tmc/src/object
Tal Hayon 5dd8bb6078 Match Object12_Action2 2022-05-24 16:55:30 +03:00
..
ambientClouds.c name remaining entity fields 2022-03-28 20:10:22 -07:00
angryStatue.c name remaining entity fields 2022-03-28 20:10:22 -07:00
archway.c
backgroundCloud.c Put const data in backgroundCloud 2022-04-18 00:00:59 +03:00
bakerOven.c Put const data in bakerOven 2022-04-18 00:43:08 +03:00
barrelInside.c name remaining entity fields 2022-03-28 20:10:22 -07:00
beanstalk.c Decompile some functions 2022-04-11 18:55:07 +02:00
bell.c Put const data in bell 2022-04-18 00:36:48 +03:00
bigBarrel.c Use enums across more scripts and files 2022-05-14 20:51:30 +03:00
bigIceBlock.c name remaining entity fields 2022-03-28 20:10:22 -07:00
bigPushableLever.c naming 2022-03-28 21:01:02 -07:00
bigVortex.c Put const data in bigVortex 2022-04-18 00:39:22 +03:00
bird.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
blockPushed.c name remaining entity fields 2022-03-28 20:10:22 -07:00
board.c naming 2022-03-28 21:01:02 -07:00
bollard.c cleanup 2022-03-17 19:16:43 -07:00
book.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
bossDoor.c name remaining entity fields 2022-03-28 20:10:22 -07:00
button.c Replace int with s32 2022-04-17 10:10:17 +03:00
cabinFurniture.c
chestSpawner.c Decompile some of beanstalkSubtask 2022-03-31 22:38:53 +02:00
cloud.c Put const data in cloud 2022-04-18 13:13:06 +03:00
crenelBeanSprout.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
cuccoMinigame.c Use enums across more scripts and files 2022-05-14 20:51:30 +03:00
deathFx.c name remaining entity fields 2022-03-28 20:10:22 -07:00
doubleBookshelf.c name remaining entity fields 2022-03-28 20:10:22 -07:00
enemyItem.c name remaining entity fields 2022-03-28 20:10:22 -07:00
eyeSwitch.c name remaining entity fields 2022-03-28 20:10:22 -07:00
ezloCap.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
fairy.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
fan.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
figurineDevice.c Add TextCategory enum 2022-04-28 09:19:46 +03:00
fileScreenObjects.c Put const data in fileScreenObjects 2022-04-17 21:51:23 +03:00
fireballChain.c FireballChain OK, start documenting 2022-03-24 12:49:45 +00:00
fireplace.c Put const data in fireplace 2022-04-18 00:41:56 +03:00
floatingBlock.c
floatingPlatform.c naming 2022-03-28 21:01:02 -07:00
fourElements.c Add TextCategory enum 2022-04-28 09:19:46 +03:00
frozenFlower.c Put const data in frozenFlower 2022-04-17 20:33:32 +03:00
frozenOctorok.c Add TextCategory enum 2022-04-28 09:19:46 +03:00
frozenWaterElement.c name remaining entity fields 2022-03-28 20:10:22 -07:00
furniture.c Put const data in furniture 2022-04-18 00:12:51 +03:00
gentariCurtains.c move function decls from player.c 2022-03-27 23:20:26 -07:00
giantBookLadder.c
giantLeaf.c Put const data in giantLeaf 2022-04-17 20:40:55 +03:00
giantRock.c
giantRock2.c
giantTwig.c
greatFairy.c Put const data into stamp 2022-04-13 22:57:15 +03:00
gyorgBossObject.c Add fade flags enum 2022-04-05 22:56:37 +03:00
heartContainer.c Put const data in heartContainer 2022-04-17 20:44:10 +03:00
hiddenLadderDown.c Put const data in hiddenLadderDown 2022-04-18 00:21:27 +03:00
hittableLever.c name remaining entity fields 2022-03-28 20:10:22 -07:00
houseDoorExterior.c Put const data in houseDoorExterior 2022-04-17 19:58:38 +03:00
houseDoorInterior.c name remaining entity fields 2022-03-28 20:10:22 -07:00
itemForSale.c name remaining entity fields 2022-03-28 20:10:22 -07:00
itemOnGround.c Put const data in itemOnGround 2022-04-16 23:30:28 +03:00
jailBars.c Put const data in jailBars 2022-04-18 13:30:57 +03:00
jarPortal.c Put const data in jarPortal 2022-04-17 20:34:58 +03:00
keyStealingTakkuri.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
ladderHoleInBookshelf.c
ladderUp.c Decompile some functions 2022-04-11 18:55:07 +02:00
lamp.c
lavaPlatform.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
