prefix
* improvements
* improvements
2023-07-03 16:08:30 -04:00
Derek Hensley
5c7d745102
Some partial objects cleanup ( #1313 )
...
* tanron1
* gm
* tanron4
* sekihi
* dkjail
* dor02
* dor04
* blobs
* comments
* parens
* Unknown
2023-07-02 10:31:54 -04:00
Derek Hensley
f54a9b2831
Some Gameplay keep docs (starts at the top) ( #1310 )
...
* bottles
* hookshot
* swords
* masks
* remove _tex from outnames
* Headers
* 003400 Vtx
* unknown mask
* LinkMask name based on renders
2023-06-28 23:49:15 -04:00
Derek Hensley
283a37affb
Misc Cleanup 2 ( #1306 )
...
* Cleanup undefined_syms.txt
* removed unused from Bba textures
* eyegore beamos textures
* object_eg Unused -> Beamons
* ssh
* segment 0x07
2023-06-25 08:44:42 -04:00
engineer124
aa9e368561
`icon_item_static` and `icon_item_24_static` documented ( #1297 )
...
* extract_archives.py
* autogenerated xmls
* build OK
* cleanup
* Use symbols in gItemIcons
* change how archives are generated
* makeyar in C
* Rename segments
* rename .archive.o to .yar.o
* Explanation at the top of programs
* fix progress calculation
* Ignore archives in progress script
* merge
* document icon items
* cleanup
* remove duplicate headers
* jap -> jpn
* PR review
* link human
* PR Review
* missed some
---------
Co-authored-by: angie <angheloalf95@gmail.com>
2023-06-23 10:57:01 -04:00
Tom Overton
96a1d37084
Cleanup of Shooting Gallery actors ( #1302 )
...
* Change `EN_SYATEKI_*` enums/defines to `SG_*`
* Name shooting gallery weekeventregs
* Get rid of names on unions (this is what I wanted to begin with!)
* Use ARRAY_COUNT(sGuayFlagsPerWave) instead of 3
* Actually give a proper name for SG_DEKU_GET_PARAM_FF00
* Use anon's suggestion for path param name
* Remove comment that isn't true? What was I cooking back then
* Animation naming stuff + comments
* Tons of score and shooting game logic cleanup
* Fix build issues
* Some more Octorok docs
* Use ANIMMODE enum in EnShn
* Put a bug tag on the weird behavior in EnSyatekiWf
2023-06-21 09:29:16 -04:00
Nuss
763830b185
ovl_En_Dnh decompiled ( #1289 )
...
* all func except func_80A50D40
* func_80A50D40
* decompiled
* forgot an line
* improvements
* SkeletonHeader
* format
* forgot to remove wrong include
* D_80A5143C and improvements
* improvements
* added limb
* format
* forgot the header
* object_tro
* OutName fix
* improvements
* THIS upcast
* limb rename
2023-06-21 23:27:42 +10:00
SeDan01
7194936203
object_firefly Decomp ( #1285 )
...
* object_firefly dLists and skel
* most limbs, textures
* more limbs, comments, outnames.
* fixed d list name in z_en_firefly
* enum name fix, limbIndex numbers fix, root name fix
* llvm changes because of format.py
* deleted llvms and max limbs number fixed
* z_en_firefly changes after clang format
* error in the build because of these two
* fixed limbIndex issue and added enum names instead
* equal sign that was missing
* limbIndex number was wrong
* z_en_firefly.h include changes and morph/joint table changes
* build retry
* format.py again and build retry
2023-06-20 18:09:50 +10:00
Nuss
e73034f8cd
object_snowwd ( #1293 )
...
* rename
* prefix fix
2023-06-17 13:42:40 -04:00
Nuss
21671975ec
ovl_En_Snowwd decompiled ( #1276 )
...
* ovl_En_Snowwd decompiled
* formatting
* improved
* improvements
* D_80AF7AC8
* params
* D_06001AA0
* improvements
2023-06-11 09:35:09 -04:00
SeDan01
e19b139504
Tree Asset Decomp for object_tree ( #1278 )
...
* Basic Tree Asset Decomp
* renamed outnames
---------
Co-authored-by: Yoe <you@example.com>
2023-06-10 10:31:39 +10:00
TrulyNaN
0261dc0a5c
ovl_Bg_F40_Swlift OK and documented. obj_f40_obj documented. ( #1171 )
...
* Ported ovl_Bg_F40_Swlift to most recent zeldaret/master.
* Ran formatter.
* Attempt at fixing formatter problem.
* Applied PR changes suggestions and added authors
Co-authored-by: petrie911 <pmontag@PHYS-S129.iowa.uiowa.edu>
Co-authored-by: Isghj5 <isghj5@gmail.com>
Co-authored-by: Tom-Overton <tom.overton@outlook.com>
Co-authored-by: Derek-Hensley <hensley.derek58@gmail.com>
* More PR fixes. Put object_f40_obj unused descriptor as comments. Added another author.
Co-authored-by: AngheloAlf <angheloalf95@gmail.com>
* Fixed some effect of handling merge conflicts. Some early returns added and renames in object_f40_obj.xml
---------
Co-authored-by: petrie911 <pmontag@PHYS-S129.iowa.uiowa.edu>
Co-authored-by: Isghj5 <isghj5@gmail.com>
Co-authored-by: Tom-Overton <tom.overton@outlook.com>
Co-authored-by: Derek-Hensley <hensley.derek58@gmail.com>
Co-authored-by: AngheloAlf <angheloalf95@gmail.com>
2023-06-02 14:25:03 +10:00