Commit Graph

136 Commits

Author SHA1 Message Date
Léo Lam f90e96360e
uking/ui: Add some more PauseMenuDataMgr functions 2021-01-08 11:51:49 +01:00
Léo Lam 8a18657290
Add missing trailing newlines 2021-01-07 22:15:11 +01:00
Léo Lam ebc09f924a
uking/ui: Start adding PauseMenuDataMgr 2021-01-07 22:11:41 +01:00
Léo Lam b3fa7ae230
uking: Implement GameDataConvertIntToSring action 2021-01-01 19:21:17 +01:00
Léo Lam cb33d236a3
uking: Implement GameDataAddVec3 action 2021-01-01 19:00:46 +01:00
Léo Lam f621d136c0
uking: Implement GameDataAddInt action 2021-01-01 19:00:41 +01:00
Léo Lam 8301cb80a6
uking: Implement GameDataAddFloat action 2021-01-01 19:00:23 +01:00
Léo Lam e6d0305d57
Fix type issues in Action loadParams functions 2021-01-01 18:08:26 +01:00
Léo Lam 3869e440e7
Generate AIs 2020-12-31 14:16:09 +01:00
Léo Lam 6e5c8b382d
Fix some minor matching issues 2020-12-29 01:11:50 +01:00
Léo Lam 56e1c0cfd2
Action: Fix incorrect handling of inherited virtual functions 2020-12-28 23:49:15 +01:00
Léo Lam 17c7e12a0b
uking: Fix matching issues in actions 2020-12-28 17:47:14 +01:00
Léo Lam 76e5987423
uking: Fix matching issue in SiteBossFlyWaitTurnToTarget
Looks like a bug *shrug*
2020-12-28 12:07:41 +01:00
Léo Lam 02c583ca4d
Generate actions 2020-12-28 01:26:51 +01:00
Léo Lam 2dd52d903b
uking: Implement CheckGameDataFloat query 2020-12-23 17:16:38 +01:00
Léo Lam 20a1007897
uking: Implement RandomChoiceExceptOnFlag query 2020-12-23 16:59:37 +01:00
Léo Lam e46f921611
uking: Implement RandomChoice{2,3,4,8} queries 2020-12-23 15:47:25 +01:00
Léo Lam eba2713653
Generate query factories as well 2020-12-23 14:22:24 +01:00
Léo Lam ab06c2a5ca
Split src CMakeLists 2020-12-23 12:35:59 +01:00
Léo Lam f98d3ee758
Generate stubs for queries 2020-12-22 01:50:49 +01:00
Léo Lam 8a22f0bb50
ksys/act: Add more ActionBase, Ai and RootAi functions 2020-12-19 20:37:37 +01:00
Léo Lam 9269283b71
ksys/act: Add more ActionBase functions 2020-12-11 00:22:27 +01:00
Léo Lam 933811d34a
ksys/act: Start adding ai::ActionBase 2020-12-06 19:07:38 +01:00
Léo Lam 5a1a488ed3
ksys/act: Rename ai::ClassArg for consistency with Query::InitArg 2020-12-06 16:04:13 +01:00
Léo Lam 3559c31bc9
ksys/act: Don't use Tag as argument as it causes matching diffs
And fairly stupid diffs for that matter, like an additional mov w1, w1
instruction that shouldn't exist
2020-12-02 18:52:44 +01:00
Léo Lam 93b1b17979
Fix matching errors 2020-11-10 21:52:48 +01:00
Léo Lam 3bd9d7a599
aoc2: Implement more functions 2020-11-07 23:28:51 +01:00
Léo Lam f60734bded
aoc2: Fix the struct and implement more functions 2020-11-07 02:10:12 +01:00
Wildex999 05a69f745b ksys/dmg: Implementing some of DamageManagerBase. Added some temporary classes/variables used by DamageManagerBase. 2020-10-21 00:19:48 +02:00
Léo Lam 509d19f762
build: Split the main CMakeLists.txt for readability reasons 2020-09-20 17:18:14 +02:00
Léo Lam 1176af740b
aoc2: Add shouldApplyMasterModeDamageMultiplier 2020-09-18 01:12:07 +02:00
Léo Lam 1cc0b1e6be
Implement aoc2::rankUpEnemy
It's a pretty large function and I wanted to see how difficult it would
be to match it. Not very hard :D
2020-09-17 00:50:36 +02:00
Léo Lam 1b21cd669b
game: Put actions, AIs, behaviors, queries in an "AI" folder
Helps keep things clean as Game starts containing more source files.
2020-09-16 19:00:03 +02:00
theo3 965d34c712 non request BaseProcHandle stuff
refactoring

baseProcHandle.cpp refactoring
2020-08-27 14:48:22 -07:00
theo3 aff4047630 actionSetInstEventFlag ctor dtor 2020-08-27 14:10:18 -07:00
Léo Lam 2de366be0f
Initial commit 2020-08-18 22:50:25 +02:00