Kenix3
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f230898dfe
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z_scene functions now use the same structs as OOT (#3)
* z_scene now uses OOT structs where available
Additionally commits a decompiled z_actor function.
* Fixes audio_setBGM function call in Scene_HeaderCommand15
* Update structs.h
Co-authored-by: rozlette <uberpanzermensch@gmail.com>
Co-authored-by: Egor Ananyin <ananinegor@gmail.com>
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2020-04-29 22:14:29 -05:00 |
rozlette
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01c86ec621
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Decompile z_prenmi.c
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2020-04-23 01:11:25 -05:00 |
rozlette
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c1bb5f00d6
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Decompile z_rpc.c
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2020-04-22 15:38:09 -05:00 |
rozlette
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639df45a03
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Some work on z_view
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2020-04-21 11:49:16 -05:00 |
rozlette
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2b50a1eab8
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Update to latest ghidra project
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2020-04-19 13:15:10 -05:00 |
Kenix3
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4e63d23cf4
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Merge pull request #2 from Kenix3/master
Decompile functions in z_scene
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2020-04-08 17:52:03 -04:00 |
Kenix
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f8713ceb46
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Decompile functions in z_scene
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2020-04-08 17:49:40 -04:00 |
rozlette
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b1dda27053
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Decompile code_0x800AF710.c
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2020-03-19 22:59:03 -05:00 |
rozlette
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adc18f10e2
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Port over some cutscene documentation from oot
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2020-03-18 21:03:18 -05:00 |
rozlette
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b4aad9b857
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Document some z_eff_* files
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2020-03-18 02:32:11 -05:00 |
rozlette
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ff958ad932
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Rename many functions, structs, and variables to match the oot decomp. Some things have not been renamed as their respective files have not been decompiled yet.
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2020-03-15 01:13:53 -05:00 |
Cleverking2003
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0c35be2381
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More functions from z_actor.c (#6)
* More functions from z_actor.c
* Apply suggestions from code review
Co-authored-by: Rozelette <Rozelette@users.noreply.github.com>
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2020-03-10 12:24:59 -05:00 |
Cleverking2003
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da9aaf43c1
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Some functions from z_actor.c (#5)
* Decompiled some functions from z_actor.c
* More functions
* Coding style
* Minor fixes
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2020-03-04 11:44:43 -06:00 |
rozlette
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d4d8f58636
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Start on z_bgcheck.c
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2020-03-01 19:17:22 -06:00 |
rozlette
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74c1dc2145
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Decompile code_0x800CAE10.c
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2020-03-01 16:49:45 -06:00 |
rozlette
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81c4300015
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Update to latest ghidra project
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2020-02-24 23:55:51 -06:00 |
Kenix3
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bfcc1d6a9a
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Decompiling functions in z_scene (#4)
* Decompiling functions in z_scene
* Bringing decompiled functions in line with project style
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2020-02-17 23:17:07 -06:00 |
rozlette
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bb4123c073
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Decompile irqmgr
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2020-01-22 21:47:05 -06:00 |
rozlette
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30daa16255
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Port stackcheck.c from oot decomp
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2020-01-12 20:18:31 -06:00 |
rozlette
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76c3d660a9
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Port over fault_drawer.c from oot decomp. Not much effort was made to fix nonmatching
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2020-01-12 18:17:55 -06:00 |
rozlette
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36f623023d
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Port over fault.c from oot decomp
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2020-01-12 16:52:32 -06:00 |
rozlette
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bb9de27a16
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Decomp controller.c
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2020-01-11 08:54:07 -06:00 |
rozlette
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727a546fcf
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Update to latest ghidra project
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2020-01-08 08:32:20 -06:00 |
rozlette
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8d8df1848e
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More work on z_scene_proc.c 31/36 matching, 3 non-matching, 2 not attempted
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2019-12-29 21:34:58 -06:00 |
rozlette
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7692d06fcd
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Decompile Bg_Ikana_Ray
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2019-12-28 02:23:17 -06:00 |
rozlette
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6a74885a38
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Little bit of work on z_scene_proc
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2019-12-28 00:24:30 -06:00 |
rozlette
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37969fbe50
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Decompile Bg_Fu_Kaiten. Add some method to generate overlays, refinement needed
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2019-12-27 20:55:40 -06:00 |
rozlette
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664bb49a5d
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Decompile z_kanfont
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2019-12-24 03:52:37 -06:00 |
rozlette
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d6faee7318
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Port some of z_room from the oot decomp
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2019-12-24 01:46:19 -06:00 |
rozlette
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d605458fa5
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Redo z_lights.c for new code base
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2019-12-20 21:57:05 -06:00 |
rozlette
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962a957166
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Decompile code_0x800E8EA0.c
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2019-12-18 01:31:47 -06:00 |
rozlette
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82ad58e489
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Cleanup files in code. Decompile code_800CAAD0.c
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2019-12-17 18:47:52 -06:00 |
rozlette
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bdf36b85d3
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Decompile z_eff_footmark.c
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2019-12-15 03:31:57 -06:00 |
rozlette
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9bc4990814
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Update to latest from ghidra project
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2019-12-14 23:38:35 -06:00 |
rozlette
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60eaf159b4
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Generate all major headers from ghidra project
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2019-12-07 18:21:34 -06:00 |
rozlette
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86ab9c2067
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Use variable names from ghidra project. Reorganize some data tables and header files to work easier with it.
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2019-11-28 00:26:09 -06:00 |
rozlette
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a09a799eef
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Rename tons of structs because we aren't using the z_ prefix anymore ;_;
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2019-11-14 00:52:31 -06:00 |
rozlette
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b1938991fa
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Update structs.h because Ghidra can handle bitfields now
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2019-11-13 22:14:03 -06:00 |
rozlette
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a8060ddcff
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Use structs.h generated from Ghidra project
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2019-09-29 01:37:21 -05:00 |
rozlette
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35eb22813a
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Add a couple of symbols
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2019-09-19 22:25:57 -05:00 |
rozlette
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15d44ed724
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Add z_effect_soft_sprite
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2019-04-15 21:01:57 -05:00 |
rozlette
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cbd80ce108
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Add usage of Gfx
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2019-03-10 03:13:32 -05:00 |
rozlette
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2b7d9ed708
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Do most of code_0x800FEC90
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2019-03-06 21:48:32 -06:00 |
rozlette
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79c2ce743d
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Add most of ovl_Bg_Fu_Kaiten_0x80ACB400
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2019-02-26 00:31:51 -06:00 |
rozlette
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a309571228
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Updata current progress
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2018-12-06 13:47:07 -06:00 |
rozlette
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55bece5060
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Decompile sinf.c
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2018-11-17 02:16:20 -06:00 |
rozlette
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dffd187304
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Use hex instead of decimal
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2018-11-16 22:14:07 -06:00 |
rozlette
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53b1539754
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Add more function and variable documentation
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2018-11-13 22:13:33 -06:00 |
rozlette
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00e3a8fcb7
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Get boot_0x80080790 somewhat close to matching
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2018-11-08 21:02:45 -06:00 |
rozlette
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5cda2411e7
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Get code_0x800F4F40 close to matching
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2018-10-28 22:29:20 -05:00 |