lightableSwitch.c Put const data in lighttableSwitch 2022-04-18 00:45:50 +03:00
lilypadLarge.c Remove some gotos 2022-04-29 10:01:15 +03:00
lilypadSmall.c Put const data in lilypadSmall 2022-04-18 00:35:29 +03:00
litArea.c name remaining entity fields 2022-03-28 20:10:22 -07:00
lockedDoor.c name remaining entity fields 2022-03-28 20:10:22 -07:00
macroAcorn.c rename coord.h to physics.h 2022-03-28 17:28:17 -07:00
macroBook.c Use enums across more scripts and files 2022-05-14 20:51:30 +03:00
macroDecorations.c
macroMushroomStalks.c Decompile code_0808C964 2022-05-07 09:37:39 +03:00
macroPlayer.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
macroShoes.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
mask.c Put const data in mask 2022-04-18 00:22:50 +03:00
mazaalBossObject.c name remaining entity fields 2022-03-28 20:10:22 -07:00
metalDoor.c Put const data in metalDoor 2022-04-18 00:48:28 +03:00
minecart.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
minecartDoor.c name remaining entity fields 2022-03-28 20:10:22 -07:00
mineralWaterSource.c Put const data in mineralWaterSource 2022-04-18 00:33:29 +03:00
minishEmoticon.c name remaining entity fields 2022-03-28 20:10:22 -07:00
minishLight.c Put const data in minishLight 2022-04-18 13:14:25 +03:00
minishSizedArchway.c
minishSizedEntrance.c Put const data in minishSizedEntrance 2022-04-18 00:15:15 +03:00
object1C.c Rename managers 2022-05-18 13:07:06 +02:00
object1D.c Put const data in object1D 2022-04-17 20:26:46 +03:00
object1E.c Match sub_08087528 2022-05-22 22:35:38 +03:00
object1F.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object2A.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object2B.c cleanup 2022-03-17 19:16:43 -07:00
object3A.c Decompile code_0808C964 2022-05-07 09:37:39 +03:00
object3D.c Add fade flags enum 2022-04-05 22:56:37 +03:00
object3E.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object4B.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object5B.c Decompile Object5B 2022-03-11 17:08:36 +01:00
object6A.c Use flag bank enum where possible 2022-05-11 20:10:25 +03:00
object7E.c rename coord.h to physics.h 2022-03-28 17:28:17 -07:00
object8E.c Add fade flags enum 2022-04-05 22:56:37 +03:00
object9.c Use enums across more scripts and files 2022-05-14 20:51:30 +03:00
object9B.c rename coord.h to physics.h 2022-03-28 17:28:17 -07:00
object11.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object12.c Match Object12_Action2 2022-05-24 16:55:30 +03:00
object15.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object17.c rename coord.h to physics.h 2022-03-28 17:28:17 -07:00
object20.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object21.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object28.c Decompile object28 2022-03-13 05:13:38 +02:00
object30.c Put const data in heartContainer 2022-04-17 20:44:10 +03:00
object35.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object36.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object37.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object42.c Decompile some functions 2022-04-11 18:55:07 +02:00
object43.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object44.c cleanup 2022-03-17 19:16:43 -07:00
object45.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object49.c Put const data in object49 2022-04-17 23:57:30 +03:00
object52.c Decompile object52 2022-03-13 11:04:57 +02:00
object53.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object61.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object63.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object64.c cleanup 2022-03-17 19:16:43 -07:00
object66.c cleanup 2022-03-17 19:16:43 -07:00
object67.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object68.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object69.c
object70.c Decompile some functions 2022-04-11 18:55:07 +02:00
object74.c Decompile some of beanstalkSubtask 2022-03-31 22:38:53 +02:00
