Ryan Dwyer
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c76a5aeb75
|
Identify shard functions and split/rename their files
|
2021-02-10 22:34:39 +10:00 |
Ryan Dwyer
|
aa14a1e898
|
Rename func0f096750 to atan2f
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2021-02-05 17:26:42 +10:00 |
Ryan Dwyer
|
b71b3570a8
|
Rename dozens of game files and functions
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2021-02-02 21:04:11 +10:00 |
Ryan Dwyer
|
2633ee5d10
|
Rename casing files
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2021-02-02 18:30:42 +10:00 |
Ryan Dwyer
|
3f98b4d582
|
Identify stub functions in game segment
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2021-02-02 17:19:47 +10:00 |
Ryan Dwyer
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2af20b8596
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Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names
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2021-01-23 16:47:02 +10:00 |
Ryan Dwyer
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77156f1a7b
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Split game_0b63b0.c into game_0b69d0.c
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2021-01-16 21:09:59 +10:00 |
Ryan Dwyer
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fb2b385b35
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Identify skyInit and rename game_135c70.c to sky.c
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2021-01-04 11:38:49 +10:00 |
Ryan Dwyer
|
ae3cf01dd2
|
Rename inventory files and functions
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2021-01-02 19:11:36 +10:00 |
Ryan Dwyer
|
1a98fcbc01
|
Split game_1a3340.c into training/menus.c
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2021-01-02 17:38:29 +10:00 |
Ryan Dwyer
|
85fd14a12e
|
Rename mplayer files
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2021-01-02 15:57:09 +10:00 |
Ryan Dwyer
|
ebd90be449
|
Rename game_18e5a0.c to radar.c
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2021-01-02 15:33:29 +10:00 |
Ryan Dwyer
|
641ef53ba1
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Rename game_1371b0.c to credits.c
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2021-01-02 14:26:44 +10:00 |
Ryan Dwyer
|
470cf27ac1
|
Rename smoke and explosion files
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2021-01-02 12:35:50 +10:00 |
Ryan Dwyer
|
69a3b2883c
|
Rename weather files
|
2021-01-02 12:00:34 +10:00 |
Ryan Dwyer
|
37160d0cff
|
Rename sparks files
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2021-01-02 11:57:10 +10:00 |
Ryan Dwyer
|
85515d4d1d
|
Rename game_167ae0.c to core.c and rename associated symbols
|
2021-01-02 11:01:02 +10:00 |
Ryan Dwyer
|
1884a34a13
|
Rename active menu files and symbols
|
2021-01-02 08:29:36 +10:00 |
Ryan Dwyer
|
5b0b5e0ae7
|
Split game_166e40.c into gfxmemory.c and rename related symbols
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2020-12-24 12:09:08 +10:00 |
Ryan Dwyer
|
67d7f47bfa
|
Rename game_141820.c to bondview.c
|
2020-12-16 18:11:52 +10:00 |
Ryan Dwyer
|
4c200e9443
|
Rename bondview.c to bondhead.c
|
2020-12-16 18:11:51 +10:00 |
Ryan Dwyer
|
01d60f1bb7
|
Decompile func0f1420b0
|
2020-12-13 12:58:26 +10:00 |
Ryan Dwyer
|
ea2b43f532
|
Rename game_113220.c to bondview.c
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2020-11-23 23:19:52 +10:00 |
Ryan Dwyer
|
2ac5200ea4
|
Rename game_0e5ce0.c to menu/items.c
|
2020-10-09 18:56:25 +10:00 |
Ryan Dwyer
|
cf754509f9
|
Decompile func0000e324
|
2020-10-08 22:09:40 +10:00 |
Ryan Dwyer
|
01c9cefbf8
|
Rename game_16cfa0.c to music.c
|
2020-08-29 22:37:48 +10:00 |
Ryan Dwyer
|
6163d46dce
|
Decompile frDifficultyDropdownMenuHandler
|
2020-08-13 21:25:23 +10:00 |
Ryan Dwyer
|
6f62409dcd
|
Rename game_19c990.c to training.c
|
2020-08-01 23:25:55 +10:00 |
Ryan Dwyer
|
ffba9b1b8d
|
Rename game_10ccd0.c to endscreen.c
|
2020-07-09 23:41:14 +10:00 |
Ryan Dwyer
|
b30bfd3da7
|
Decompile smokeCreateSimple
|
2020-06-12 20:37:40 +10:00 |
Ryan Dwyer
|
3670dc8478
|
Decompile explosionCreateComplex
|
2020-06-11 23:15:52 +10:00 |
Ryan Dwyer
|
b6ea52c810
|
Decompile sparksReset
|
2020-06-11 17:33:57 +10:00 |
Ryan Dwyer
|
d16796d5d6
|
Decompile func0f1691c0
|
2020-06-05 20:34:19 +10:00 |
Ryan Dwyer
|
c5adc4cd62
|
Rename game_016100.c to title.c
|
2020-06-02 19:52:12 +10:00 |
Ryan Dwyer
|
6d056da99a
|
Decompile chrCanSeeChr
|
2020-05-29 22:09:44 +10:00 |
Ryan Dwyer
|
de70513536
|
Introduce CIQUIP constants, improve command 01a2 and move some data into function files
|
2020-05-21 17:42:09 +10:00 |
Ryan Dwyer
|
501f554bc8
|
Decompile currentPlayerTickInventory
|
2020-05-13 23:06:22 +10:00 |
Ryan Dwyer
|
e7d3399ade
|
Decompile aiDamagePlayer
|
2020-05-11 20:20:04 +10:00 |
Ryan Dwyer
|
0a1f948a52
|
Allow switching versions without having to make clean
|
2020-04-19 23:53:08 +10:00 |
Ryan Dwyer
|
b30455238a
|
Decompile func0f19de24
|
2020-04-11 13:54:15 +10:00 |
Ryan Dwyer
|
1273c8b2ac
|
Split data_02da90 into data_02e820
|
2020-04-11 10:25:30 +10:00 |
Ryan Dwyer
|
5978809fa5
|
Rename chr.c to sparkstick.c and game_01e250.c to chr.c
|
2020-04-05 14:07:03 +10:00 |
Ryan Dwyer
|
46adb0295e
|
Rename game_097890.c and game_097970.c to floor.c and ceil.c
|
2020-04-05 12:50:10 +10:00 |
Ryan Dwyer
|
a11e19683e
|
Rename game_0c3620.c to bondcutscene.c
|
2020-04-05 12:28:17 +10:00 |
Ryan Dwyer
|
fd0a8d2703
|
Rename game_16ce10.c to timing.c
|
2020-04-03 21:38:13 +10:00 |
Ryan Dwyer
|
4b9e8b6687
|
Rename some files to weather.c, weatherallocate.c and weathertick.c
|
2020-04-02 20:49:36 +10:00 |
Ryan Dwyer
|
a61078b1cb
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
Ryan Dwyer
|
9aeba51b3e
|
Split game_11ecf0.c into game_11ecf0.c and rename former to debug.c
|
2020-03-23 21:10:35 +10:00 |
Ryan Dwyer
|
9c8b85d6e0
|
Split game_10ccd0.c into gamefile.c
|
2020-03-22 21:04:53 +10:00 |
Ryan Dwyer
|
a32c0b6a97
|
Relocate heaps of data into their appropriate files
|
2020-03-22 20:28:19 +10:00 |