Commit Graph

104 Commits

Author SHA1 Message Date
Ryan Dwyer 6163d46dce Decompile frDifficultyDropdownMenuHandler 2020-08-13 21:25:23 +10:00
Ryan Dwyer 86307c5053 Decompile firingrange ROM segment 2020-08-08 19:15:39 +10:00
Ryan Dwyer 7336a45509 Attempt to decompile func0f19e7a8 2020-08-04 17:43:50 +10:00
Ryan Dwyer 6f62409dcd Rename game_19c990.c to training.c 2020-08-01 23:25:55 +10:00
Ryan Dwyer ffba9b1b8d Rename game_10ccd0.c to endscreen.c 2020-07-09 23:41:14 +10:00
Ryan Dwyer b30bfd3da7 Decompile smokeCreateSimple 2020-06-12 20:37:40 +10:00
Ryan Dwyer 3670dc8478 Decompile explosionCreateComplex 2020-06-11 23:15:52 +10:00
Ryan Dwyer b6ea52c810 Decompile sparksReset 2020-06-11 17:33:57 +10:00
Ryan Dwyer d16796d5d6 Decompile func0f1691c0 2020-06-05 20:34:19 +10:00
Ryan Dwyer c5adc4cd62 Rename game_016100.c to title.c 2020-06-02 19:52:12 +10:00
Ryan Dwyer d622b7f4e5 Decompile titleTickNintendoLogo 2020-05-30 23:57:02 +10:00
Ryan Dwyer 6d056da99a Decompile chrCanSeeChr 2020-05-29 22:09:44 +10:00
Ryan Dwyer de70513536 Introduce CIQUIP constants, improve command 01a2 and move some data into function files 2020-05-21 17:42:09 +10:00
Ryan Dwyer 501f554bc8 Decompile currentPlayerTickInventory 2020-05-13 23:06:22 +10:00
Ryan Dwyer e7d3399ade Decompile aiDamagePlayer 2020-05-11 20:20:04 +10:00
Ryan Dwyer f0522dbfcf Attempt to decompile mpLoadConfig 2020-04-30 21:06:06 +10:00
Ryan Dwyer 6f69f7deb5 Decompile mpstrings segments 2020-04-27 17:42:02 +10:00
Ryan Dwyer 15ee3c168e Decompile mpconfigs segment 2020-04-26 21:48:17 +10:00
Ryan Dwyer bb23a88239 ntsc-1.0: Build matching ROM 2020-04-23 23:58:03 +10:00
Ryan Dwyer 0a1f948a52 Allow switching versions without having to make clean 2020-04-19 23:53:08 +10:00
Ryan Dwyer 9f17b12316 Introduce multi-version support 2020-04-14 17:12:59 +10:00
Ryan Dwyer b30455238a Decompile func0f19de24 2020-04-11 13:54:15 +10:00
Ryan Dwyer 81ac48cd95 Decompile func0f19d560 2020-04-11 11:00:15 +10:00
Ryan Dwyer 1273c8b2ac Split data_02da90 into data_02e820 2020-04-11 10:25:30 +10:00
Ryan Dwyer 048235671a Decompile loadTextureList 2020-04-05 17:46:36 +10:00
Ryan Dwyer 5978809fa5 Rename chr.c to sparkstick.c and game_01e250.c to chr.c 2020-04-05 14:07:03 +10:00
Ryan Dwyer 46adb0295e Rename game_097890.c and game_097970.c to floor.c and ceil.c 2020-04-05 12:50:10 +10:00
Ryan Dwyer a11e19683e Rename game_0c3620.c to bondcutscene.c 2020-04-05 12:28:17 +10:00
Ryan Dwyer fd0a8d2703 Rename game_16ce10.c to timing.c 2020-04-03 21:38:13 +10:00
Ryan Dwyer 4b9e8b6687 Rename some files to weather.c, weatherallocate.c and weathertick.c 2020-04-02 20:49:36 +10:00
Ryan Dwyer a61078b1cb Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
Ryan Dwyer 9aeba51b3e Split game_11ecf0.c into game_11ecf0.c and rename former to debug.c 2020-03-23 21:10:35 +10:00
Ryan Dwyer 9c8b85d6e0 Split game_10ccd0.c into gamefile.c 2020-03-22 21:04:53 +10:00
Ryan Dwyer a32c0b6a97 Relocate heaps of data into their appropriate files 2020-03-22 20:28:19 +10:00
Ryan Dwyer e33a2874b9 Decompile menuhandlerCinema 2020-03-21 16:05:02 +10:00
Ryan Dwyer ecd95c3818 Decompile getSaveLocationName 2020-03-21 10:48:17 +10:00
Ryan Dwyer 457f94cec1 Rename a bunch of game files 2020-03-09 19:05:27 +10:00
Ryan Dwyer 87892650fe Split game_187770 into game_18e5a0 2020-03-08 18:25:41 +10:00
Ryan Dwyer 6d9f0e686a Split game_179060 into game_17f930 2020-03-08 16:11:25 +10:00
Ryan Dwyer 9903b327f7 Split game_16e810 into game_173a00 2020-03-08 15:12:35 +10:00
Ryan Dwyer 5beeffd35b Split game_148b80 into game_149c90 2020-03-08 14:40:15 +10:00
Ryan Dwyer 10492eadee Split game_13e0e0 into game_141820 2020-03-08 13:49:05 +10:00
Ryan Dwyer 5a6e618fd5 Split game_131060 into game_135c70, game_1371b0 and game_13b670 2020-03-08 13:10:04 +10:00
Ryan Dwyer bfb8346150 Split game_0dcdb0 into game_0e0770 2020-03-08 00:09:24 +10:00
Ryan Dwyer 7cf5971d1d Split game_0dcdb0 into game_0e5ce0 2020-03-07 23:44:21 +10:00
Ryan Dwyer 7250bee681 Split game_092610 into game_095320 2020-03-07 23:22:43 +10:00
Ryan Dwyer 877ba4240c Decompile func0f005fd0 2020-03-07 22:59:12 +10:00
Ryan Dwyer c818eaaf83 Decompile weaponGetPickupAmmoQty 2020-03-07 21:26:25 +10:00
Ryan Dwyer 0d69f6d4a1 Find last remaining references to rodata, move rodata into correct files, and utilise late_rodata in lots of places 2020-03-07 12:49:23 +10:00
Ryan Dwyer c1522a51fe Rename game_0c37d0 to bondwalk, game_0d1fe0 to bondbike and rename MOVEMODE constants to match filenames 2020-03-01 19:03:18 +10:00