object79.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object81.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object86.c Rename managers 2022-05-18 13:07:06 +02:00
object90.c
object96.c Decompile some functions 2022-04-11 18:55:07 +02:00
object98.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
object99.c rename coord.h to physics.h 2022-03-28 17:28:17 -07:00
objectA.c
objectA2.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
objectA6.c name remaining entity fields 2022-03-28 20:10:22 -07:00
objectA7.c Decompile objectA7 2022-03-15 01:36:01 +02:00
objectA8.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
objectA9.c name remaining entity fields 2022-03-28 20:10:22 -07:00
objectAB.c Rename managers 2022-05-18 13:07:06 +02:00
objectAD.c name remaining entity fields 2022-03-28 20:10:22 -07:00
objectAF.c Put const data in objectAF 2022-04-18 13:16:21 +03:00
objectB.c Add TextCategory enum 2022-04-28 09:19:46 +03:00
objectB2.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
objectB3.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
objectB4.c name remaining entity fields 2022-03-28 20:10:22 -07:00
objectB5.c rename coord.h to physics.h 2022-03-28 17:28:17 -07:00
objectB6.c rename coord.h to physics.h 2022-03-28 17:28:17 -07:00
objectBD.c Match sub_080A22C4 2022-04-23 22:54:51 +03:00
objectBF.c
objectBlockingStairs.c Use flag bank enum where possible 2022-05-11 20:10:25 +03:00
objectC1.c identify some functions 2022-03-28 12:06:05 -07:00
objectD.c name remaining entity fields 2022-03-28 20:10:22 -07:00
objectE.c name remaining entity fields 2022-03-28 20:10:22 -07:00
objectOnPillar.c Match sub_08018BB4 and adjust types 2022-05-08 23:49:52 +03:00
objectOnSpinyBeetle.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
octorokBossObject.c name remaining entity fields 2022-03-28 20:10:22 -07:00
palaceArchway.c Put const data in palaceArchway 2022-04-18 00:46:59 +03:00
paper.c Decompile Paper 2022-03-11 17:08:33 +01:00
picoBloom.c name remaining entity fields 2022-03-28 20:10:22 -07:00
pinwheel.c Put const data in pinwheel 2022-04-18 14:11:34 +03:00
playerClone.c name remaining entity fields 2022-03-28 20:10:22 -07:00
pot.c Put const data in pot 2022-04-16 23:43:38 +03:00
pressurePlate.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
pullableLever.c name remaining entity fields 2022-03-28 20:10:22 -07:00
pullableMushroom.c name remaining entity fields 2022-03-28 20:10:22 -07:00
pushableFurniture.c Decompile some functions 2022-04-11 18:55:07 +02:00
pushableGrave.c Decompile some of beanstalkSubtask 2022-03-31 22:38:53 +02:00
pushableLever.c naming 2022-03-28 21:01:02 -07:00
pushableRock.c cleanup 2022-03-17 19:16:43 -07:00
pushableStatue.c name remaining entity fields 2022-03-28 20:10:22 -07:00
railtrack.c Put const data in railTrack 2022-04-16 23:46:16 +03:00
rupee.c name remaining entity fields 2022-03-28 20:10:22 -07:00
smallIceBlock.c name remaining entity fields 2022-03-28 20:10:22 -07:00
smoke.c Put const data in smoke 2022-04-17 20:31:52 +03:00
specialFx.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
steam.c name remaining entity fields 2022-03-28 20:10:22 -07:00
stoneTablet.c Decompile some of beanstalkSubtask 2022-03-31 22:38:53 +02:00
swordsmanNewsletter.c Add TextCategory enum 2022-04-28 09:19:46 +03:00
thoughtBubble.c Put const data in thoughtBubble 2022-04-18 00:18:13 +03:00
treeHidingPortal.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
treeThorns.c name remaining entity fields 2022-03-28 20:10:22 -07:00
warpPoint.c naming 2022-03-28 21:01:02 -07:00
waterfallOpening.c name remaining entity fields 2022-03-28 20:10:22 -07:00
well.c put const data in well 2022-04-18 00:51:08 +03:00
whirlwind.c Match sub_080186C0 2022-05-09 18:10:05 +03:00
windTribeFlag.c
windTribeTeleporter.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
windcrest.c Put const data in windcrest 2022-04-19 22:03:51 +03:00