tmc/include
Behemoth 1a1d35e392 decompile Helmasaur 2020-09-21 17:47:22 +02:00
..
gba clang-format 2020-06-13 17:02:27 -07:00
area.h decompile WallMaster 2020-09-19 01:37:43 +02:00
createEnemy.h clang-format 2020-06-13 17:02:27 -07:00
cutscene.h clang-format 2020-06-13 17:02:27 -07:00
enemy.h start enemy4D.c 2020-08-22 16:40:14 -07:00
entity.h decompile Helmasaur 2020-09-21 17:47:22 +02:00
flags.h room.c named rest of flags 2020-07-22 01:13:59 -07:00
functions.h decompile bombPeahat 2020-09-19 18:38:23 +02:00
global.h button.c: ok 2020-09-11 14:02:02 +02:00
greatFairy.h decompile LikeLike and SpearMoblin 2020-09-18 01:21:13 +02:00
item.h renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
main.h Start decompiling chooseFile.c 2020-08-16 14:57:09 -05:00
manager.h manager15.c: ok 2020-08-25 04:20:02 +02:00
menu.h start enemy4D.c 2020-08-22 16:40:14 -07:00
npc.h finish decompile townMinish 2020-08-22 14:53:10 +02:00
object.h renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
player.h decompile businessScrub 2020-09-18 18:35:25 +02:00
position.h Decompile oject48.c 2020-08-03 20:42:47 -05:00
random.h fix functions.h 2020-06-14 00:17:37 -07:00
readKeyInput.h Decompile oject48.c 2020-08-03 20:42:47 -05:00
room.h - decompile slime and fireball guy 2020-08-24 18:39:40 +02:00
screen.h manager15.c: ok 2020-08-25 04:20:02 +02:00
sprite.h header clean up 2020-07-07 16:48:16 -07:00
structures.h correct dialog struct 2020-08-22 14:53:10 +02:00
textbox.h goronMerchant.c 2020-07-24 14:18:58 -07:00
trig.h lakitu.c OK 2020-07-01 12:03:23 -06:00