rozlette
|
f9149c93a9
|
Merge branch 'master' of https://github.com/zeldaret/mm
|
2020-05-01 16:50:01 -05:00 |
rozlette
|
df921ce024
|
Automatically find and create src directories when building
|
2020-05-01 16:49:27 -05:00 |
Kenix3
|
f230898dfe
|
z_scene functions now use the same structs as OOT (#3)
* z_scene now uses OOT structs where available
Additionally commits a decompiled z_actor function.
* Fixes audio_setBGM function call in Scene_HeaderCommand15
* Update structs.h
Co-authored-by: rozlette <uberpanzermensch@gmail.com>
Co-authored-by: Egor Ananyin <ananinegor@gmail.com>
|
2020-04-29 22:14:29 -05:00 |
rozlette
|
01c86ec621
|
Decompile z_prenmi.c
|
2020-04-23 01:11:25 -05:00 |
rozlette
|
c1bb5f00d6
|
Decompile z_rpc.c
|
2020-04-22 15:38:09 -05:00 |
rozlette
|
639df45a03
|
Some work on z_view
|
2020-04-21 11:49:16 -05:00 |
rozlette
|
ec3ccda941
|
Fix build issue
|
2020-04-21 00:45:00 -05:00 |
rozlette
|
73893926c4
|
Fix warnings for pointer/int mismatch
|
2020-04-17 13:34:15 -05:00 |
Kenix3
|
2ab90dca27
|
Adds in fully matching Scene_HeaderCommand00
Additionally fixes code formatting in Scene_HeaderCommand15
|
2020-04-08 18:37:27 -04:00 |
Kenix3
|
4e63d23cf4
|
Merge pull request #2 from Kenix3/master
Decompile functions in z_scene
|
2020-04-08 17:52:03 -04:00 |
Kenix
|
f8713ceb46
|
Decompile functions in z_scene
|
2020-04-08 17:49:40 -04:00 |
rozlette
|
b1dda27053
|
Decompile code_0x800AF710.c
|
2020-03-19 22:59:03 -05:00 |
Egor Ananyin
|
42f515dd4c
|
z_actor.c: Some functions
|
2020-03-18 16:01:00 +03:00 |
rozlette
|
ff958ad932
|
Rename many functions, structs, and variables to match the oot decomp. Some things have not been renamed as their respective files have not been decompiled yet.
|
2020-03-15 01:13:53 -05:00 |
Cleverking2003
|
0c35be2381
|
More functions from z_actor.c (#6)
* More functions from z_actor.c
* Apply suggestions from code review
Co-authored-by: Rozelette <Rozelette@users.noreply.github.com>
|
2020-03-10 12:24:59 -05:00 |
Cleverking2003
|
da9aaf43c1
|
Some functions from z_actor.c (#5)
* Decompiled some functions from z_actor.c
* More functions
* Coding style
* Minor fixes
|
2020-03-04 11:44:43 -06:00 |
rozlette
|
50930aa4da
|
Update names in z_bgcheck.c
|
2020-03-02 01:23:14 -06:00 |
rozlette
|
d4d8f58636
|
Start on z_bgcheck.c
|
2020-03-01 19:17:22 -06:00 |
rozlette
|
74c1dc2145
|
Decompile code_0x800CAE10.c
|
2020-03-01 16:49:45 -06:00 |
rozlette
|
759fef3928
|
Some loadfragment2.c progress
|
2020-03-01 14:57:16 -06:00 |
rozlette
|
dc37a6f9f5
|
Move variables in .data for most of boot files that have been decompiled
|
2020-02-28 15:16:12 -06:00 |
rozlette
|
581a97b561
|
Make non-matchings consistent with oot
|
2020-02-20 16:29:22 -06:00 |
rozlette
|
e45d0ef673
|
Normalize line endings
|
2020-02-19 11:18:03 -06:00 |
Kenix3
|
bfcc1d6a9a
|
Decompiling functions in z_scene (#4)
* Decompiling functions in z_scene
* Bringing decompiled functions in line with project style
|
2020-02-17 23:17:07 -06:00 |
rozlette
|
69351886bf
|
Fix nonmatching location in z_scene stub
|
2020-01-25 00:23:32 -06:00 |
Kenix
|
498909ea18
|
Splits out z_scene for decompilation.
|
2020-01-23 22:24:02 -05:00 |
rozlette
|
bb4123c073
|
Decompile irqmgr
|
2020-01-22 21:47:05 -06:00 |
rozlette
|
36f1c42bf9
|
Modernize z_std_dma.c, and match a few more functions
|
2020-01-21 01:45:43 -06:00 |
rozlette
|
930b8bc242
|
Port a bunch of libultra files from sm64
|
2020-01-20 23:27:02 -06:00 |
rozlette
|
7f4a682072
|
Port perspective.c from sm64
|
2020-01-17 01:04:40 -06:00 |
rozlette
|
e74e227113
|
Decomp idle.c
|
2020-01-16 21:35:54 -06:00 |
rozlette
|
60a7168cea
|
Add a few files in boot that have matching .rodata
|
2020-01-16 16:02:37 -06:00 |
rozlette
|
30daa16255
|
Port stackcheck.c from oot decomp
|
2020-01-12 20:18:31 -06:00 |
rozlette
|
76c3d660a9
|
Port over fault_drawer.c from oot decomp. Not much effort was made to fix nonmatching
|
2020-01-12 18:17:55 -06:00 |
rozlette
|
36f623023d
|
Port over fault.c from oot decomp
|
2020-01-12 16:52:32 -06:00 |
rozlette
|
0d4cadc3d1
|
Decomp boot_0x80081920
|
2020-01-11 10:02:43 -06:00 |
rozlette
|
bb9de27a16
|
Decomp controller.c
|
2020-01-11 08:54:07 -06:00 |
rozlette
|
727a546fcf
|
Update to latest ghidra project
|
2020-01-08 08:32:20 -06:00 |
rozlette
|
8d8df1848e
|
More work on z_scene_proc.c 31/36 matching, 3 non-matching, 2 not attempted
|
2019-12-29 21:34:58 -06:00 |
rozlette
|
7692d06fcd
|
Decompile Bg_Ikana_Ray
|
2019-12-28 02:23:17 -06:00 |
rozlette
|
6a74885a38
|
Little bit of work on z_scene_proc
|
2019-12-28 00:24:30 -06:00 |
rozlette
|
37969fbe50
|
Decompile Bg_Fu_Kaiten. Add some method to generate overlays, refinement needed
|
2019-12-27 20:55:40 -06:00 |
rozlette
|
664bb49a5d
|
Decompile z_kanfont
|
2019-12-24 03:52:37 -06:00 |
rozlette
|
d6faee7318
|
Port some of z_room from the oot decomp
|
2019-12-24 01:46:19 -06:00 |
rozlette
|
85c60e561c
|
Fix typo in comment
|
2019-12-23 03:14:09 -06:00 |
rozlette
|
d605458fa5
|
Redo z_lights.c for new code base
|
2019-12-20 21:57:05 -06:00 |
rozlette
|
962a957166
|
Decompile code_0x800E8EA0.c
|
2019-12-18 01:31:47 -06:00 |
rozlette
|
82ad58e489
|
Cleanup files in code. Decompile code_800CAAD0.c
|
2019-12-17 18:47:52 -06:00 |
rozlette
|
bdf36b85d3
|
Decompile z_eff_footmark.c
|
2019-12-15 03:31:57 -06:00 |
rozlette
|
9bc4990814
|
Update to latest from ghidra project
|
2019-12-14 23:38:35 -06:00 |