Ryan Dwyer
|
048235671a
|
Decompile loadTextureList
|
2020-04-05 17:46:36 +10:00 |
Ryan Dwyer
|
5978809fa5
|
Rename chr.c to sparkstick.c and game_01e250.c to chr.c
|
2020-04-05 14:07:03 +10:00 |
Ryan Dwyer
|
46adb0295e
|
Rename game_097890.c and game_097970.c to floor.c and ceil.c
|
2020-04-05 12:50:10 +10:00 |
Ryan Dwyer
|
a11e19683e
|
Rename game_0c3620.c to bondcutscene.c
|
2020-04-05 12:28:17 +10:00 |
Ryan Dwyer
|
fd0a8d2703
|
Rename game_16ce10.c to timing.c
|
2020-04-03 21:38:13 +10:00 |
Ryan Dwyer
|
4b9e8b6687
|
Rename some files to weather.c, weatherallocate.c and weathertick.c
|
2020-04-02 20:49:36 +10:00 |
Ryan Dwyer
|
a61078b1cb
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
Ryan Dwyer
|
9aeba51b3e
|
Split game_11ecf0.c into game_11ecf0.c and rename former to debug.c
|
2020-03-23 21:10:35 +10:00 |
Ryan Dwyer
|
9c8b85d6e0
|
Split game_10ccd0.c into gamefile.c
|
2020-03-22 21:04:53 +10:00 |
Ryan Dwyer
|
a32c0b6a97
|
Relocate heaps of data into their appropriate files
|
2020-03-22 20:28:19 +10:00 |
Ryan Dwyer
|
e33a2874b9
|
Decompile menuhandlerCinema
|
2020-03-21 16:05:02 +10:00 |
Ryan Dwyer
|
ecd95c3818
|
Decompile getSaveLocationName
|
2020-03-21 10:48:17 +10:00 |
Ryan Dwyer
|
457f94cec1
|
Rename a bunch of game files
|
2020-03-09 19:05:27 +10:00 |
Ryan Dwyer
|
87892650fe
|
Split game_187770 into game_18e5a0
|
2020-03-08 18:25:41 +10:00 |
Ryan Dwyer
|
6d9f0e686a
|
Split game_179060 into game_17f930
|
2020-03-08 16:11:25 +10:00 |
Ryan Dwyer
|
9903b327f7
|
Split game_16e810 into game_173a00
|
2020-03-08 15:12:35 +10:00 |
Ryan Dwyer
|
5beeffd35b
|
Split game_148b80 into game_149c90
|
2020-03-08 14:40:15 +10:00 |
Ryan Dwyer
|
10492eadee
|
Split game_13e0e0 into game_141820
|
2020-03-08 13:49:05 +10:00 |
Ryan Dwyer
|
5a6e618fd5
|
Split game_131060 into game_135c70, game_1371b0 and game_13b670
|
2020-03-08 13:10:04 +10:00 |
Ryan Dwyer
|
bfb8346150
|
Split game_0dcdb0 into game_0e0770
|
2020-03-08 00:09:24 +10:00 |
Ryan Dwyer
|
7cf5971d1d
|
Split game_0dcdb0 into game_0e5ce0
|
2020-03-07 23:44:21 +10:00 |
Ryan Dwyer
|
7250bee681
|
Split game_092610 into game_095320
|
2020-03-07 23:22:43 +10:00 |
Ryan Dwyer
|
877ba4240c
|
Decompile func0f005fd0
|
2020-03-07 22:59:12 +10:00 |
Ryan Dwyer
|
c818eaaf83
|
Decompile weaponGetPickupAmmoQty
|
2020-03-07 21:26:25 +10:00 |
Ryan Dwyer
|
0d69f6d4a1
|
Find last remaining references to rodata, move rodata into correct files, and utilise late_rodata in lots of places
|
2020-03-07 12:49:23 +10:00 |
Ryan Dwyer
|
c1522a51fe
