Commit Graph

116 Commits

Author SHA1 Message Date
Ryan Dwyer 29a6304716 Convert unknown1 segment to C and rename to textureconfig 2020-10-11 15:24:19 +10:00
Ryan Dwyer 3a545ffdea Attempt to decompile mainInit 2020-10-10 21:56:37 +10:00
Ryan Dwyer 2ac5200ea4 Rename game_0e5ce0.c to menu/items.c 2020-10-09 18:56:25 +10:00
Ryan Dwyer 51d8d114ff Rename lib_0d520.c to main.c 2020-10-09 18:50:57 +10:00
Ryan Dwyer 6da8a8a02c Split boot.c into boot.c, reset.c and maptlbrdb.c 2020-10-09 18:46:53 +10:00
Ryan Dwyer cf754509f9 Decompile func0000e324 2020-10-08 22:09:40 +10:00
Ryan Dwyer 64d382372e Rename many libultra files 2020-10-04 15:18:15 +10:00
Ryan Dwyer d29ef5a4a6 Decompile func0f095350 2020-09-05 22:39:48 +10:00
Ryan Dwyer 01c9cefbf8 Rename game_16cfa0.c to music.c 2020-08-29 22:37:48 +10:00
Ryan Dwyer b3543b3b91 Allow relocation of ROM segments 2020-08-26 20:05:13 +10:00
Ryan Dwyer e050353016 Split fonts segment into one per font and and replace some segment pointers with linker variables 2020-08-26 17:24:06 +10:00
Ryan Dwyer 23b6bd2643 Restructure build workflow
* All segments are now extracted from the base ROM; the base ROM is no
longer a compile time dependency
* ROM segments are now positioned relatively to each rather than with
hard coded addresses
* Piracy checksums are calculated during build
2020-08-25 20:40:35 +10:00
Ryan Dwyer 6163d46dce Decompile frDifficultyDropdownMenuHandler 2020-08-13 21:25:23 +10:00
Ryan Dwyer 86307c5053 Decompile firingrange ROM segment 2020-08-08 19:15:39 +10:00
Ryan Dwyer 7336a45509 Attempt to decompile func0f19e7a8 2020-08-04 17:43:50 +10:00
Ryan Dwyer 6f62409dcd Rename game_19c990.c to training.c 2020-08-01 23:25:55 +10:00
Ryan Dwyer ffba9b1b8d Rename game_10ccd0.c to endscreen.c 2020-07-09 23:41:14 +10:00
Ryan Dwyer b30bfd3da7 Decompile smokeCreateSimple 2020-06-12 20:37:40 +10:00
Ryan Dwyer 3670dc8478 Decompile explosionCreateComplex 2020-06-11 23:15:52 +10:00
Ryan Dwyer b6ea52c810 Decompile sparksReset 2020-06-11 17:33:57 +10:00
Ryan Dwyer d16796d5d6 Decompile func0f1691c0 2020-06-05 20:34:19 +10:00
Ryan Dwyer c5adc4cd62 Rename game_016100.c to title.c 2020-06-02 19:52:12 +10:00
Ryan Dwyer d622b7f4e5 Decompile titleTickNintendoLogo 2020-05-30 23:57:02 +10:00
Ryan Dwyer 6d056da99a Decompile chrCanSeeChr 2020-05-29 22:09:44 +10:00
Ryan Dwyer de70513536 Introduce CIQUIP constants, improve command 01a2 and move some data into function files 2020-05-21 17:42:09 +10:00
Ryan Dwyer 501f554bc8 Decompile currentPlayerTickInventory 2020-05-13 23:06:22 +10:00
Ryan Dwyer e7d3399ade Decompile aiDamagePlayer 2020-05-11 20:20:04 +10:00
Ryan Dwyer f0522dbfcf Attempt to decompile mpLoadConfig 2020-04-30 21:06:06 +10:00
Ryan Dwyer 6f69f7deb5 Decompile mpstrings segments 2020-04-27 17:42:02 +10:00
Ryan Dwyer 15ee3c168e Decompile mpconfigs segment 2020-04-26 21:48:17 +10:00
Ryan Dwyer bb23a88239 ntsc-1.0: Build matching ROM 2020-04-23 23:58:03 +10:00
Ryan Dwyer 0a1f948a52 Allow switching versions without having to make clean 2020-04-19 23:53:08 +10:00
Ryan Dwyer 9f17b12316 Introduce multi-version support 2020-04-14 17:12:59 +10:00
Ryan Dwyer b30455238a Decompile func0f19de24 2020-04-11 13:54:15 +10:00
Ryan Dwyer 81ac48cd95 Decompile func0f19d560 2020-04-11 11:00:15 +10:00
Ryan Dwyer 1273c8b2ac Split data_02da90 into data_02e820 2020-04-11 10:25:30 +10:00
Ryan Dwyer 048235671a Decompile loadTextureList 2020-04-05 17:46:36 +10:00
Ryan Dwyer 5978809fa5 Rename chr.c to sparkstick.c and game_01e250.c to chr.c 2020-04-05 14:07:03 +10:00
Ryan Dwyer 46adb0295e Rename game_097890.c and game_097970.c to floor.c and ceil.c 2020-04-05 12:50:10 +10:00
Ryan Dwyer a11e19683e Rename game_0c3620.c to bondcutscene.c 2020-04-05 12:28:17 +10:00
Ryan Dwyer fd0a8d2703 Rename game_16ce10.c to timing.c 2020-04-03 21:38:13 +10:00
Ryan Dwyer 4b9e8b6687 Rename some files to weather.c, weatherallocate.c and weathertick.c 2020-04-02 20:49:36 +10:00
Ryan Dwyer a61078b1cb Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
Ryan Dwyer 9aeba51b3e Split game_11ecf0.c into game_11ecf0.c and rename former to debug.c 2020-03-23 21:10:35 +10:00
Ryan Dwyer 9c8b85d6e0 Split game_10ccd0.c into gamefile.c 2020-03-22 21:04:53 +10:00
Ryan Dwyer a32c0b6a97 Relocate heaps of data into their appropriate files 2020-03-22 20:28:19 +10:00
Ryan Dwyer e33a2874b9 Decompile menuhandlerCinema 2020-03-21 16:05:02 +10:00
Ryan Dwyer ecd95c3818 Decompile getSaveLocationName 2020-03-21 10:48:17 +10:00
Ryan Dwyer 457f94cec1 Rename a bunch of game files 2020-03-09 19:05:27 +10:00
Ryan Dwyer 87892650fe Split game_187770 into game_18e5a0 2020-03-08 18:25:41 +10:00