|
Rename game_0c37d0 to bondwalk, game_0d1fe0 to bondbike and rename MOVEMODE constants to match filenames
|
2020-03-01 19:03:18 +10:00 |
Ryan Dwyer
|
8a49f07cae
|
Split game_0c79f0.c into bondgrab.c
|
2020-03-01 11:27:29 +10:00 |
Ryan Dwyer
|
da8b0fc013
|
Attempt to decompile getEffectiveSlowMotion and decompile debugGetSlowMotion
|
2020-02-29 10:47:09 +10:00 |
Ryan Dwyer
|
14490f181b
|
Rename library segment to lib
|
2020-02-28 17:13:16 +10:00 |
Ryan Dwyer
|
07a30ec7c9
|
Split game_0f09f0 into game_0fd660 and decompile activemenuGetSlotDetails
|
2020-02-26 17:09:30 +10:00 |
Ryan Dwyer
|
9821b05dfd
|
Decompile chrTickDruggedDrop
|
2020-02-21 22:11:22 +10:00 |
Ryan Dwyer
|
741122919d
|
Split game_066310.c into game_092610.c
|
2020-02-17 21:08:46 +10:00 |
Ryan Dwyer
|
534a8e987a
|
Remove filename duplication from pd.ld
|
2020-02-17 08:29:54 +10:00 |
Ryan Dwyer
|
3fdc35c0dd
|
Split game_02cde0 into chraction.c
|
2020-02-16 16:00:54 +10:00 |
Ryan Dwyer
|
c8e44abd6c
|
Discover more file splits
|
2020-02-10 20:07:04 +10:00 |
Ryan Dwyer
|
364df143dc
|
Rename stage1 to pd and make build output less noisy
|
2020-02-09 20:06:57 +10:00 |
Ryan Dwyer
|
5377a94c7e
|
Split game_16cfa0.c into lang.c and rename text symbols to lang
|
2020-02-04 19:30:44 +10:00 |
Ryan Dwyer
|
cbd4799e52
|
Split data and match currentPlayerInitEyespy
|
2020-02-02 20:09:52 +10:00 |
Ryan Dwyer
|
b06e2a87b2
|
Convert setup segment into game's .data segment
|
2020-02-02 19:22:36 +10:00 |
Ryan Dwyer
|
63847cd4ca
|
Attempt to decompile currentPlayerInit
|
2020-02-01 20:33:54 +10:00 |
Ryan Dwyer
|
e28b9f651a
|
Split game_115ab0.c into pad.c and game_1165d0.c
|
2020-01-26 22:07:53 +10:00 |
Ryan Dwyer
|
6264578e4b
|
Decompile func0f08e2ac and decodeXorAaaaaaaa
|
2020-01-23 18:11:42 +10:00 |
Ryan Dwyer
|
251a00b1b5
|
Attempt to decompile cheatMenuHandleDialog
|
2020-01-22 21:37:08 +10:00 |
Ryan Dwyer
|
e867c411e2
|
Decompile chrUncloak
|
2020-01-22 00:22:48 +10:00 |
Ryan Dwyer
|
503ed2abec
|
Split cheat config out of setup_0160b0
|
2020-01-20 19:43:24 +10:00 |
Ryan Dwyer
|
00faded0f4
|
Rename game_152710.c to pdoptions.c
|
2019-12-31 10:51:54 +10:00 |
Ryan Dwyer
|
da040bdd3c
|
Rename game_106d40.c to cheats.c
|
2019-12-26 13:21:48 +10:00 |
Ryan Dwyer
|
13527755de
|
Rename rarezip segment to inflate
|
2019-12-16 17:41:04 +10:00 |
Ryan Dwyer
|
1330bae0ee
|
Make ROM great again (aka matching)
|
2019-12-08 19:59:44 +10:00 |
Ryan Dwyer
|
aaff7f685b
|
Build ROM with asset files
|
2019-12-08 00:19:45 +10:00 |